As you know, we're the market leaders when it comes to
console racing games, and it's all down to one series.
The 2003 sequel would fix this, in fact it would take over as the
best console racing title ever made!
The philosophy of the
home console race can not be applied to the portable market because the consumer mindset is totally different.
A third installment in a popular series
of console racing games, originally launched in 2001 by the British studio Criterion.
With Microsoft getting the early headstart on the next -
generation console race with the Xbox 360, we are still seeing a slew of games released on the Xbox, which still seems to have plenty of life in it.
Summary: Need for Speed on the PS4 goes backs to basics and delivers a sturdy racing game on this console
For one reason or another, I don't want to see the PS3 win the
next console race and an Xbox / Nintendo combo could easily knock it off its high horse.
With Microsoft getting the early headstart on the next - generation
console race with the Xbox 360, we are still seeing a slew of games released on the Xbox, which still seems to have plenty of life in it.
In fact, it's so good that even its minor annoyances can't hold it back from negating the generational divide and snatching back its title of «best
console racing sim», next - gen be damned.
The developer has now officially confirmed that the Xbox One version will indeed run at 60 fps, as showcased in the latest build that was floating around at various recent exhibitions in Dubai, London, Madrid, and Paris, thus putting it in - line with Forza Motorsport 5 which is currently the only next -
gen console racing game you can play at 60 fps..
It's an expected outcome given the sheer scale of the task, and impressive in the context of what Project Cars is doing over and above
other console racing games.
It brakes with historical precedent and since they're winning the 8th gen
console race handily I didn't think they had a need to launch the Pro.»
Codemasters Games, known for such
quality console racing titles like Dirt 3 and Grid 2 has finally ported over its classic game Colin McRae Rally (the prequel to Dirt) to a new generation of gamers on the iOS.
Microsoft has been teasing major announcements at E3, what's a better way to surprise the gaming world than announcing an entry into the
handheld console race?
Today Assetto Corsa developer Kunos Simulazioni have confirmed that they will be adding Porsche content to their PC and
upcoming console racing sim.
But the ongoing trend is to ignore the simulation aspect
within console racing and instead work towards gimmicky aspects in searching for something uniquely mass - market.
Project Cars doesn't have to be the same car - collecting, XP - heavy game as the
major console racing franchises — but it still needed some sense of achievement and constant upward progression.
While the Koenigsegg Regera has already been available in the hit mobile game Real Racing 3 since last year, DriveClub is the
first console racing game to feature Koenigsegg's hybrid.
Some staff members here at AllGamers clearly remember how Gran Turismo disrupted the gaming status quo, which until that point had
accepted console racing to be Ridge Racer or Sega Rally and all kinds of clones.
Indeed, it's incredible to see the developers applying the same attention to detail to the car modelling as that of a big
budget console racing game - it's a testament to just how far mobile gaming has come in recent years.
Sony's 1st - party catalog has managed to stay strong and relevant during this
current console race, which is a trend that will certainly continue during this press conference.
That's why you don't worry about the god
damn console race and just enjoy the fucking games there is plenty of great games on Wii u. NO ONE WILL GIVE THEM A CHANCE.
It's also a staple of many high
profile console racing games such as Forza and Gran Turismo - and now it's coming to Assetto Corsa, one of the PC's most heralded racing simulators.
Narrowing the audience for the next Tomb Raider will help Crystal Dynamics better align the game's budget with its sales projections, while giving it the support of the aggressive underdog in the
latest console race.
But this is a much faster, tougher game, with tilt - and - tap controls that put you more in mind
of console racing games than a stodgy tank»em up.
Whether or not Microsoft implements these two key aspects of the next Xbox could determine the outcome of the
next console race.
Sony's stinging attack on the Xbox One business model at E3 saw the PlayStation firm take pole position in the next
generation console race.
Today marks the 10th Anniversary of not only Halo but also Xbox, and Microsoft's first foray into the
home console race.
Proof that semi-popular trends tend to outlast those with frothing - at - the - mouth fans, console steering wheels have maintained a slow - boil appeal ever since the first «proper»
console racing wheel appeared in 2000.
We reviewed the title and thought it was a landmark racing game which bridged the gap between PC and
console racing sims representing motorsport in its rawest form.
Driveclub although it was released back in 2014 still is one of the most popular benchmarks for
console racing games.
A group of fans have come together to honor those racing games with a fan - made album, «arranging music from several arcade and
console racing games released by Sega.»
The developers are doing this by featuring over one hundred and seventy licensed cars from the most iconic brands, offering the largest track roster ever seen on
any console racing game, and even including full VR support and 12K resolution (PC only).
To celebrate the release, the team has put together a new launch trailer that illustrates how Project CARS 2 pushes the envelope on racing simulation with a huge roster of more than 170 cars, and the largest track roster of
any console racing game ever.
When it comes to
console racing, the Xbox One X is very well equipped with the best titles around.
The new sequel sports a huge new roster of cars, the most tracks in
any console racing simulator and also improved game mechanics such as dynamic weather effects and a full 24 - hour day / night cycle.
(Nintendo's position in
the console race is) not a slump, it's intentional.
I followed ms into
the console race for two reasons.
I'm a PC gamer and from my perspective it is Sony that is winning
the console race, Nintendo in 2nd and Xbox in pitstop waiting for refueling (games) to get going again.
Also worth telling you that although
a console race is a marathon not a sprint, if two runners have a race and one of them starts of sprinting and gets ahead, then after they both run at around the same pace for who knows how long, who is ahead?
I still like Nintendo a lot, but they are slowly becoming irrelevant in
the console race.
Almost 70 million sales worldwide actually puts it third in the seventh generation
console race, a little behind the Wii and almost 20 million ahead of its bigger, bulkier brother.
But
console racing isn't only about the games that pitch themselves as more simulation - like, there's room for those with less of a fervour for gear ratios and wheel camber, too.