Not exact matches
There is one notable technology
hardware space where 90:9:1 clearly doesn't apply: games
consoles.
While Jackson's musings are provocative, it's a safe bet the
console makers have a minimum of one generation left to
do business more or less as usual, although
hardware improvements designed to take advantage of streaming and cloud computing seem almost certain.
Kotaku lauds the Wii U as the finest piece of
hardware ever made by Nintendo, adding, «For once, we have a Nintendo
console that doesn't feel like it is pocked with omissions.»
It stands to reason that the game is going to be its own thing because of the
console's unique
hardware functionality, and because the
console doesn't have the power to hang with the PlayStation 4, Windows PC and Xbox One versions of FIFA.
We are sure Sony
does not mind as a PSP game has been bested by another on the same
hardware, which should be driving up even more sales of the handled
console.
The sequel to Metal Gear Solid attempted to
do a lot of things all at once: Be a sequel to a beloved masterpiece, serve as a technical showcase for powerful new
console hardware and tell one of the medium's most subversive stories.
«At the time, arcade machines were the highest spec machines out there, and there was a huge gap between what you could
do with arcade
hardware and what you could
do on the
consoles of the time,» he says.
Yuya Tokuda: Taking the two
consoles and their two successor variants as four, it's certainly a big challenge for
hardware targets — especially given that when we started developing the game the PS4 Pro and the Xbox One X didn't exist yet.
PC is next gen, like 4 generations ahead current
consoles, but the Wii U is the only Console i feel is next gen, at least is trying to
do something different than being the same old software and
hardware but «updated»
If Sony and Micro (shit)
do make
consoles with better
hardware (which they probably will), considering they haven't even made games to the full extent of the ps3 (and the WiiU is more powerful) the new
consoles will be more advanced than what gaming is capable of at that moment.
now when the nextbox and ps4 come out we will be relying on devs who want to work on the wiiU for third party games, as the
hardware seems like it's going to be lightyears apart which devs will want to down grade their game to support a
console most of them don't like working with to start off with.
After the initial announcement, Slightly Mad continously praised the Wii U
hardware and mentioned repeatedly how Project CARS show what the
console could really
do.
This is new
console hardware, and the devs are
doing their damndest to show players what's possible now.
The rest of the interior is stylish and very well
done as well: the grain on the dash, the waterfall
console, the door panels and
hardware, and the controls and buttons are all beautifully executed.
But word on the street is that it won't be the last — not only
does the company plan to introduce new Shield
consoles with the latest
hardware eventually, but NVIDIA may also be working on -LSB-...]
Like game
console vendors, they don't have to make as much on the tablet
hardware because they know you will (most likely) purchase your Apps from their store.
A dedicated laptop For people who don't have gaming
consoles, one surefire
hardware option is the laptop computer.
Truth of the matter is that both the PS4 and the Xbox one are severely SEVERELY outdated... And when both
consoles release slimmer versions with better
hardware you could of probably bought yourself a very nice PC that
does everything... with MGSV coming out on PC and selling well the days of exlusives is coming to an end... as a matter of fact if Halo 5 ever comes out on PC I might never buy a
console again.
Same is true for
console owners; just because they have an old system doesn't mean they want to play a new game (well, new to them anyways) on an older piece of
hardware.
thanx for pointing out to the world that im a genius, i thank u 360 got bum deal cos the
hardware has been rushed and fails, and beleive me after my 4th 360 die on me that was that ive even had my m8 have 7 360 die or scratch discs and b4 u say it no he
did nt move the
console while a disc was in the drive we not all dumb
console users and he even put loads of fans inside the 360 and it still over heated so bad design, now the other bum deal if u watch all the e3 stuff on both
consoles they talk about loads of diffrent things happening on the ps3, but when u look at 360 stuff all they harp on about is halo3.
What are the challenges when developing for two
consoles that have very different
hardware specs and ecosystems, and how much
do the platforms affect elements of the game?
Well, for sure i know EA will focus more MT on the
console where they sell most of their software on;
did nt we just have an article about EA estimate on software and
hardware sales right here on n4g?
