Not exact matches
The game has been generating quite a bit of buzz in the
last day or two, so if you run into any hiccups when
connecting to the
server, just try
to be patient and / or try again later (did I mention it was free?).
In the one publicly - disclosed instance in which Signal user data was subpoenaed, the resulting production was paltry: no name, no address, no email, no message content, not even message metadata — just timestamps for when the user account was created, and when the user
last connected to a Signal
server.
For the
last 3 days the homebrew browser has not been able
to connect to the
server.
The only information Signal stores about users in its database is the
last time someone
connected to its
server and when a person signed up for Signal.
The media outlet points out that Korea Communications Standards Commission
last year conducted a security checks on exchanges, and found no systems in place
to prevent the hacking of personal data, a general lack of data backups and a widespread trend of storing customer information on
servers connected to the Internet.
Three - tiered applications built on a LAMP (Fedora) environment, first tier was scalable UI Web
server, and middle tier was
connected to first tier through SOAP, the middle tier performing all scripting functions, C, PHP 4 / PHP 5, Perl, and MySQL, while the
last tier was the main database
server, My SQL.