Not exact matches
Diego Torres» account of Mourinho's
time in Madrid outlines his principles for
games against decent opposition, and though the book's subject disputes much of its
content, these
at least ring true:
People give this
game such a bad reputation because there are a Lot of cutscenes
in this
game however if you are a fan of the
games universe this is perfect for you because this
game series has been going on for near 20 years
at the point this
game was released and
in that
time there had been about 7 other
games released which covered
content from the cold war onwards to the
games present
This
game is definitely aimed
at the younger Pokemaniacs, but older fans like myself can still get enjoyment out of it if they keep an open mind, it's not as good as the first PokePark
game do to looser controls and by just not being as much fun, but it manages to expand on what the first
game offered
in the way of new
content, for instance this
time you don't just play as Pikachu but also Tepig, Snivy, and Oshawott after you meet them, and you can switch between them on the fly anytime you want, and you'll need to use each of their special abilities
in your adventure, it also adds side - scrolling sections and a few other new features to keep things fresh, it also has some multiplayer attractions to play with so that's also nice, and you'll still be befriending all sorts of Pokemon just like the last
game, you also get free roam after the main quest so you can make sure to befriend them all, and it's all adorable do to the cute graphics and world, even the loading screens are adorable, and as a
gamer who typically plays more serious and violent
games it was nice to spend
time in the lighthearted PokePark with some of my favorite Pokemon, I recommend it and I definitely see myself returning
in the days to come.
The report further mentions smartphones and tablets and says they're «good enough for many casual
gamers» and therefore, Sony needs to achieve the «Holy Grail of inventing innovative gameplay whilst
at the same
time investing heavily
in exclusive
content.»
«The reasoning for the Switch
content: we're making continuous updates to a
game that's turning five years old this year, and to get the
game out
in early 2018 on Switch meant that our team had to go with the
content ported and available
at the
time of console submission,» Starbreeze told the site.
A new generation of hardware was struggling for meaningful
content, and Capcom — practitioner of the most popular and influential zombie
games on the planet — turned down a fresh Resident Evil entry
in favor of an improbable chimeran fabrication; Dynasty Warriors, photography, casual murder, and humiliating the living dead all
in the same place
at the same
time.
-- Features several new monsters — Subtle improvements and embellishments — 1080 native — Rextextured rather than rebuilt
in HD — Improved loading
times — 50 % more
content than Tri — Most of the new
content comes from the upper levels of the
game like the G class quests — New monster: Brachydios — Brachydios is like a cross between a poisonous rhino and an extraordinarily aggressive, volcanic T - Rex — Brachydios enjoys slobbering explosive neon - green saliva all over its stumpy arms and then pile - driving you into the ground with them, leaving a residue of slime wherever it treads — Brachydios will go into rage mode after you hit him a few
times and the green nodes on his head start to glow read — Expanded monster stamina system
in Ultimate — Can more easily see when a monster is weakened or hurt — Monsters tire out more visibly — AI companions Cha - Cha and Kayumba can be used
in single - player — Cha - Cha and Kayumba sing stat - boosting songs and have the odd stab
at a monster during battle — The two are mainly used to distract the monster's attention — GamePad shows map — Mess around with your inventory on the GamePad as well — Target button
in both versions lets you actually lock on to monsters
I guess
at this point
in time you need to take whatever gaming
content you can, especially cooperative
games, as they seem so few and far between lately.
It clocks
in at around eight to ten hours of playtime, so there's enough
content to satisfy players for a decent amount of
time (particularly if you're of the mind to factor
in the
game's $ 19.99 base asking price).
While a $ 60.00 price tag is pretty steep for a four - year - old
game,
at least there's plenty of
content packed
in that will keep you busy for a long
time.
From here, you can also access the Genie
content authoring tool and easily create and launch bite size learning
games in no
time at all.
At the same time, this is really, really seriously and thoughtfully designed to allow people who are on the fringes of comics or not in comics at all — who are connected to the animation, or the movies, TV shows, video games — to connect to comics; not only licensed comics for those exact things, but this really amazing, great world of related conten
At the same
time, this is really, really seriously and thoughtfully designed to allow people who are on the fringes of comics or not
in comics
at all — who are connected to the animation, or the movies, TV shows, video games — to connect to comics; not only licensed comics for those exact things, but this really amazing, great world of related conten
at all — who are connected to the animation, or the movies, TV shows, video
games — to connect to comics; not only licensed comics for those exact things, but this really amazing, great world of related
content.
TitanFall is already being discussed for PS4
in 12 months and Capcom will port Dead Rising 3, just like every other
game Microsoft has published it will get ported with a subtitle
in 6 months like Ninja Gaiden 2 and Mass Effect...
