Sentences with phrase «combo other actions»

Not exact matches

I think I've discovered why this is such a potent combo, it's because the combination of different fatty acids together with the potent anti microbial and anti fungal action of GSE have a powerful broad - spectrum effect on the many (19) different species of candida as well as the literally hundreds of other strains of yeast and bacteria which populate the gastrointestinal tract of many patients with chronic yeast infections.
Despite a derivative structure and a few technical stumbles — like occasional slowdown and frequent screen tearing — Bayonetta takes everything that's good about every other combo - heavy action game, cranks up the intensity, fine tunes the combat, and bundles it in a single, sexy, «au naturel» package.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
But the game's other major elements — parkour and simple combo - based combat — probably weren't enough to keep players» interest longterm; Assassin's Creed 2, for all its praise, is very much a vanilla open world action game with some excellent mission design to elevate it above the pack.
- characters are drawn in the main screen in a super-deformed style - features a lot of fan - service - play as Eduard, an innkeeper of an inn who doesn't have a lot of customers - stumble into a cave while looking for crystals and meet a girl who has amnesia - this girl also has six sisters who unlock each other's memories as you come across them - your subordinate at the inn gets the idea to put all of the girls into maid uniforms - the girls transform into battle - appropriate clothing during the battle sequences - strategy / action - RPG hybrid - unlimited movement within a circle around the character's starting point - combo system - when attacking weaker enemies, you knock them back in a fashion that takes out others and builds up a combo - extra turn awarded if you manage to take out 10 or more enemies in one swing - enemies do respawn their weak helpers at a hit point cost to them - right side of the screen shows a time bar so you know which friend or foe will attack nex - male character you play as is more of a support role in battle - he'll provide a lot of your stat buffs - events for each of the maidens that give them a chance to level up and unlock new abilities in each battle - possible 18 quests - each of the girls has their own quirks
The melee and gun gameplay feel very separate from each other when fighting and don't link well in combos, which is disappointing when you compare Deadpool to other action games such as the Devil May Cry series.
We don't want to create a detailed combo system but we like the idea of synergetic abilities and the opportunity for players abilities to open up possible actions for others.
This series is notable in many ways, it was one of the first JRPGS to use a real time action based combat called «The Linear Motion Battle System» (instead the typical turn based games of the time); Also noteworthy were Characters using their unique skills in combos with each other, earning interesting titles and of - course the skits!
She is creating fast combos, throwing Kuni knives, and other moves you'll be familiar with if you've seen her in action before.
a b c d e f g h i j k l m n o p q r s t u v w x y z