Parents may also be reluctant to use the rating system, or see its value, because of mixed messages
connecting violent video games and behavior, researchers said.
What worries me, however, is that as regular documentaries give way to these transmedia projects aimed at «the
connected generation» (not sure what that term says about the rest of us), there is a danger that the choice of medium will inevitably warp the message — there's a reason why so many
video games involve
violent destruction.