At least by the
time PS4 gets DR3: Off the Record they will have that frame rate fixed and we'll get some extra
content One80 owners had to pay for... Sony tends to get
content that stays exclusive however... Joker maps
in Arkham Asylum... Ninja Gaiden Sigma 2 had extra
content Bioshock DLC that NEVER went anywhere else Medal of Honor came with Frontlines HD Dead Space 2 came with Extraction Still not seen Kinect Resident Evil Chronicles HD Bonus
content in Assassins creed 2, and 3... 3 also came with Assassins creed 1 free on PS3 Just off the top of my head
In order to release a
game on the xbox marketplace, doesn't it have to either come out before /
at the same
time as it does for the competitors, or have more
content then the competitors?
I was really happy to see how much video
game - related
content was present
at the convention this
time around, and I hope this continues
in future years.
So
at the ending of the day I don't really believe that anyone needs to prove or give any type of evidence that
games many
times are not violent because I don't really believe that the argument nearly even needs to be about the violence and
games as much as it's about that we already have a rating system for that type of
content in the first place.
To avoid breaking stuff, developers typically like to have the
content of their
games locked
in before they start surgically slicing away
at things like load
times.
- for Sonic's 25th anniversary last year, Iizuka received a task to deliver some sort of product - the target was «dormant fans» who used to play the SEGA Genesis, but haven't really played any
games since - Iizuka met Christian Whitehead, which lead to the creation of Sonic Mania - there was talk of another port, but Iizuka thought fans would desire something new from the old
games - this is the first
time Iizuka partnered with a team of devs spread across various countries - Iizuka said this team had a greater passion to create - this was
in comparison to companies that set decisions on a pre-determined schedule (
in meetings, etc)- the team had so many features they still wanted to add after the beta version was complete - since there were only a few spots with text that needed to be localized, they could bring the
game to more places quicker - the
game has Japanese, English, French, Italian, German, and Spanish support - the Studiopolis stage is included due to receiving the most requests from the Sonic Mania development team - Iizuka actually considered reducing the amount of stages
at one point
in order to meet the development schedule - Sonic Mania doesn't really have much
in the way of cut
content like scrapped stages - since Sonic Mania was only distributed digitally, the team was able to continue working very close leading up to launch - this let them put
in practically all ideas, and there are currently no plans for DLC - Iizuka recommended Flying Battery Zone for inclusion becaues he likes the music - he also likes when the player goes inside and outside the ship - Iizuka likes Mirage Saloon because the stage structure will be different depending on the player character chosen - Puyo Puyo gameplay was added because there was a Puyo Puyo
game released
in the west for the SEGA Genesis - this
game was originally called «Dr. Robotnik's Mean Bean Machine», and the team thought it would make a fun boss battle - Iizuka didn't have plans to feature Blue Sphere
in the special stages - the Blue Sphere special stages were brought over to Mania as a test, but ended up staying for the final
game - the team felt the need to continuously connect stages from various eras, which is doe with the Phantom Ruby story - for Sonic Mania, it was decided that the technological limit would be set
at SEGA CD, - this is higher than the Genesis but lower than Saturn -
in creating a SEGA CD - grade special stage, they would intentionally make SEGA CD - grade polygons
Instantaneous movement such as this — I was told that you travel
in -
game at speeds of up to 150m / s — means that your brain doesn't have
time to process that you've done any virtual moving
at all, which keeps your inner ear as
content as it can be.
Of course, these events existed alongside a microtransaction system
at a
time when gaming news has been swamped with frustration over
games hiding
content behind microtransaction paywalls or lacking
content in general.
At that
time, I had just rejoined the
game thanks
in large part to a massive free update that added a ton of new
content to the experience.
(all 12 characters can hold 2 items
at a
time)-- Consulted with Nogami for the Splatoon stage and characters — Lot of strategy can be used
in battle mode — Gyro controls improved — Doesn't completely shutdown the idea of future DLC, but he says the
game already has so much
content.
At a
time when the system plays host to more
content than ever, and is set to receive a
game that could possibly be the it the defining title of it's life span; it seems as though we are more interested
in whether or not it can play Knack.
I'm having a hard
time seeing the difference: I can download the
game at no charge, play as long as I want with some relatively minor restrictions, and unlock all
in -
game content on an a la carte basis.
- a «G / Ultimate» version of Monster Hunter X is undecided
at this
time - since players would simply wait for the expanded version, it wouldn't make any sense
at all to announce it right now - will get the same quest system for the DLC - new quests released for free on the same regular basis as for Monster Hunter 4 Ultimate - goal is to keep players interested
in the
game for a long
time - additional
content is one of the reasons MH4 Ultimate sold so well
in Japan
These are exciting
times and it looks like Bungie are making a solid effort
at bringing lapsed players back and giving them all the
content in this edition seems like a smart move as it's only about # 10 - # 15 more than the base
game now.
We're hard
at work making the
game bigger, badder, and better all the
time and today I'm very excited to add even more new features and fun with our third major free
content update, Trouble
in Zombopolis: Part Two!
