Sentences with phrase «complete objectives your way»

Some board challenges could be things like putting you in pre-set situations and completing the objective that way.
Some board challenges could be things like putting you in pre-set situations and completing the objective that way.

Not exact matches

The great news is that they all completed their objective and are all on their way to fulfilling their entrepreneurial dream of financial independence.
The main objective is to cover the field of financial mathematics in a reasonably broad yet rigorous way, not just encompassing the replication of contingent claims in a complete market setting, but also materials drawn from financial markets, financial theory, economics, econometrics, and stochastic processes, together with related mathematical and computational techniques.
Every mission is a opportunity to find alternative way to complete your objective.
What looked like my whole world expanded as I sneaked through, completed the objective and started to make my way on horseback to the other side of the map.
The way these levels have been patched together is fairly basic, giving you a handful of objectives to complete before making your way to the extraction zone.
As you move across the map, you capture various points, allowing you to bring in additional soldiers of your own and, as you work your way to completing each level's main objective, usually defeat a boss.
How well you manage to complete your objectives determines the ranking you earn at the end of a mission, and everything, from the number of times you're spotted to the number of casualties you cause along the way, has an effect on your score and the rewards you earn.
The control schematic is very similar and the play style is also quite similar in the sense there are always numerous enemies and allies on the field, typically with a singular objective but with many side missions available to complete for a higher rank upon completion, the animation is smooth and fluid which allows for veteran players of the style to easily pick up the controller and feel right at home and the schematics are laid out in a very user friendly way so that even someone who hasn't played the style of gameplay before can learn quite quickly and without too much hassle.
The influence from previous Omega Force titles is apparent in the number of enemies you'll face in every mission (it's not an endless sea of one shot foes, but it's still sizable), and in - game elements like the HUD, the way side objectives pop - up, and the dialogue between characters as objectives are completed or new situations arise.
Unlike previous PvE modes, where four players are either fending off waves of enemies or completing objectives ripped straight from Overwatch's multiplayer modes, Retribution has a sense of distinct purpose and narrative flow, as Reaper, McCree, Genji, and Moira progress through the streets of Venice in order to escape a botched infiltration mission, taking out whoever decides to get in their way.
If the objective is to storm and retake a castle, you might be encouraged to complete some smaller missions along the way that will help your forces further expand, or you can always try to run in solo and take on everyone all by yourself.
These Multi-Build areas will allow players to build different objects out of the same brick pile, offering multiple ways to complete an objective, giving younger players some incentive to go back and complete stages in a different fashion.
At its core, the game still follows the Dead Rising formula and requires the player to get from A to B and complete a set number of objectives on the way... not to mention killing thousands of zombies along the way.
Year 4 Science Assessments Objectives covered: Recognise that living things can be grouped in a variety of ways Explore and use classification keys to help group, identify and name a variety of living things in their local and wider environment Recognise that environments can change and that this can sometimes pose dangers to living things Describe the simple functions of the basic parts of the digestive system in humans Identify the different types of teeth in humans and their simple functions Construct and interpret a variety of food chains, identifying producers, predators and prey Compare and group materials together, according to whether they are solids, liquids or gases Observe that some materials change state when they are heated or cooled, and measure or research the temperature at which this happens in degrees Celsius (°C) Identify the part played by evaporation and condensation in the water cycle and associate the rate of evaporation with temperature Identify how sounds are made, associating some of them with something vibrating Recognise that vibrations from sounds travel through a medium to the ear Find patterns between the pitch of a sound and features of the object that produced it Find patterns between the volume of a sound and the strength of the vibrations that produced it Recognise that sounds get fainter as the distance from the sound source increases Identify common appliances that run on electricity Construct a simple series electrical circuit, identifying and naming its basic parts, including cells, wires, bulbs, switches and buzzers Identify whether or not a lamp will light in a simple series circuit, based on whether or not the lamp is part of a complete loop with a battery Recognise that a switch opens and closes a circuit and associate this with whether or not a lamp lights in a simple series circuit Recognise some common conductors and insulators, and associate metals with being good conductors
'' videos on YouTube, referencing the painstaking process of completing seemingly unrelated and downright weird tasks just to accomplish one objective, e.g. the way that
Add in some friends, and now you can split up to complete these objectives in a much quicker time, but be prepared to fight your way through hoards of monsters that get tougher with more players.
