Not exact matches
Indeed, the very action of
creation — whether composing a song or even starting a
company — can help you redirect and reduce stress by using these negative feelings as catalysts to spark innovative
ideas and products.
The most innovative corporate
idea from one of the Big Three in the last 30 years was GM's
creation of the Saturn brand, which gave the
company a bold new design and changed the way cars were sold and how salespeople were compensated.
Adams has tirelessly promoted the products, inserting them into Black Eyed Peas videos and lyrics, though most consumers have no
idea that he was closely involved in the
company's
creation (he's fine with that, and says he passed up an
idea to have some of the headphones bear his name).
Milken's most important work was financing entrepreneurs who had good
ideas for building
companies that became engines of job
creation.
NC
IDEA Helps young, innovative
companies mainly by providing early financing in the form of grants, accelerating the
creation of new North Carolina
companies and jobs
Among the
ideas excluded from any final budget deal:
creation of a database that the public could search for how much every recipient of economic development spending got and how many jobs they created; end the ability by limited liability
companies to skirt campaign donation limits; give back certain contract pre-approval powers to the state Comptroller, the state's fiscal watchdog; strengthen the state's criminal laws to better define bribery of public officials; and create an independent watchdog agency to police ethics issues in Albany.
Technopreneurial initiatives are on the ascent and are attracting venture capital funds for new
ideas, as well as fostering the
creation of new
companies and industries.
Grants like this one also help create or maintain good - paying jobs, and promising
ideas generated in the lab and proven in clinical settings lead to the
creation of new biomedical
companies and industries that benefit the overall economy.»
- for Sonic's 25th anniversary last year, Iizuka received a task to deliver some sort of product - the target was «dormant fans» who used to play the SEGA Genesis, but haven't really played any games since - Iizuka met Christian Whitehead, which lead to the
creation of Sonic Mania - there was talk of another port, but Iizuka thought fans would desire something new from the old games - this is the first time Iizuka partnered with a team of devs spread across various countries - Iizuka said this team had a greater passion to create - this was in comparison to
companies that set decisions on a pre-determined schedule (in meetings, etc)- the team had so many features they still wanted to add after the beta version was complete - since there were only a few spots with text that needed to be localized, they could bring the game to more places quicker - the game has Japanese, English, French, Italian, German, and Spanish support - the Studiopolis stage is included due to receiving the most requests from the Sonic Mania development team - Iizuka actually considered reducing the amount of stages at one point in order to meet the development schedule - Sonic Mania doesn't really have much in the way of cut content like scrapped stages - since Sonic Mania was only distributed digitally, the team was able to continue working very close leading up to launch - this let them put in practically all
ideas, and there are currently no plans for DLC - Iizuka recommended Flying Battery Zone for inclusion becaues he likes the music - he also likes when the player goes inside and outside the ship - Iizuka likes Mirage Saloon because the stage structure will be different depending on the player character chosen - Puyo Puyo gameplay was added because there was a Puyo Puyo game released in the west for the SEGA Genesis - this game was originally called «Dr. Robotnik's Mean Bean Machine», and the team thought it would make a fun boss battle - Iizuka didn't have plans to feature Blue Sphere in the special stages - the Blue Sphere special stages were brought over to Mania as a test, but ended up staying for the final game - the team felt the need to continuously connect stages from various eras, which is doe with the Phantom Ruby story - for Sonic Mania, it was decided that the technological limit would be set at SEGA CD, - this is higher than the Genesis but lower than Saturn - in creating a SEGA CD - grade special stage, they would intentionally make SEGA CD - grade polygons
With a diverse approach to making, their works have ranged from the
creation of large - scale, dynamic public spaces, to the organization of a nomadic theatre
company — in each instance engaging with
ideas of collective experiences and the limitations and possibilities for creating a work of art.
Intellectual property,
ideas and inventions Any Ideas or Inventions you have or make or any Materials that you create or develop in the course of your employment with us and / or using our equipment or materials will (subject to the provisions of the Patents Act 1977 and Copyright Designs and Patents Act 1988) automatically, on creation of the same, be the absolute property of the Com
ideas and inventions Any
Ideas or Inventions you have or make or any Materials that you create or develop in the course of your employment with us and / or using our equipment or materials will (subject to the provisions of the Patents Act 1977 and Copyright Designs and Patents Act 1988) automatically, on creation of the same, be the absolute property of the Com
Ideas or Inventions you have or make or any Materials that you create or develop in the course of your employment with us and / or using our equipment or materials will (subject to the provisions of the Patents Act 1977 and Copyright Designs and Patents Act 1988) automatically, on
creation of the same, be the absolute property of the
Company.
And they should resist the
idea that they are somehow less valid than the developer of a new app allowing your child to experience the thrill of running their own pizza restaurant, or the makers of new flavours of nicotine - laced water vapour or any number of ridiculous job
creation schemes propped up by that most insidious of public subsidies, the Limited
Company.
Much of his current research focuses on the life cycle of a
company — from
idea to fully mature
company, the sources of capital available at each stage of a
company's development, and the importance of collaborations and partnerships with other firms and institutions to ensure innovation, growth and value
creation.
I've just patented the
idea for creating a SHIELD act that protects
companies from being sued by patent trolls, and acts that prevent the
creation of patents regardless of cost and / or «how - frivolous - they - may - seem.»
Either way, Snap has seen some positive feedback with its Spectacles hardware, so it's certainly not a surprise that the
company would want to venture into new
ideas and
creations.
While Moto has been accepting Mod
ideas since November, the
company is also hosting hackathons to help kickstart even more
creations...
I strive to develop and apply creative
ideas in the field of 3D art for the betterment of your
company and also come up with out of the box
creations
KEY QUALIFICATIONS • 2 years» extensive experience in
creation and maintenance of high - quality websites • Functional knowledge of building easy - to - navigate landing pages and blogs • In - depth know - how of bringing innovative technology to the
company • Track record of offering insight and executing
ideas for social media marketing • Highly experienced in producing and editing creative graphical content for end users
• Over 11 years of extensive experience in Marketing Communications • Highly skilled in creating and implementing successful marketing and communications programs • Demonstrated ability to translate marketing
ideas and design sales concepts • Hands on experience in ensuring the articulation of the
company's image and position as instructed • Conversant with leading
creation of interesting marketing strategies for targeted audiences