Sentences with phrase «complete other side quests»

Not exact matches

The way side - quests are paced is quite brilliant, as rather than simply letting you complete the whole mission in one go you'll find progress has to be halted while other things happen in the main narrative thread.
According to game director Hajime Tabata, Final Fantasy XV map is very hard to compare to other games as it will take over 100 of hours to complete side quests along with the main missions.
While there are tasks that need to be handled, such as the two I just mentioned, there are also several other side - quests that can be completed at your leisure.
Almost every corner of Chicago has side missions that have Aiden pursuing would - be criminals, participating in street races, tracking down gang hideouts, finding missing women, completing quests for hacker group Dedsec, and other varied quests that can keep you busy for hours on end.
If you just want to complete the campaign, the games gives you more than enough time to complete every story quest, however, the same can't be said about side - story missions with other characters.
While we know that a lot of time and hard work has gone into developing this game, and when Game Director, Hajime Tabata, was asked how the game's map compares to others, he responded that Final Fantasy XV map is very hard to compare to other games as it will take over 100 of hours to complete side quests along with the main missions.
Points are awarded for completing principal objectives and side quests with bonuses paid for swift times, mercy runs (no kills other than designated targets), minimal alerts and the collection of Thief Tokens secreted in each level.
The recommended level is not the level I'd ever recommend and I strongly advise you find a decent grind spot, because accepting a main quest prevents you from accepting any others (same applies to official side quests too i.e. affinity missions) and if you get caught in a mission you can't complete, you might end up frustrated and giving up on this diamond in the rough.
The swinging feels worthless becuse web rush feels faster, the hero or menace system doesn't have a meaning to exist becuse if your a menace than your making the game harder then it needs to be so you will always be the hero but to reach hero you have to do side missions that HAVE UNSKIPABLE CUTSCENES that show the same thing over and over and over with the same voice saying the same stuff everytime it gets tediuos doing the same stuff multiple times before reaching level 3 hero oh and I might I add the rank can fall randomly becuse you are not at 2 locations at the same time you can complete one side quest gain some points and then lose the amount for not doing the other quest that is in the other side of Manhattan.
Wildlands will let players take missions as they see fit and, when not completing objectives, there will be plenty of side quests and other explosive activities to enjoy.
The Witcher 3: Wild Hunt is an open - world action adventure RPG style game where players go on the search for their missing daughter as they battle through enemies, interact with other characters and complete main - story and side quests in order to collect gold and experience points.
«Side quests and other activities just make the whole game and universe more complete.
The side missions were a bit of a mixed bag; whilst some would offer an enriched little narrative of their own that actually had you invested in what you were doing, others were simply fetch quests or basic assassinations with very little on offer to motivate you to complete them.
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