The ideal solution would be to turn the game's controversial loot crates from
containing game balance altering items to cosmetics that flesh out the game's visual design.
Not exact matches
Call of Duty 4
contained just three simple rewards for skilled players to attain, each carefully
balanced so as to feel like a satisfying gift for your skill without being overpowered or dominating the
game when unleashed.
Would be really great if they only
contained cosmetic items as the
game feels really
balanced in the beta.
Blazblue is easy to learn, but difficult to master, and
contains a good overall
game balance: which is all you need at it's core.
This version of the
game contained improved high res graphics, fixes to the original
game balance and 2 new modes to add more variety to the base gameplay.