Not exact matches
The company still
designs very unique computer chassis,
like the triangle - shaped Area - 51 desktop — which can shred through Windows 10 or any game in encounters — to its tiny Alpha gaming desktop, which looks and plays more
like a gaming
console than a PC.
The TWII: Velvet GOTY Edition not only comes bundled with the sought after expansion Pirates of the Flying Fortress, but is also uniquely
designed in a limited collector's box which is wrapped in black velvet (PC / Mac) or red velvet (
console versions) and highlighted with metal corners made to look
like antique brass.
I would love a larger scale animal crossing with some advanced decorating /
designing that only a high processor
like a
console could handle.
All of the
console shooter basics are covered here, and the
design also incorporates a few twists so that it doesn't feel
like you're playing a bargain - basement Call of Duty.
With this title
designed for home
consoles, we should be able to offer a completely different Fire Emblem, breathing life into our characters
like never before.
This all works about as well as something
designed for
console could hope for, helped by the fact that the addition of both Marvel and now Star Wars characters has helped bring so much variety to your options, but it's a place where Infinity gets a little too cute with its tendency to lock content
like buildings and objects away behind singeplayer playthroughs; kids (or me!)
Ideally a game
console is more powerful than all three, but runs
like the wii u. Using PC architecture in a
console is not a good
design idea.
Moving inside, it looks
like the Maserati Levante will carry over many of the
design cues from the Ghibli and Quattroporte sedans, with a three - spoke steering wheel backed by large chrome shift paddles, a huge electronic shifter, and a control knob on the center
console for operating the infotainment system.
The severe dashboard angles and technology - laden center
console — which features a joystick - style gear selector for the automatic transmission and the iDrive control knob — might be intimidating to some drivers, but the rich, upscale materials
like wood, aluminum and soft leather invite you in a way that the
design might not.
The aluminium centre
console has door release buttons to keep the door cards clean, the indicator stalks are bought - in items but covered in metal casings and a suede gator to hide their origin and create a bespoke look and feel, and the big things -
like the centrally mounted dial cluster - are all built to Marcos's own
design.
The center
console is
designed to look
like a basketball court, complete with miniature players.
Interior
design elements
like the passenger side dash cutout and shallow, narrow
console also help make the most of the interior space.
Options
like quilted leather - appointed seats, black lacquer trim, and a wood - finished center
console were
designed to reward the senses.
(569 N • m) of torque • SRT performance: 0 - 60 mph in the low five - second range, 0 -100-0 in under 17 seconds, 60 - 0 mph in approximately 110 feet • Benchmark braking • World - class ride and handling characteristics across a dynamic range • Functional, performance - oriented exterior
design and race - inspired interior appointments • Benchmark performance at the best price PRODUCT CHRONOLOGY 2008 MODEL YEAR EXTERIOR • New color: Steel Blue Metallic Clear Coat INTERIOR • Available Side - curtain Air Bags • Available SIRIUS BackSeat TV ™ • Available SRT - engineered KICKER ® premium surround sound system • New instrument panel cluster • New center
console • SRT - exclusive Reconfigurable Display (RCD) • LED lighting in the front cup holders and front - and rear - door map pockets • Dark Slate Gray interior color • Agate - color accent stitching • Carbon - fiber -
like pattern door handles and carbon - fiber -
like leather - trim steering wheel POWERTRAIN / CHASSIS • New optional 20 - inch aluminum wheel PACKAGES • Super Bee Special Edition — with Surf Blue Pearl Coat 2007 MODEL YEAR EXTERIOR • New color: TorRed INTERIOR • Optional Rear Seat Video system, including KICKER ® Mobile Surround Sound PACKAGES • Super Bee Special Edition — with Detonator Yellow exterior color • SRT Track Experience — Standard 2006 MODEL YEAR New high - performance version of the Dodge Charger with new 6.1 - liter HEMI ® engine EXTERIOR • Colors: Brilliant Black, Bright Silver, Inferno Red • New front fascia with integrated brake duct inlets • Insert in rear fascia • New rear spoiler • Body - color mirrors and door handles (carryover base car) • «SRT8» exterior badge (deck lid) • Mesh grille insert with «SRT» badge • Brake duct system in front belly pan • 16 mm clearance rear fascia to exhaust tips • New hood with scoop, bezel and underhood duct • New hood silencer pad INTERIOR • Colors: Dark Slate / Light Slate Gray • Sport front seats with matching trim on rear seats • Red accent stitching • Carbon fiber leather on steering wheel upper • Satin finish steering wheel spokes (from 300C) • Satin Silver shift bezel and lock knobs (from 300C) • «SRT8» badge below right - hand air conditioning outlet duct • Satin Silver color for center stack bezel POWERTRAIN • 6.1 - liter HEMI ® engine (425 horsepower / 420 lb. - ft.)
The dashboard and center
console have also been carefully
designed and shaped to look
like one thin, streamlined piece.
From high - quality materials to excellent technology and innovative storage
like the versatile center
console, the 2015 Chrysler 200 is
designed with happy passengers in mind.
We particularly
like Volvo's
design for its center stack, a panel that slants down from the dashboard to the
console.
The vehicle
design is also worth the added excitement: inside, the SL550 features a wing - inspired dashboard and instrument panel, with a cockpit -
like center stack and
console.
It has an elegantly
designed dashboard that is integrated with equipments
like a stylish center
console, air vents, newly
designed instrument cluster, glove box and a steering wheel, which is wrapped with leather.
Oriented around the driver, the slim Y
design of the dashboard,
like double silver wings and connected to the climbing center
console, is inspired by the LM002 as well as by current Lamborghini super sports cars.
The
design of the cabin doesn't seem all that outlandish for a production vehicle, even though the instrument panel and center
console look
like they're from a Lamborghini rather than a Kia.
