Sentences with phrase «consumed entertainment products»

warns against: too smug, too smart, and appealing mainly to an audience of jaded sycophants thirsty for blood, dick jokes, and the ability to nail broad call - outs to the most - consumed entertainment products in the history of mankind.

Not exact matches

Loot Crate licenses products from major entertainment properties, so with Sports Crate, partnering with Major League Baseball was time consuming but far from unfamiliar territory.
One might go so far as to assert that the entertainment industry's efforts to manipulate and numb those who consume its products, its relentless commitment to leaving reality unexplored, on the one hand, and the widespread commission of desperate, violent, anti-social acts (serial killings, school shootings, workplace violence), on the other, are entirely comprehensible at the very least as complementary phenomena.
I, however, think the point here is that these companies need us to consume their products to exit — otherwise they'd simply go out of business — but we do not need them, especially when it comes to non - essential / recreational stuff like games and entertainment.
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