Then there is the whole fact that MS are getting even more rushed by Sony's imminent
console release, than they were with 360, & MS don't have a good track record with rushed
hardware, but, on that whole RROD fiasco, at least 720's failure rate couldn't be any worse, as a little talked about fact is that the failure rate for AT LEAST, the 1st 2 yrs worth of 360's manufactured WAS WITHOUT DOUBT 100 %.
neither of you own a ps4 imo if you
did you would not being saying the cr*p like that there are far more games on the ps4 and more diverse and therefore a much better rounded experience than the xbox1 and much more too come i still like the xbox1 but anyone who owns both
consoles who is honest must admit that the ps4 is the better
console in all aspects of gaming /
hardware.
I was very curious, and this was near the top of my list for how the game might play on better
hardware such as Xbox One X. I didn't have the game at the time of reviewing the
console prior to launch, but grabbed it for a rather cheap price afterwards.
actually that's the main advantage of
consoles that you don't need to renew your
hardware that frequently to keep up with the latest games
The latter option of supporting that weaker
hardware will probably never happen for the same reason they canceled support for that
hardware in the first place; Sony doesn't want the service to eat into their PS4 (or PS5)
console sales.
Consoles won't go anywhere PC won't go anywhere
console isn't VHS (most kids say «whats a VHS») lol - PC (yes, you can update every week with new stuff and pry apps an games support your new (
hardware) awsome)-
Console (be lazy (Sit back an relax) u don't update (
hardware) we still pump out games / smile) Yes, PC is an will always be on top but at same time the more lazy it makes people the faster it sells lol (Games, cars, books, fast food, ect., everything)
The ad states that this engineer will be «responsible for implementing cutting edge features and optimizations on current and Future Generation
console and PC
hardware,» which hints that the upcoming FPS has a chance to come to next - generation systems, if and when it
does come out.
- despite the new business partnership with Cygames, Nintendo is very satisfied with its mobile business - they are also happy with the various projects created in partnership with DeNA, and their relationship will continue - Nintendo is trying to expand its lineup of mobile games - Cygames had a plan for a title that was very deep and Nintendo thought it was important to develop and operate it jointly - DeNA doesn't just support Nintendo's mobile applications, but also its Nintendo Account system with tech and dev support - those areas of Nintendo's partnership will also continue - Nintendo is open to partner with other companies as well in the future - by using Nintendo IP in mobile apps, the company wants to spread awareness about Nintendo's characters - ultimately they'd like it to become synergistic with the
console business - Nintendo wants to make mobile games one of the pillars of revenue - it's not enough to just expand dedicated internal development resources for this goal - this is why Nintendo is looking for possibilities to
do it externally as well - Nintendo thought that Cygames» plan with Dragalia Lost was common ground for the companies, so they decided to partner - one important factor to think about when managing a company like Nintendo is that its products aren't daily necessities - Nintendo creates entertainment and fun, and the essence of its business will remain unchanged - Nintendo says it's a high - risk business, and there are times in which performance could be good or bad - Nintendo will continue to create specialized gaming
hardware and software for the world - the aim is to be successful every time, but sometimes it will work out, and sometimes it won't - instead of thinking «I can't
do this» they'd rather think «what can we
do to continuously tighten our relationship with the customers?»
Sure, that doesn't paint a full picture as there are factors to consider such as whether a company will try a new tactic or specifics about
hardware, but if a
console manufacturer continues on the same trajectory it's actually possible to at least hypothesize how things will go for them next gen.. All of the big three have actually had a similar blunder.
I actually like building PCs, but I don't have the cash to drop on new graphics cards, processors and RAM, so I mostly end up playing older games and less
hardware intensive indies on my PC and get the newer AAA stuff for my
consoles.
During our financial results briefing on May 8th, we talked about how we won't announce anything about the new NX
hardware until next year, and how we don't have plans to showcase our QoL (Quality of Life) business or smart device announcements at E3, which we at Nintendo consider a trade fair for
console games.
Nintendo spends zero on
hardware, gets a massive install base instantly (which I'm assuming would include you as I don't think you are buying
consoles just to look at plastic) annnnnnnnd profit.
