Fighting games have been known to implement
complicated fighting mechanics that continue to evolve as the years pass by.
One particular fighting game that shows how
complicated fighting mechanics have become would be Soul Calibur.
Not exact matches
The
fighting mechanics are pretty simple at first with the basic turn based approach however it develops into a more
complicated process when rows, monster types such as spectral beings (or going to ruin your current team set - up species) and status conditions get involved.
Now I'm no expert at
fighting games, but I certainly enjoy them — it helps when they're easy to play and don't force you to learn overly
complicated mechanics.