The ever evolving intricacy of each stage will
constantly keep players on their toes, offering up new and interesting obstacles at each and every hurdle.
Not exact matches
That way we'll
constantly have a strong team and the
players not involved will
keep them
on their
toes.
The controls are smooth and the game
constantly throws out waves of enemies to
keep players on their
toes.
Sensational sound design and plenty of empty corridors ensure that you
constantly feel oppressed and harried by an invisible foe, with effective unpredictable jump scares and occasional all - out battles
keeping players on their
toes.
The
player also has to be aware of which tactics they use to avoid and / or dispatch the Echoes (En can use close - range melee attacks as well as a pistol if the
player wants to go
on the offensive), since the next wave of Echoes will use those same tactics as well,
keeping the
player on their
toes and forcing them to
constantly figure out new strategies for survival.