Having your character perform various actions, such as a certain combo a set number of times, will let you unlock additional
combos for use in battle.
Not exact matches
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell
in love, the
combo system, while easy, is a lot more deep than the one
in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour
combo, unlike
in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye,
battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the
battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced
in the later game, every character simply gains a damage / defense boost, with the conditions being the same
for all characters, eliminating situations when one character can
use awakening at almost any point
in the
battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs
used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online
battle modes.
Players can
use materials found
in battle to unlock different branches of the trees to raise stats, add more
combos, and boost drop rates
for items on the field.
Assemble your dream team — Pick freely from characters from BLAZBLUE, UNDER NIGHT
IN - BIRTH, PERSONA 4 ARENA, and RWBY Tactical tag team action — Swap your characters in real time mid-battle for new combos and strategies Simplified controls — High - level gameplay has never been more in reach with standardized input - friendly attack commands for ease - of - use Unique story episodes — Experience the story in Episode mode, with different episodes for BLAZBLUE, UNDER NIGHT IN - BIRTH, PERSONA 4 ARENA, and RWBY Take the fight worldwide — A new and improved online mode offers the best online multiplayer experience yet Go from baby steps to bustin» heads — Arc System Works» trademark top - of - the - line tutorial teaches you the ins - and - outs of battle in no ti
IN - BIRTH, PERSONA 4 ARENA, and RWBY Tactical tag team action — Swap your characters
in real time mid-battle for new combos and strategies Simplified controls — High - level gameplay has never been more in reach with standardized input - friendly attack commands for ease - of - use Unique story episodes — Experience the story in Episode mode, with different episodes for BLAZBLUE, UNDER NIGHT IN - BIRTH, PERSONA 4 ARENA, and RWBY Take the fight worldwide — A new and improved online mode offers the best online multiplayer experience yet Go from baby steps to bustin» heads — Arc System Works» trademark top - of - the - line tutorial teaches you the ins - and - outs of battle in no ti
in real time mid-
battle for new
combos and strategies Simplified controls — High - level gameplay has never been more
in reach with standardized input - friendly attack commands for ease - of - use Unique story episodes — Experience the story in Episode mode, with different episodes for BLAZBLUE, UNDER NIGHT IN - BIRTH, PERSONA 4 ARENA, and RWBY Take the fight worldwide — A new and improved online mode offers the best online multiplayer experience yet Go from baby steps to bustin» heads — Arc System Works» trademark top - of - the - line tutorial teaches you the ins - and - outs of battle in no ti
in reach with standardized input - friendly attack commands
for ease - of -
use Unique story episodes — Experience the story
in Episode mode, with different episodes for BLAZBLUE, UNDER NIGHT IN - BIRTH, PERSONA 4 ARENA, and RWBY Take the fight worldwide — A new and improved online mode offers the best online multiplayer experience yet Go from baby steps to bustin» heads — Arc System Works» trademark top - of - the - line tutorial teaches you the ins - and - outs of battle in no ti
in Episode mode, with different episodes
for BLAZBLUE, UNDER NIGHT
IN - BIRTH, PERSONA 4 ARENA, and RWBY Take the fight worldwide — A new and improved online mode offers the best online multiplayer experience yet Go from baby steps to bustin» heads — Arc System Works» trademark top - of - the - line tutorial teaches you the ins - and - outs of battle in no ti
IN - BIRTH, PERSONA 4 ARENA, and RWBY Take the fight worldwide — A new and improved online mode offers the best online multiplayer experience yet Go from baby steps to bustin» heads — Arc System Works» trademark top - of - the - line tutorial teaches you the
ins - and - outs of
battle in no ti
in no time
Players can
use materials found
in battle to unlock different branches of the trees to raise stats, add more
combos, and boost drop rates
for items on the field.
My Hero Academia:
Battle for All barely passes in regard to its battle system, but thanks to some patience and practice, I was able to make use of it for the combo video
Battle for All barely passes
in regard to its
battle system, but thanks to some patience and practice, I was able to make use of it for the combo video
battle system, but thanks to some patience and practice, I was able to make
use of it
for the
combo video above.
By killing enemies
using one turret and keeping a high
combo score, the action bar fills up, gives commanders an edge
in battle by allowing them to
use a portion of it or the entire bar to summon the team's hero
for a limited time, or
use special attack barrages to cause huge damage to enemy units.
The flow of
battle requires players to stay on the offensive
in order to keep filling their «Tension» gauge, which is
used for features like the «Roman Cancel», which helps keep a
combo moving.