The Vita deserves a 10 out of 10 (or in this case) a 5 out of 5 stars as its I think it is truly the best handheld ever made to date, and is only getting better and better with games like the full PS3
console ported Version of Minecraft coming next month, and great features like Remote - Play, the Vita has no where to go but up.
Exclusive new weapons and skill sets will be available for
the console port version of Raid Mode, as well as additional characters like the survivor against incredible odds, Hunk (true to his name, his face is gorgeous).
Not exact matches
The only issue is a steady camera that results in a lot of problems during combat stages and explorative sections and a poor
porting from the
console version.
The Switch
version of Battle Chasers Nightwar is a 1:1
port of the other
console versions updated to the last patch available, with slightly longer load times and little hiccups on the frame - rate.
Dragon's Dogma: Arisen is an exceptional
port from
consoles, which takes advantage of more powerful hardware to offer the most beautiful and complete
version of the game.
I spent a ridiculous amount of time with the PC
version of Injustice, and when the
console version of Injustice 2 launched with a PC
port in sight, my heart sank.
CD Project Red have done a remarkable job on the
console version of the game, resulting in a
port that closely matches the PC
version.
There isn't much information on when these
ports will be available, but theMeatly is planning to launch the rest of Bendy and the Ink Machine and its
console versions later this year.
Save FFV, those
ports are based off
console versions and then por...
If there's a new
console on the market, you can almost guarantee that the folks at Overkill Software are already hard at work
porting a
version of PAYDAY 2 to it.
Tho get the PC
version the
console version is a messy
port so I hear.
As far as the
console port goes, the game looks about on par with the PC
version, though crowded social spaces have a tendency to bring the framerate down pretty substantially.
The two games in the series were
ported to the Nintendo Switch by the developer Red Barrels and they seem to hold up surprisingly well against the
console version, however with a penalty to the frame rate that drops from the 60 FPS target on PS4 and Xbox One to 30 FPS on Nintendo Switch.
Instead they actually
ported the
console version to the PSP, which ended up causing some problems.
I usually like to throw out disclaimers whenever I feel that a disclaimer is needed, and in the case of The Warriors for the PSP, I would say that this is a game that is basically a direct
port from the two
console versions, with very little difference between the two.
The original
console versions just don't hold up these days due to low performance and poor image quality, but gaming PCs today should have no issues powering through this lovely
port.
The latter is not only one of the best classic JRPG released on all formats in recent years, but also one of the best
consoles - to - PC
ports ever, thanks to a variety of additional features that make the PC
version the definitive
version.
The colorful worlds are extra crisp on the
console version, and it makes it surprisingly painless to play a DS
port on the Wii.
Psyonix has created a handheld
port that mimics the
console and PC
versions of the game almost identically.
Also if you think this game is just a PC
port, you'll be sorely mistaken because Crystal Dynamix and United Front Games (the developers responsible for the new graphical upgrade) have taken the best from both the previous
console versions (PS3 & XBox 360) plus the PC to create a truly impressive PlayStation 4 title.
«We wanted to get the PC
version out as soon as possible, it's more strictly a
port from the
console version.»
Many
ports turn out to be dumbed - down, stripped - of - spirit
versions of the
console versions.
I know this is supposed to be a HD
port of the 3DS
version, but they really needed to put more effort in and make it feel like a home
console game.
also to remove anyone's $ 15 - $ 20 games without giving a credit is really weird I want a real dead space
port more streaming access to games from
consoles like even if it's connecting to my steam box or ps4 Xbox one m. I remembered waiting years for that one to make it where it streaked games on IOS but the apple
version never got approved I forget the site it might still be up.
While it is a
port of the
console version, I think it needs to be looked at in context of it being an IOS game.
That said, the only platform specified by Amazon was PC, so a
console version remains unconfirmed for now, though the likelihood is high, with even a Switch
port seeming somewhat plausible given the publisher's close working relationship with Nintendo.
When third party
ports are across Switch, PS4, and Xbox One, there's bound to be some adjustments for Nintendo's
version, as the
console is weaker than its competition.
Springing for the LT gets you most of the items in the WT Convenience and Work Truck Appearance packages (with the notable exception of the EZ - Lift tailgate), plus 17 - inch alloy wheels, an overhead
console, a tilt - and - telescoping adjustable leather - wrapped steering wheel, cruise control, illuminated visor mirrors, OnStar (with 4G LTE WiFi) and an upgraded
version of the MyLink interface with an 8 - inch touchscreen, Apple CarPlay smartphone integration, satellite radio, voice and steering wheel controls and four USB
ports (two for the music interface and two for device charging).
Captur Iconic, which is # 405 less than the previous equivalent Dynamique Nav
version, provides owners with automatic climate control with quick demist function, seven - inch touchscreen multimedia navigation system, Bluetooth with Hands Free calls, USB and AUX
ports, automatic headlights, automatic wipers, 17 - inch alloy wheels, leather steering wheel, chrome interior touches on gear lever, centre
console, speakers, and air vents, reversible boot floor, ivory upholstery and storage nets.