People act like its a game that made only for Xbox One X and it isn't c'm on a 360 or Xbox One game should look unbelievable on the
hardware stop hyping it like its this
console that can
do anything.
Nintendo stands to lose more than they gain by
doing that, because they'd lose sales of
hardware, (which by default is a substantial chunk of change, due to each
console sold being worth at least 6 $ 50 games) for a miniscule increase in software, from people who's interest in games like Breath of the Wild would immediately die once the next Witcher hits their
console.
Wondering around its earthy environment is like stepping into a Robin Hood story, proving that locations don't necessarily have to be the most exotic to take full advantage of a
console's
hardware.
i
do nt know why everyone hates the old psn store i mean its just a store its not that big of deal, i thought the
consoles just battle for best games and
hardware, but not the store, in my opinion i think the playstation store is great, i mean i can find everything just find with its search thing (A-Z)
Yet to my surprise I haven't encountered any severe problems that have
done anything more than irritate me briefly, though on
console reports of save games being deleted were common, and some PC users have been experiencing crashes with AMD
hardware, although the developer's quick work at getting patches out seems to have remedied these problems.
- Nintendo is selling three physical Switch games for every
console sold in the UK and Spain - this matches the performance of Wii - Nintendo says the Switch's global tie - ratio is 3.6 - 78 % of Nintendo Switch games are sold in boxes, by comparison only 47 % of PS4 games are sold physically - the only blips in Switch sales have occurred during moments of stock shortages - there was a significant spike in
hardware sales around the launch of Super Mario Odyssey - across Spain and the UK, 469,000 Switch
consoles have been sold for the first 36 weeks of its life - this is about 49 % of what the Wii managed to
do over the same period (which launched over Christmas)- this is 300 % of what the Wii U managed to achieve - Switch may grow significantly again if Nintendo continues its trend of updating the
hardware with new iterations - there is currently enough stock to satisfy demand at the moment - if demand increases for the holiday season, GAME says «we don't have a warehouse full of stock ready to go.»
The capability and the
hardware spec that they need to deliver a
console - like experience to VR was a requirement of 6 teraflops, which clearly, today's
consoles — PlayStation 4 and Xbox One — don't have.
Sony has been
doing very well in the
console space since the launch of it's extremely popular PlayStation 4, but with the launch of that
hardware...
Sony has been
doing very well in the
console space since the launch of it's extremely popular PlayStation 4, but with the launch of that
hardware came the stark realisation that a PlayStation Plus subscription on the PS4 would be required in order to play your multiplayer games online (although there are some free - to - play games that are exceptions).
That's why we're
doing Game Preview, because I think the great thing about
console is it's a locked
hardware system, so we can
do really specific tweaks that tune it for those systems.»
The retail market for Windows PC games gradually dried out in the early 2000s, as the benefit of not having to pay a platform holder to publish a game was offset by piracy, usability problems present with non-standard
hardware and retailers like GameStop putting emphasis on the used
console game market (GameStop
does not buy and sell used Windows PC games).
Actually xerblade it's not bulls *** at all, dark souls 3 on ps4 new at gamestop is around $ 30 but $ 60 on psn, digital sales stay expensive on
console because sony, mircosoft, Nintendo etc, need those physical retailers to sell their
hardware, vr,
consoles etc, and those retailers make very little profit from that, they mainly get their money from game sells, so they can't give huge discounts like steam because they can't burn their relationship with retailers, steam doesn't have that issue because they don't sell at retailers so the middle man is cut out and steam can sell at what price they wish, if Sony made the prices cheaper no one would ever buy physical then retailers wouldn't carry their product because they would make no profit
Considering that the last major
console release in the «proper» series was back in 2008, this will mark the first and only installment on current gen
hardware (XO doesn't count as that was a port of GC anyway, plus it was in rather manky 3D).
No, this has nothing to
do with the Marvel Comics spy organization -
hardware maker NVIDIA's Shield is a brand new handheld
console just announced at the CES, and it just might surprise you.
Consoles could
do at least 2x what a comparable PC can due to the fixed platform and low - level access to
hardware.»
What were the major lessons learned from working with
console hardware and what technical improvements
did you want to add for Last Light?