[Big sister site Gamasutra's editor at large Chris Morris catches up with Timegate Studios (Section 8) head Adel Chaveleh as the veteran
console game development house growss «tired» of the traditional publisher relationship and strikes out on its own.]
Not exact matches
Since the sad discontinuation of the Sega Dreamcast in 2001, the company has focused solely on software rather than hardware
development, and in the last few years its many in -
house development teams have released a number of
games for the PlayStation 3, including Valkyria Chronicles and Yakuza 3, both of which are exclusive to the
console.
When originally announced, it was announced as a way for the in -
house Wii U developers to better understand how to build a Zelda
game for Wii U in preparation for an all new Zelda
console adventure, currently in
development.
Lately, in addition to running a new
development house, 22 Cans, he's become something of a pundit, showing up to
console announcements and E3 press conferences to offer his view for major
games publications.