Additional standard features include: Heated steering wheel GMC IntelliLink with Navigation and an 8 - inch - diagonal color touchscreen 4G Wi - Fi hotspot Automatic climate control Full - color driver information center Remote start Bose ® premium seven - speaker audio system Two USB charging
ports on the rear of the center
console and another inside the
console Forward Collision Alert and Lane Departure Warning All Terrain X This special
version of the popular All Terrain package offered on the SLE model is the most off - road - capable Canyon for those who travel beyond the paved path.
The Android Honeycomb 3.1 upgrade includes standard enhancements brought to the original
version 3.0 Honeycomb, including a USB
port that can be used to plug USB 2.0 devices such as mice, keyboards and even games
console controllers to the tablet.
Still, the PC
version seems to be much more stable than the
console ports, which also suffer from terrible framerate drop, something that the PC
version has no problem with, at least not in my experience.
games are created, crafted, designed, coded, scripted and entirely build on pc and then
PORTED to
console even
console exculsives are made on a gaming rig, then shrunk down to work on
consoles, thats why devs always have those nice screenshots to show you months before release and then the game comes out on
console and looks nothing like the up - rezzed, highly anti aliasied screens of the pc shots they showed that is why, when there is a pc
version, it is always far superior sleeping dogs and hitman absolution are perfect examples, the pc
versions look two generations beyond the
console versions
Aksys Games announced today that they will be publishing Muramasa Rebirth; a PlayStation Vita
port of the original, this handheld
version has been enhanced in many ways over its
console brother.
Carmack is good at what he does... i doubt that he will let his game be a crappy
version on another
console, hes not a lazy a $ $ fanboy that says * if they want the game, ask someone else to do the
port * lol
Multiplatform Games that performed the best on Wii U are: * ZombiU / Zombi * Capcom's retro titles * Shovel Knights * Sonic and Sega All Stars Transformed (it bombed really bad on the others) * Many of the Lego games * Many of the Just Dance games * Many of the Skylanders * Many of the Disney Infinities * Scribblenauts (out sold the on Steam
version, no
console ports exist) * Many Indie titles sold better on Wii U * I do believe DQX has sold better on Wii U than PS4 in Japan.
«We wanted to meet
console users» expectations,» said Ohle, who takes understandable umbrage at labeling the
console version just another
port.
This will be getting
ported to
consoles later this year and the developer is considering adding in VR support for the PlayStation 4
version.
They've been developed simultaneously at IG but PC
version isn't a crappy
console port.
(i know for the MGS PC
port but the his real legacy is on PS
consoles with the most completed
versions of games)
So as you see, at the moment, the PS4 seems to be «the best»
console version of the game, when the PC
port releases its probably going to be the best
version overall but that doesn't take away the merits of the PS4
version as the «best
console version» either.
This anger is said to come from a variety of places: the lack of 3rd party support on Nintendo
consoles, in which most multiplatform games skip Nintendo \'s platforms entirely; in the rare occasion that there is 3rd party support, it comes in the form of botched or downgraded
ports, often missing all DLC support and being the last
version to receive much needed patches; and finally, the indirect and unintended humiliation of the Nintendo fanbase from company executives and public relations employees who run off their mouth a bit more than some would like.
The PSP has a few odd games amongst it's minature
versions of Playstation home
console titles and
ports of older games — Half - Minute Hero being one of them, produced by Rising Star games.
It might not be a simple
port of the
console version.
Dead Effect 2's replayability stems from numerous story missions accompanied by side missions as well as biohazard mode and survival mode in addition to upgradeable weapons and special abilities, although the lack of multiplayer functionality within home
console ports in comparison to a strong multiplayer portion found in the PC
version; does genuinely lower the replay value from what it should have been for the PS4 release.
Do nt be fooled with crap
ports as Fallout 3, we do nt deserve any inferior
console version only because MS is paying for a exclusive download content.
I did notice that when you're being attacked by a group of enemies their numbers are less than what you would expect to see in the
console versions, but this goes back to what I mentioned earlier; in order to
port a
console game over to a handheld, concessions need to be made.
We already know that the Nintendo Switch isn't nearly as powerful as Sony and Microsoft's flagship
consoles, as evidenced by the fact that Skyrim for Switch looks to be a specially built
version of the game for the latest Nintendo system and not a direct
port of the Special Edition release of the game that came to PC, Xbox One, and PlayStation 4 last year.
While the Vita is clearly capable of handling portable
versions of the previous
console generation of games - Persona 4, Metal Gear Solid HD Collection — I've been a little more dubious about the idea of portable
versions of games originally produced for the current generation of home
consoles, as I doubted the Vita would be capable of producing a solid
port without some largely noticeable sacrifices in both visuals and general running speed.
There's no word as to whether this is a straight
port of the original PC
version or if there will be any changes made for
consoles.