The price point is relatively high for the amount of
content present
in the
game and with other titles such as the brilliant Mantis Burn Racing and Table Top Racing being less than half the price with more
content and having a better online experience, Micro Machines is going to have a difficult
time winning people over
at its current price.
In their infinite wisdom, Atlus has ported the game over to the Vita and instead of simply throwing the game onto a cartridge, they threw in all sorts of additional content while at the same time making changes and enhancements to pre-existing gameplay system
In their infinite wisdom, Atlus has ported the
game over to the Vita and instead of simply throwing the
game onto a cartridge, they threw
in all sorts of additional content while at the same time making changes and enhancements to pre-existing gameplay system
in all sorts of additional
content while
at the same
time making changes and enhancements to pre-existing gameplay systems.
Not
content with sticking with the progression from one period of
time to another, Evoland 2 borrows from the success of the original by allowing you to travel between them at certain points in the game, in a similar vein to Zelda Ocarina of T
time to another, Evoland 2 borrows from the success of the original by allowing you to travel between them
at certain points
in the
game,
in a similar vein to Zelda Ocarina of
TimeTime.
It looks like anticipation levels for Destiny are
at an all
time high, so high that neither Sony — who has been treating Destiny like a first - party PS4 title thanks to exclusive access to the alpha, early access to the beta and exclusive
in -
game content — and Bungie, are not entirely equipped to deal with the level of demand.
They'll just get the
content at a later
time, as they have
in the past with
games like Infinite Warfare and WWII.
It's less common for other forms of «adult
content»
in games to be the cause of controversy, but it certainly has done
at times.
-- Don't Stop Till You Get Enough — Starting with initial releases
at launch,
gamers will be able to expand the «Everlong» set list with frequent downloadable singles and track packs — including for the first
time ever,
in -
game downloadable
content on Wii.
However,
at the same
time, there's also plenty of
content you can offer that's not directly related to a player's
in -
game performance.
We can not confirm
at this
time in what format the new
content will be delivered, but
in the future there will be original
games available for download through the Wii Shop.»
I'm no stranger to the allure of alts
in MMO, but there are some
games where the
content is so massive that I don't have the
time nor energy to level up a new character even if I truly wish to be playing a different class
at endgame.
While a $ 60.00 price tag is pretty steep for a four - year - old
game,
at least there's plenty of
content packed
in that will keep you busy for a long
time.
The successor to a Bioware
game, developed
at a frenzied pace
in only a year and a half, littered with cut
content to hit its release date, and
at times (like, a lot of
times) utterly crippled with bugs.
Ubisoft have been quoted as watching project ten dollar closely, CFO Alain Martinez was quoted (link http://www.escapistmagazine.com/news/view/100755-Ubisoft-Planning-Its-Own-Project-Ten-Dollar) as saying «Most of the
games that we release next year will have from the start downloadable
content available, And we are looking very carefully
at what is being done by EA regarding what we call the «ten dollar solution» and we would probably follow that line
at some
time in the future.»
Not sure if this wasn't
in the bill previously but there is a note that «No video
game publisher is shall
at any
time modify the
game to contain or otherwise permit the inclusion of additional
content for which the
game was not appropriately labeled
at the
time of original sale.»
We're opening the gates to everyone who wanted to play, but didn't make it into the Closed Beta, and —
at the same
time — we're introducing some pretty significant
content and gameplay changes like adding animated versions of cards for every card
in the
game, new starter decks, or how weather cards work.
Star Wars Battlefront II will have more than three
times the
content of the previous
game at launch, with a brand new story, a new single - player campaign, new modes, characters, vehicles and planets from all eras
in the Star Wars universe, as well as a live service plan that will continue to add even more fun for the global community.
«This has been featured
at a previous JUEGOS, but if this is your first
time hearing about it, it's a pulp fantasy inspired swordfighting
game for iPhone & iPad from our own White Whale Games that's got a ton of soul, and is just about to get a big new dose of
content in the next couple weeks.»
The heart of the first segment revolves around a debate on control stick placement on video
game controllers, but there's also
time for Brad to share
in the pain of Lux - Pain as I shake my head
in disappointment
at Sonic Unleashed's extra downloadable
content challenges.
With more
content on the horizon, as well as hopefully fixes for some of the issues I raised
in this review, It seems obvious that My
Time at Portia is only going to become an even greater
game.
«I can't tell you
at this point
in time what [DLC] is going to look like, but I can tell you that we are pushing hard to release
content to our fans
in a way that's going to make them happy and a way that we believe is the right thing to do
in this stage
in our
game's lifespan,» said Bunting.
The mobile version lets you charge your shots and fire powerful ammo
at your enemies just like the original, with the addition of (completely optional) microtransactions that let the
time - starved unlock weapons, health boosts and other
content without the need to work towards them
in -
game.