Sentences with phrase «companies in the games industry»

We are a young indie game developer studio based on Barcelona, formed by professionals with years of experience in big companies in the game industry.
Working on a global scale, we help the biggest and best companies in the games industry find staff; including EA, CD Projekt and Sony to name a few.

Not exact matches

Choose a competitive, expansive industry and it will force you to step up your game just as starting your own company forces you to stay in the game.
It's a major return to form for Nintendo, a company that has traditionally held a leadership position in the game industry.
During my time as a consultant with Intel, I was witness to one of the first true wearable collaborations of a Silicon Valley technology company, Intel, and a high - end NYC fashion company, Opening Ceremony — both at the top of their game in respective industries.
Pokémon Go, a mobile game that has rocketed to the top of Apple (aapl) and Android app stores in record time, looks set to challenge young Internet companies that specialize in increasing foot traffic for small businesses and may end up playing a role in major brands» marketing, according to industry experts.
The outspoken CEO told Cramer that competitors like Verizon have been stuck in a perpetual game of catch - up with his company, which he said took an estimated 250 percent of all of the industry's post-paid phone growth in the first quarter.
Interactive entertainment company Activation Blizzard, which makes the beloved Overwatch game, is also a heavyweight in the industry.
One of the few recognizable female faces in the gaming industry, she's helping to build one of the best game development companies in the world.
Facebook, however, provides a business tool for companies of every size and industry, with no minimum on how much ad dollars you need to spend to get in the game.
Indeed, the word's steady hold on the global lexicon has lent itself to some interesting bits of industry lately — from its inclusion in the updated Scrabble game, to beauty campaigns like Lady Gaga's just - announced partnership with Shiseido, to the prevalence of selfie sticks (especially this New Year's Eve) and companies like GoPro, Purina and Samsung cashing in with promotional selfies.
More recently, the company has pivoted to mobile phones and mobile games (they sold their phone division to Microsoft in 2014 for $ 7.2 B), working to become a major player in the telecom industry and producing network equipment.
But there is no industry I can think of — no sport, no science, no game, no writing, no legal system, no athletic ability, no engineering, no drug discovery, no awards for scientific achievement, no Fortune 50 companies (companies that actually make something in addition to money), no adventurism, no culinary art, no nothing in which a woman sits above all men in her field.
The company is looking to go public, and they say they're seeking a $ 7.6 billion IPO, because «value» is a very fluid concept in the iPhone game app industry.
And if not, go buy a product from a company that is local to you and is trying to change the game in a food industry just like NP is.
Clark continued, «Gauging the response the company has received, we strongly feel HighDrate is going to be a game - changing beverage in the industry, with an aggressive price point, mass market branding appeal, delicious flavors, and health benefits to boot.
Fonterra's decision to begin a relationship with the a2 Milk Company (a2MC) to source more a2 milk in Australia is a potential a «game - changer» for the Australian dairy industry, a leading dairy industry analyst says.
The future leaders in our industry will be those companies that stay ahead of the game and keep applying fresh thought and practices to the business of mining.
Smaller companies in the exploding fantasy sports industry say they could be shut out of doing business in some states by legislation that is actually intended to recognize the games» legality.
Video game developers say New York will miss out on its chunk of a nearly $ 100 billion industry if it doesn't encourage companies to plant their roots in the state.
Chris McNeil, Event Director at international events and marketing company, Alexony Limited said: «It's high time we had a festival to celebrate the many wonderful food producers and suppliers in the UK game food industry.
Make it yourself meal delivery services have grown into a multi-billion dollar industry in recent years, and now one company is hoping to elevate the game to a new level, offering cannabis - infused cuisine that it hopes will make it the Blue Apron of the bud world.
(The cutoff was formerly 14 or more unique titles, but we reduced it this year due to an industry - wide decline in the number of games published by most companies.)
Some analysts are predicting a crash in the video game industry sometime this gen.. If a crash does happen, which company do you think would survive it?
You know, even though we can emphasize with these companies and their economic difficulties in today's industry, it still holds true this means little to the Wii U owner that receives a late to market product, no doubt at full price and what is only at this point in time a «promise» of game enhancing gamepad integration's.
There are a plethora of examples out in the video game industry that prove most movie - based gaming experiences are just a transmedia tool designed to bring you back to the real product the company is trying to push.
Digitec has also been recognized for our innovations in gamification and game - based learning receiving awards from Training Magazine as a 2016 Learning Design Challenge Award winner as well as being named a Training Industry Gamification Company to Watch in 2015 and 2016.
The top companies provide some of the most innovative forms of gamification in learning, whether we are discussing serious games, training simulations or any other form of structured training program,» said Ken Taylor, President, Training Industry, Inc..
G - Cube has been featured as one of the leading names in Game - based Technology as Training Industry publishes its annual list of Best Gamification Companies.
