It's a great compromise between the two leading
console gaming standards and will instantly feel familiar the moment you pick it up.
Not exact matches
thats total bull, regardless of what people say, 60 fps is not just about how smooth the game looks, it also makes a massive difference in how the game feels, some people may not be able to notice between 30 an 60 fps, but most will be able to feel the difference, an the human eye an defo see it, but most gamers, do nt know or understand it, an so do nt notice it, but the eye can see it, for games, 60 fps is the holy grail, when
console games are
standard 60 fps, native 1080p, then an only then will we be in
gaming nirvana, LOL but serious, i agree with u that if a game is locked at a constant 30 fps, then most times thats fine, for not for a racer, an for a sim racer is even worse, 60 fps makes the input lag the shortest it can possibly be, an so makes a massive difference on how the game feels, an how responsive it is, an aslo when racing a car, 60 fps helps you feel the speed allot more then 30!
Gamestop's president Tony Bartel though seems a bit more realistic when he said: «It doesn't replace the gold
standard of the
gaming console in your living room, but it's a good experience, [but] we expect manufacturers to jump in and say «Ah - ha, that's what consumers are looking for.»»
@triplec One small thing is that current gen games have a lot more higher
standards,
gaming engines back in the 360 and PS3 days weren't that far ahead of what
consoles could deliver where as for the XB1 and PS4
gaming engines like Unreal Engine 4 etc are far beyond what todays
consoles can achieve.
Whether you need a
standard console or a large bundle to satisfy all your
gaming needs, we have what you're looking for all in one place.
Bungie's first
console offering is widely regarded as a revolutionary landmark for
console gaming; it was the first FPS game on a pad that used dual - stick mechanics to the
standard that we see in games today.
I've already accepted that the
consoles this gen aren't going to give me the
gaming experience I thought we would be at this gen.. That is, a
standard of 1080/60 or 1080/30 with negligible or no drops in framerate.
Sony's vision of the future for
console gaming is one I'm very much excited about, and I'd hate for these delays to compromise that by driving customers to the competition, with it's rather anaemic homogenisation of all entertainment, not just games, into a means to maximise consumer exploitation becoming the new
standard for most next gen.
In the past few months, our Collector's Editions have come with a great
Standard Edition version that can sit perfectly on your
console gaming and Blu - ray shelf.
When it ships next year, Project Scorpio will be our most powerful
console ever built, specifically to lead the industry into a future in which true 4K
gaming and high - fidelity VR are the
standard, not an exception.
Some of the most noteworthy standouts in PC
gaming's history, which set new genre
standards and still influence game design to this day, quietly snuck their way onto
consoles at one time or another.
While online
gaming services have become
standard on current generation
consoles and traditional disc - based distribution methods are somewhat inefficient in this day and age, there are still a few remnants left over from the old days of the demo disc.
The only way I'd consider that the case would be if the current ones had been the
standard for at least a decade, which just isn't the way of
gaming consoles.
It has set a
standard which states that true
console gaming could
Wireless connectivity is pretty much a given
standard in
gaming nowadays, whether it be in the way we connect our
consoles to our home broadband or in the way our controllers connect to the
consoles... Read more
Microsoft's second home
console ushered in the longest generation in
gaming history with a series of unique features that have become
standard in modern
consoles.
Although the PS4 Pro gets most of the attention these days, with its 4K visuals, the slimmer,
standard PlayStation 4 is a great starting point for anyone who wants to get into
console gaming and doesn't have a large budget.
Gaming consoles are finally getting some attention from Energy Star, whose new 5.0 specifications will take a look at the power consumption of these devices and set more stringent
standards.
Google agreed to license
standard - essential patents that its competitors need to make mobile phones, tablets, and
gaming consoles.
VR game developers have yet to produce the kind of 40 - plus - hour time sinks that are
standard in PC and
console gaming, but it's been almost as hard to tear myself away from Chronos as it was to turn off the PlayStation during my Bloodborne addiction.
Many of the experiences from Samsung and Oculus are free, but if you're willing to spend a few dollars and get yourself a good game controller it can also be a capable
gaming rig for new experiences you don't get from a
standard console or PC game.
For instance
gaming consoles such as the PlayStation 4 and Xbox One are not compatible with
standard Bluetooth headsets — see the Profile Limitation section below for an explanation of why.
This makes 3 tiers of the
gaming console or
standard (Xbox One), slightly enhanced (Xbox One S), and now the hardcore, 4K + VR
gaming machine (Xbox One X).
Following the recent announcement that Microsoft will finally add
standard 3.5 mm headphone jacks to Xbox One controllers, the PX24 will now become a universal
gaming headset, plugging into
consoles, PCs, or mobile devices with a
standard, 3.5 mm analog input.
A cheaper price tag, original content and more (and generally better) free games gives PlayStation Plus an obvious advantage, though Microsoft's Xbox Live has long been the, ahem, «gold»
standard for online
console gaming.