Multiplayer events can support as many as 12 players and include deathmatch, team deathmatch, hourglass (a team king of hill variation), assault, the highly challenging king of gravity, grav control (advantages from kill streaks), gravity slaughter (using grav powers), and survival (four players against
constant enemy waves).
Not exact matches
It's your standard affair for a
wave - based shooter, so I won't hold this against the game, but it would have been nice if the
enemies had some kind of AI that allowed them to adapt and maybe try and avoid my
constant barrage of bullets to the face.
The arena mode features 7 arenas, in which you take on
constant waves of
enemies until you eventually die.
Many different weapons are available to you but the essence is that you will just mash the attack buttons repeatedly to beat of the
constant waves of
enemies, and when you have built up enough power in your Musou meter you can unleash a special move, which varies depending on the character you are using and it's a very effective way of clearing out large groups of
enemies.
However, where fellow gladiators really comes in handy is the Survival mode, which is far more demanding than any of the campaign levels, throwing
waves of
enemies and requiring
constant communication and effective use of Balfus.
Soon enough, your squad is thinned down by the
constant waves of
enemies.