If you complete all 5 objectives within a level, you unlock the corresponding Pro level (there are 5 of these per world, too), which also have 5 objectives each that are way harder than the Amateur ones.
Either way, to fully complete each section often required numerous playthroughs to grab all the collectibles and meet the objective ensuring a solid level of replayibility.
The stages themselves are much the same as you'd expect from a Dynasty Warriors game — as this is an expansion, the gameplay retains all of the same mechanics as before, crunching your way through thousands of enemy soldiers on large battlefields as you take down various officers to complete objectives and win the battle.
A board that starts with only a standard guard and an empty soda can to distract him, ends with at least eight enemy variants — ranging from snipers to riot shield guards — and a plethora of ways to either sneak past or eliminate them, including Agent 47's classic dual pistols and costumes to help blend in to complete your objective.
Perhaps Mankind Divided's greatest achievement is its level design, and Eidos Montreal has raised the bar in terms of what's expected from games that strive to give players multiple ways to complete objectives.
Combat in Dizzel plays out exactly the way that one would expect from a tactical TPS: run, jump, roll, take cover, coordinate with teammates and take great aim in order to defeat enemies and complete objectives, and doesn't seem to go into any greater detail than that.
While getting to the bunch of bananas is usually the primary objective, some levels are designed to be completed by way of a complex network of moves learned only with trial and error.
With plenty of foot soldiers in the game, avoiding them is the easiest way to complete your objectives but every now and then, you will slip up and a fight will ensue.
How many games have you played that feature a mission where you need to daintily maneuver your car around various obstacles, complete the objective at hand, and then just gun it and blow up enemy cars on your way out?!
What makes Deus Ex: Human Revolution really stand out for me is that in every situation (other than boss fights — more on that later) there are at least 3 way, if not more, to complete the objective at hand.
Then you have co-op which once again reinforces teamwork because in order to complete the objectives, you really need to work together as you level - up and fight your way to victory.
There's no way to successfully complete a mission early even after you've met your objective, and the static map screen offers nothing in the way of guidance.
Players still play as Sam from a third person perspective as he navigates wide open stages either avoiding or confronting enemies on his way to completing a wide - range of objectives.
Even within these objectives, there are multiple ways to complete them, and these offer different rewards themselves.
The way you go about completing objectives is mostly where the strategy comes in, and although it might feel somewhat overwhelming for first - time players, the learning curve is hardly steep and a lot of fun.
In addition in obtaining experience after a mission objective is completed, there is also another way to obtain more experience points.
The game features various ways to complete objectives and has a non-obvious science fiction plot.
The challenges for each team coincides with behavior in the battlefield and ways objectives are completed.
The more objectives you complete and points you earn, the more guns, attachments and upgrades you can unlock along the way.
The game places a heavy reliance of just throwing massive numbers of enemies at you and there are sections where Guerilla Games have taken the easy way out of throwing an infinite number of respawning enemies at you, until you manage to complete an objective and it is in these sections that the lack of enemy intelligence makes itself abundantly clear.
They will constantly get in your way, even when trying to complete a specific objective.
As well, the progression system is all about completing objectives and spending currency, in a way that feels entirely like a mobile game.
Complete the varied objectives methodically, or just blast your way through!
Players can attempt to achieve victory in a number of ways: by aggressively expanding through force of arms, by increasing their faction's fame through construction, advanced technology and influence, and by completing a series of unique objectives based on their chosen faction's history.
As with the game's standard missions these will challenge players to find the best way to complete the objective, ranking their performance via online leaderboards.
The stealth and combat feel very smooth and the «think outside the box» gimmick works perfectly, with always being other ways to complete the objective.
The game's levels aren't open worlds, but the size of them offers multiple ways to complete your objectives.
The purpose of the demo I was shown was essentially to prove that, with this being an open world game, there are numerous ways to complete your objectives.
At its core, the game still follows the Dead Rising formula and requires the player to get from A to B and complete a set number of objectives on the way... not to mention killing thousands of zombies along the way.
T: FOC revolves around players navigating a number of stages or chapters as either the Autobots or Decepticons, and are required to complete a number of mission objectives, mostly of the «get from point A to B» or «defend X area» kind, all the while destroying enemy transformers that stand in your way.
The game's best a-ha moments come from completing an objective in a particularly weird way, as you stumble past intention into new ideas.
We also love the way you can tackle just about everything in multiple fashions — run and gun or sneaking around are just two ways you can complete objectives, each causing different reactions.
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