Mayor de Blasio's team raised conflict - of - interest questions about the state awarding two big contracts to a firm owned by a top campaign donor to Cuomo one a day after the state put on hold a Brooklyn construction project because Cuomo ESDC appointees expressed similar
concerns about the developer who made donations to a fund supporting the mayor.
Not exact matches
As Bloomberg reported earlier this summer, a «sea of dudes» climate among AI
developers has some
concerned about gender bias cropping up in AI programs even before those programs start interacting with users.
Developers routinely update the app with new augmented reality features that have helped to maintain the game's popularity, despite
concerns about AR's long - term appeal.
But the
developer was
concerned about whether he or his supplier would be on the hook for any potential increases.
Finance Critic Tracy Redies was «very
concerned»
about the impact on real estate
developers:
Despite mounting
concern about a slide in prices, Toronto's condominium
developers barreled full steam ahead in May hiring more workers to start construction amid a pickup in new projects being launched.
Now banks are growing cautious
about lending to
developers, especially those active in smaller cities that face an oversupply of housing, and Beijing is
concerned about a buildup of debt and unoccupied housing.
Facebook changed its policy in 2015 after
concerns about misuse of data by third parties and a shift in strategy tied to its relationships with
developers.
«I don't think it's a common thing to have a major real estate
developer be so
concerned about maintaining the arts in a neighborhood,» Dehnert Huffman said.
«We're very
concerned about how the money is actually spent,» said Faurot, who would like to see the building sold to a private
developer and returned to the tax rolls.
Village officials said Tuesday that they have talked with
developers about the proposed impact fees for the school district and, though
developers are
concerned because home costs will increase, they agree that there is no other way to secure needed revenue for District 140.
By a unanimous vote, the 3 - person board threw out nearly a dozen separate objections brought by two former village trustees who were
concerned that any vote on gambling could send a negative message to state lawmakers and casino
developers about putting a riverboat in Arlington Heights.
While Percoco insisted that everything he did had been cleared by lawyers, Lacewell recalled, Cuomo expressed
concern about work Percoco did on behalf of a Syracuse
developer and another firm, both campaign donors, that lobbyist Todd Howe paid for with checks to Percoco's wife.
The mayor said he sympathizes with residents»
concerns about gentrification, development and displacement but echoed his longstanding argument that there are two options: either «do nothing» and watch rents increase and people get displaced or «do something» and at least create new affordable units when
developers build luxury housing.
Though the Real Estate Board of New York, the industry's main lobbying group, has publicly established a working relationship with de Blasio, individual
developers and brokers regularly express
concerns about the mayor's policies.
The
developers say the possibility of a casino in neighboring Orange County would dilute the market and they echoed
concerns in Sullivan County
about casinos closer to New York City siphoning business.
Angelo S. Natale is in Florida, but that hasn't stopped several fellow
developers from calling him this morning to express
concern about the results from Tuesday's elections in Amherst.
Metzger said opponents also are
concerned about the potential financial benefits to the state Thruway Authority through leasing of its right - of - way to
developers.
As CBS2's Marcia Kramer reported, the mayor also accused Cuomo of trying to undermine his proposal to reform the 421 - a tax incentives for
developers by almost immediately voicing «manufactured»
concerns about labor and the time frame to work out the details.
These days the
concerns are more
about preserving water and the environment, than splashing it on the next big
developer with deep pockets.
The process typically leads to
developers agreeing to community benefits to help assuage
concerns of local residents
about their projects.
Using already disturbed lands would help avoid conflicts between renewable energy
developers and environmental groups
concerned about impacts to wildlife habitat.
«
Developers seem to be going
about their usual business insofar as the three leased areas in Massachusetts are
concerned,» he said, adding that he is optimistic
about the direction of the industry despite the political climate.
Players have expressed their feelings
about the current state of RiME on Switch and the
developers have addressed these
concerns with an upcoming update, arriving next week.
«If it [Hotline Miami 2] ends up not being release in Australia, just pirate it after release,»
developer Jonatan Söderström wrote via email to a fan expressing
concern about the game's availability, as reported by Polygon.
With this dynamic frontier of content delivery, emerge questions and
concerns about intellectual property rights among content
developers and providers.
Unfortunately, as eLearning
developers we are more
concerned about incorporating the latest widget or the latest feature in our eLearning programs.
To head off
concerns about likely decreasing proficiency rates, actors at multiple levels — including state and district policymakers, researchers, educators, and test
developers — must be proactive in explaining the new proficiency standards and why they matter.