The internet was pretty obviously in competition with a few obvious industries at that point — like meatspace book stores — but caught (and is still catching) others off guard: cable TV, movie companies, music companies, FedEx / USPS / UPS, movie theaters, desktop software makers, book publishers, magazine publishers, shoe / apparel stores, newspaper publishers, video game console makers, libraries, grocery stores, real estate agents, etc. etc....
Most folks in the industry see the Apple announcement as a game changer — a company big enough and nimble enough to give Amazon a run for its money in terms of being the dominant player of eBooks.
So we acquired three video game companies in the last two years to attract talent from different industries and see how we can nurture one another and how we can go beyond the ebook on digital.
In response, his company have acquired three video game companies in the last two years to attract talent from different industries and see how they can nurture one another and how they can go beyond the current incarnations of the eBooIn response, his company have acquired three video game companies in the last two years to attract talent from different industries and see how they can nurture one another and how they can go beyond the current incarnations of the eBooin the last two years to attract talent from different industries and see how they can nurture one another and how they can go beyond the current incarnations of the eBook.
They believe it will be a game changer not only in the company's history, but also in the mobile devices industry as well.
Top industry publications including CNet, Computer Shopper, PC Gamer, Computer Gaming World, and Maximum PC have recognized Velocity Micro systems this year, establishing the company as a computer industry leader in the gaming, digital video, laptop, and small business segments.
This is not a game - changing development, McQuivey suggested, but more a continued building of the company's strength in the book industry.
Hachette — currently the world's third largest trade publisher, according to Publishers Weekly — has tried to tackle this by acquiring three video - game companies over the last two years, Nourry said, in order to tap talent from different industries and «see how we can nurture one another and how we can go beyond the ebook on digital».
He acknowledges that in the computer games industry, other companies are already offering their own currencies (like the Microsoft Points available for XBox systems).
PTFs are a real game changer for the Canadian mutual fund industry, providing an agile solution to adapt to industry trends,» says Karl Ottywill (pictured), Chief Operating Officer, Aequitas Technology Services Inc. «With our innovative technology in place, Aequitas Connect is extremely proud to work with fund companies and dealers leading the way in making actively - managed mutual funds available to all investment advisors and their clients in a low cost, highly efficient manner.»
The company is a leading provider of integrated localisation, testing & audio services (across 30 languages & 12 game platforms) to a blue chip client base in the global video game industry.
In the life insurance industry, actuaries have worked together with regulators to put together a fair system that is hard to game, and as such, few life and P&C insurance companies went under during the financial crisis.
If you're a small company you can develop in Unreal or Unity, there are so many ways for people who want to start in the video game industry and it's so much easier than before.
I don't know if I have any direct advice or comments to offer to our protagonist, per se, but there is one thing that does come to mind in the story of Ni No Kuni II where he will attempt to negotiate with five different kingdoms throughout his adventures and form a contract, and that can be kind of similar to the gaming industry where I often find myself in a position of course where there is the company that makes the game engine, there is the company that has the video codex we use, and there are so many parties involved and you have to unify all that towards one common goal.
The company has confirmed that they're planning something to celebrate their 20 years in the game industry, but didn't given specifics on what.
Sony has done a good job in the past with PS1, PS2 and PS3 with putting Indies Game companies on the radar of mass console gamer's and lunching the careers of many in the game indusGame companies on the radar of mass console gamer's and lunching the careers of many in the game indusgame industry.
And in an industry where many are afraid to give a game a bad review, or publish a piece of news that could shed bad light on a company in case they get «Black - Listed», I applaud Eurogamer for doing their job.
This why Playstation is the best in this gaming industry, not like others that only depend on their company name like Nintendo for example that only want to keep selling their devices without releasing new games, Sony on the other hand they keep pushing boundaries in terms of gameplay and visuals, they always have this forward thinking unlike the competition that like to remain in the past or just being closed minded (Nintendo / MS).
Game industry veteran Howard Phillips, best known for his time spent as a key figure of Nintendo's North American operations in the 1980s, has joined Gameduell to serve as the German casual game company's head of game design and user experieGame industry veteran Howard Phillips, best known for his time spent as a key figure of Nintendo's North American operations in the 1980s, has joined Gameduell to serve as the German casual game company's head of game design and user experiegame company's head of game design and user experiegame design and user experience.
Michael French, editor of Develop, said «Be it digitally - distributed games, MMOs, first - person shooters or action - adventures, there's no area of the industry that hasn't been bolstered by Europe's diverse sector of games development companies in the past year.
But nothing is sure in the video game industry, and on October 17, 2017, when employees of Visceral were told that the company would be closing, some who had worked for the...
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