There are a few interior changes to the centre stack and
console, but overall, there's a lot more hard plastic than I would have expected for the Lexus badge, while the dash
design, with its «stacks» of rounded panels, looks
like it would have been more at home in the defunct and funkier Scion brand.
And,
like all 2014 GT - Rs, the Track Edition's interior offers a cockpit - style instrument panel with a large center - mounted tachometer, a large metallic - framed center
console with ergonomically
designed shift lever, a red «engine start» button and carbon fiber interior trim.
Volvo has managed to hold on to a unique character for its
design too, with unique features
like a starter knob on the centre
console you twist to turn on the engine, and Swedish flag labels on the seats.
And let's not forget handy features
like four USB ports, three 12 - volt chargers, a 110 - volt household outlet, a center
console designed for hanging file folders, and more cubbyholes and storage spots than most minivans.
The V60 has a well
designed interior featuring a «floating» centre
console — which is thin enough to hide a storage cubby hidden behind it — and some attractive materials, but it's a generation behind new models
like the bigger Volvo V90.
The centre
console has a convenient
design and is easy to operate thanks to its piano key -
like buttons.
Interior Features • 5 passenger seating • Cockpit -
like seating with raised
console / shifter for controllability and quick response • Unique center
console design, created to look
like a sport motorcycle tank while also supporting driver's knee during cornering • High eye - point for increased visibility • Available Integrated Control (I - CON) system with automatic air conditioning that allows driver to choose between three drive modes (Sport, Normal, Eco) • Cloth seat fabric with available premium fabric • 6 - way manual driver's seat, 4 - way manual front passenger seat • 60/40 fold - down 2nd row seats for increased cargo room • Available leather - appointed seats • Available heated front seats • Available leather - wrapped steering wheel • Storage under rear cargo floor (FWD models only) • Dual front and rear beverage holder • Speed - sensitive door locks
The front seats are
designed with a lower bolster to accommodate utility belts, and just
like the sedan, Ford's Police Interceptor utility offers a column shift,
designed to leave the
console area free for the ever - increasing amounts of equipment necessary for officers to do their jobs.
Unique center
console design, created to look
like a sport motorcycle tank while also supporting driver's knee during cornering
The
design is sleek and modern but I have some qualms with the material quality, especially on the center
console and around the infotainment screen — it just doesn't feel
like it's worth the V - Sport's $ 70,000 base price.
According to Thomas Ingenlath, Senior Vice President of
Design for Volvo Cars, «â $ ¦ eliminating traditional buttons and replacing them with a single digital cluster, an iPad -
like touch screen control panel positioned in the center
console, we have created a digital environment that is fully integrated in this concept car.»
The center
console is
designed elegantly, while the other equipments on dashboard
like music system, steering wheel and air vents gives a modern feel to its cockpit.
If tech
like AR / VR and cloud - processing take - off then I'd expect to see
consoles tailored to such features (with the obligatory CPU / GPU / memory upgrades) announced within the next 5 or 6 years... and while I haven't put much stock in the Nintendo NX «leaks», I'd be very suprised if it wasn't being
designed with a VR component.
games are created, crafted,
designed, coded, scripted and entirely build on pc and then PORTED to
console even
console exculsives are made on a gaming rig, then shrunk down to work on
consoles, thats why devs always have those nice screenshots to show you months before release and then the game comes out on
console and looks nothing
like the up - rezzed, highly anti aliasied screens of the pc shots they showed that is why, when there is a pc version, it is always far superior sleeping dogs and hitman absolution are perfect examples, the pc versions look two generations beyond the
console versions
And Valve's steam controller looks and feels just enough
like the Xbox 360 controller to ease
console and PC gamers alike into its more innovative
design features.
Looks
like something you would see during handheld proto types
designs Not saying it is a handheld device since the PSV didn't do as well as they hoped but I always feel a small concept of hybrid
consoles was there in the beginning with the PS3 / PSV.
But that's kind of the point of the Xbox One X. It's a
console that's
designed to make full use of the most high - tech home theatre setups that exist right now, to really push them to their limits and make use of all of their bells and whistles to produce a gaming and viewing experience
like no other.
I do nt think the stock
consoles of this gen were too weak for the gen.. There just wasn't a huge change in
design paradigms for games in general
like we've seen in previous generations.
Since the explosion in popularity of the
likes of Assassin's Creed and The Elder Scrolls in the previous
console generation, the AAA gaming industry, as a whole, has undertaken a marked move towards open - world
design.
The Wii's unique
design and Nintendo exclusives
like Super Smash Bros: Melee and Mario Kart boosted the popularity of the
console tremendously.
The first
console game to be
designed by Yu Suzuki, the man behind other titles
like After Burner, Daytona USA and Shenmue, it could be considered the «rise» of the brainchild behind most of Sega's top hitters right up to the Dreamcast era.
As much as I
like the hardware, it is really a poorly
designed console for kids.
However, Nintendo has clarified that their upcoming
console is
designed for a single display experience so it will not function
like a Wii U's GamePad.
The image below has been making the rounds on social media sites
like Reddit and Twitter, showing off the
console's customized
design.
A lot has changed over the last three
console generations and internet features
like multiplayer are having a big impact on game
design.
The tech company who are already pegged to
design a state - of - the art controller for their new
console might very well roll out two more keeping in mind different player requisites
like analogue spacing, analogue flexibility and feather - touch buttons.
Their
console design,
like SNK's Neo Geo, was intended to play near - exact ports of arcade games, especially those from Taito.
With this title
designed for home
consoles, we should be able to offer a completely different Fire Emblem, breathing life into our characters
like never before.
What is noticeable is that this is a game that looks
like it was
designed with multiple
consoles in mind, last - gen and next - gen being the bottleneck.