Not exact matches
«If it [Hotline Miami 2] ends up not being release in Australia, just pirate it after release,»
developer Jonatan Söderström wrote via email to a fan expressing
concern about the
game's availability, as reported
by Polygon.
Usually, due to the skill and dedication of the
developers, that approach didn't detract from the quality of their
games — just look at Red Dead Redemption and the previous GTA titles — however after GTA Online became favored over story mode, largely due to the huge amount revenue being brought in
by microtransactions, fans are
concerned.
Alternate reality puzzles (or «
games,» often abbreviated as «ARGs») are when a
developer drops cryptic hints that have to be meticulously solved, and give away small snippets of information about upcoming releases or updates to popular titles, and it seems highly likely that Blizzard are making ARGs
concerning a new hero for Overwatch, their first person arena shooter that,
by now, everyone and their mother, and their mother's dog have heard about.
Even before Fortnite's release in late 2017, the
developers voiced their
concerns and one may say they even threatened Fortnite, insulting the
game by calling it a «carbon copy» of PUBG and saying that they are considering further action
His comments follow the release of new rules
concerning in - app purchases in kids»
games following an investigation
by the Office of Fair Trading — something that has been welcomed
by UK
developers.
I've been trying to parse my thoughts on the
game and I think I've come up with something that makes sense to me — Shin Megami Tensei IV feels like it was made
by a small indie
developer who got a hold of a LOT more money than they're used to (but not a lot of money where big - budget development is
concerned).
It was only a matter of time before Major League Gaming made an official announcement, but
concern is still being raised over the extent to which Infinity Ward will continue down the path taken
by Call Of Duty: Black Ops 2
developer Treyarch in supporting their
games on the competitive scene.
A dedicated community of modders can do things for a
game that no
developer, constrained
by publishing / monetary
concerns, can ever do — indefinitely support a
game's development.
Roiland and Watson appear to have been superseded
by «Senior Lead Master
Game Developer» Dr. Splorchy, saying «we're tremendously fortunate to have found such a creative and experienced partner in Dr. Splorchy, an incredible genius that we have definitely not grown to be deeply
concerned about or afraid of over the course of our relationship» under what they both describe as «definitely not duress.»
In an interview published today
by Rock, Paper, Shotgun, the
developers of Final Fantasy XV Windows Edition have addressed some of the
concerns AMD users have regarding the optimization they can expect in the final
game.
The responses weren't adequate for Sterling, however, not just because Grosso used false equivalencies to established methods of price flexibility and indirectly dismissed Sterling and others»
concerns about the industry but because it didn't address all of Sterling's questions, namely how the service is being responsibly implemented, if users are put off when they learn they may be paying more for the same item, about the risk of saturating the mobile gaming market, and whether or not the company was approached
by developers making larger
games for console and PC.
Original article (11/08/17): Citing
concerns surrounding new features like Holdout mode, an endless high score challenge, Tripwire says the
game will be delayed
by a week so the
developers can give everything an extra check.
She was particularly
concerned about the risks posed
by the over-sharing of personal information with third - party
developers of Facebook applications such as
games and quizzes.