In 1925, Max Von Stephanitz, the
developer of the German shepherd, became
concerned about his breeding project.
In an interview with Gamasutra, SCEA's senior vice president of marketing Peter Dille explains how more than a year ago,
developers were
about to abandon the platform because piracy was such a huge
concern.
- Camelot wanted players to «raise» their amiibo in the game - Camelot also wanted some RPG elements to amiibo play, as well as amiibo having a connection to online play - devs didn't want the GamePad to draw the player's attention away from the TV, so they used it for a reverse court view - Nintendo helped bring this feature together - a demo was made in
about 3 - 4 months in order to get some feedback - this was Camelot's first HD title - the giant characters (with the Mega Battles) were implemented as some sort of test for HD - the devs wanted the game to be as accessible as possible - that's why Giant Goombas, Jump Shots and Chance Shots can be disabled - Nintendo suggested additions such as the Jump Shots - Mega Battles were Camelot's idea, not Nintendo's - the
developers were
concerned about how they would work, and what impact they would have on basic actions
European Games
Developer Federation (EGDF) is deeply
concerned about the administrative changes introduced by the Commission on the programme in the 2015 call.
All these things can have an effect on the Metascore and one thing we notice with the above
concern is that
developers or publishers always want to do something
about this.
If indie
developers out there have any queries
about the competition this year, please don't hesitate to contact us with your questions, suggestions, or
concerns - the IGF Mobile staff can be reached collectively at the [email protected] email address.
For anyone
concerned about fitting all this awesome into the confines of the DS, fear not, as graphically the
developers were able to keep an impressive level of detail and fit everything into a space that doesn't feel cramped or look cheap.
The
concern we express in our latest brief is that independent
developers are being overly optimistic
about sales potential for products on the Switch.
Alternate reality puzzles (or «games,» often abbreviated as «ARGs») are when a
developer drops cryptic hints that have to be meticulously solved, and give away small snippets of information
about upcoming releases or updates to popular titles, and it seems highly likely that Blizzard are making ARGs
concerning a new hero for Overwatch, their first person arena shooter that, by now, everyone and their mother, and their mother's dog have heard
about.
Japanese
developers aren't the only ones
concerned about Microsoft's next Xbox.
While I think the gameplay will be fine, even though I question the innovation it'll try too deliver, I more
concerned about how the
developers plan on telling the story.
Right now I'm far more
concerned about the fact that the game industry, which is built from the balance between
developers, publishers, and users, is beginning to fall apart at the seams.
Back in 2015, Black Ops 3 released an Open Beta in August, giving
developers two months before the release to fix problems, amend bugs and mend
concerns that players had
about the game.
As Sony began to fully embrace the Share button as one of the «killer features» of the PS4, many game
developers began to express
concerns about the potential for spoilers, the details of their immaculately - drawn worlds and stories spilling out across social media in an unruly mess of trolling and outrage.
With all due respect to the
developer who very kindly stepped into the game's subreddit to respond to the
concern, «bite - sized» seasonal event updates are not what one would call «content», particularly when Battle Royale gets a nice, long blog post
about the state of its development.
But hardcore gamers are starting to be
concerned about the lack of 3rd party support — but does the Nintendo Switch really need extensive support from 3rd Party
developers?
Many
developers we talked to at PAX Prime 2015 expressed awareness or
concern about this shifting terrain, and our survey data provides an interesting look into the economics of indie development in the age of indiepocalypse.
The reason why the
developers were so
concerned about the life of the franchise and hence the fate of FFXV was because they think the IP had «already peaked.»
But some pieces in the sports section were dragged on and almost every
developer using the same buzzwords, like
about how our feedback is their primary
concern and «innovation», could have maybe been avoided, because we get it at once guys.
While the
developers still tout the RPG - lite elements, now they are more
concerned about the integration of EVERYTHING — story, RPG - lite elements, shooter mechanics, the gun and item modification system, and making everything bigger than before!
If you are
concerned about maintaining the best publisher /
developer relationship, be sure to watch the full video of Mel's session.
Roiland and Watson appear to have been superseded by «Senior Lead Master Game
Developer» Dr. Splorchy, saying «we're tremendously fortunate to have found such a creative and experienced partner in Dr. Splorchy, an incredible genius that we have definitely not grown to be deeply
concerned about or afraid of over the course of our relationship» under what they both describe as «definitely not duress.»