Sentences with phrase «content at any time in the game»

Not exact matches

Diego Torres» account of Mourinho's time in Madrid outlines his principles for games against decent opposition, and though the book's subject disputes much of its content, these at least ring true:
People give this game such a bad reputation because there are a Lot of cutscenes in this game however if you are a fan of the games universe this is perfect for you because this game series has been going on for near 20 years at the point this game was released and in that time there had been about 7 other games released which covered content from the cold war onwards to the games present
This game is definitely aimed at the younger Pokemaniacs, but older fans like myself can still get enjoyment out of it if they keep an open mind, it's not as good as the first PokePark game do to looser controls and by just not being as much fun, but it manages to expand on what the first game offered in the way of new content, for instance this time you don't just play as Pikachu but also Tepig, Snivy, and Oshawott after you meet them, and you can switch between them on the fly anytime you want, and you'll need to use each of their special abilities in your adventure, it also adds side - scrolling sections and a few other new features to keep things fresh, it also has some multiplayer attractions to play with so that's also nice, and you'll still be befriending all sorts of Pokemon just like the last game, you also get free roam after the main quest so you can make sure to befriend them all, and it's all adorable do to the cute graphics and world, even the loading screens are adorable, and as a gamer who typically plays more serious and violent games it was nice to spend time in the lighthearted PokePark with some of my favorite Pokemon, I recommend it and I definitely see myself returning in the days to come.
The report further mentions smartphones and tablets and says they're «good enough for many casual gamers» and therefore, Sony needs to achieve the «Holy Grail of inventing innovative gameplay whilst at the same time investing heavily in exclusive content
«The reasoning for the Switch content: we're making continuous updates to a game that's turning five years old this year, and to get the game out in early 2018 on Switch meant that our team had to go with the content ported and available at the time of console submission,» Starbreeze told the site.
A new generation of hardware was struggling for meaningful content, and Capcom — practitioner of the most popular and influential zombie games on the planet — turned down a fresh Resident Evil entry in favor of an improbable chimeran fabrication; Dynasty Warriors, photography, casual murder, and humiliating the living dead all in the same place at the same time.
-- Features several new monsters — Subtle improvements and embellishments — 1080 native — Rextextured rather than rebuilt in HD — Improved loading times — 50 % more content than Tri — Most of the new content comes from the upper levels of the game like the G class quests — New monster: Brachydios — Brachydios is like a cross between a poisonous rhino and an extraordinarily aggressive, volcanic T - Rex — Brachydios enjoys slobbering explosive neon - green saliva all over its stumpy arms and then pile - driving you into the ground with them, leaving a residue of slime wherever it treads — Brachydios will go into rage mode after you hit him a few times and the green nodes on his head start to glow read — Expanded monster stamina system in Ultimate — Can more easily see when a monster is weakened or hurt — Monsters tire out more visibly — AI companions Cha - Cha and Kayumba can be used in single - player — Cha - Cha and Kayumba sing stat - boosting songs and have the odd stab at a monster during battle — The two are mainly used to distract the monster's attention — GamePad shows map — Mess around with your inventory on the GamePad as well — Target button in both versions lets you actually lock on to monsters
I guess at this point in time you need to take whatever gaming content you can, especially cooperative games, as they seem so few and far between lately.
It clocks in at around eight to ten hours of playtime, so there's enough content to satisfy players for a decent amount of time (particularly if you're of the mind to factor in the game's $ 19.99 base asking price).
While a $ 60.00 price tag is pretty steep for a four - year - old game, at least there's plenty of content packed in that will keep you busy for a long time.
From here, you can also access the Genie content authoring tool and easily create and launch bite size learning games in no time at all.
At the same time, this is really, really seriously and thoughtfully designed to allow people who are on the fringes of comics or not in comics at all — who are connected to the animation, or the movies, TV shows, video games — to connect to comics; not only licensed comics for those exact things, but this really amazing, great world of related contenAt the same time, this is really, really seriously and thoughtfully designed to allow people who are on the fringes of comics or not in comics at all — who are connected to the animation, or the movies, TV shows, video games — to connect to comics; not only licensed comics for those exact things, but this really amazing, great world of related contenat all — who are connected to the animation, or the movies, TV shows, video games — to connect to comics; not only licensed comics for those exact things, but this really amazing, great world of related content.
TitanFall is already being discussed for PS4 in 12 months and Capcom will port Dead Rising 3, just like every other game Microsoft has published it will get ported with a subtitle in 6 months like Ninja Gaiden 2 and Mass Effect... At least by the time PS4 gets DR3: Off the Record they will have that frame rate fixed and we'll get some extra content One80 owners had to pay for... Sony tends to get content that stays exclusive however... Joker maps in Arkham Asylum... Ninja Gaiden Sigma 2 had extra content Bioshock DLC that NEVER went anywhere else Medal of Honor came with Frontlines HD Dead Space 2 came with Extraction Still not seen Kinect Resident Evil Chronicles HD Bonus content in Assassins creed 2, and 3... 3 also came with Assassins creed 1 free on PS3 Just off the top of my head
In order to release a game on the xbox marketplace, doesn't it have to either come out before / at the same time as it does for the competitors, or have more content then the competitors?
I was really happy to see how much video game - related content was present at the convention this time around, and I hope this continues in future years.
So at the ending of the day I don't really believe that anyone needs to prove or give any type of evidence that games many times are not violent because I don't really believe that the argument nearly even needs to be about the violence and games as much as it's about that we already have a rating system for that type of content in the first place.
To avoid breaking stuff, developers typically like to have the content of their games locked in before they start surgically slicing away at things like load times.
- for Sonic's 25th anniversary last year, Iizuka received a task to deliver some sort of product - the target was «dormant fans» who used to play the SEGA Genesis, but haven't really played any games since - Iizuka met Christian Whitehead, which lead to the creation of Sonic Mania - there was talk of another port, but Iizuka thought fans would desire something new from the old games - this is the first time Iizuka partnered with a team of devs spread across various countries - Iizuka said this team had a greater passion to create - this was in comparison to companies that set decisions on a pre-determined schedule (in meetings, etc)- the team had so many features they still wanted to add after the beta version was complete - since there were only a few spots with text that needed to be localized, they could bring the game to more places quicker - the game has Japanese, English, French, Italian, German, and Spanish support - the Studiopolis stage is included due to receiving the most requests from the Sonic Mania development team - Iizuka actually considered reducing the amount of stages at one point in order to meet the development schedule - Sonic Mania doesn't really have much in the way of cut content like scrapped stages - since Sonic Mania was only distributed digitally, the team was able to continue working very close leading up to launch - this let them put in practically all ideas, and there are currently no plans for DLC - Iizuka recommended Flying Battery Zone for inclusion becaues he likes the music - he also likes when the player goes inside and outside the ship - Iizuka likes Mirage Saloon because the stage structure will be different depending on the player character chosen - Puyo Puyo gameplay was added because there was a Puyo Puyo game released in the west for the SEGA Genesis - this game was originally called «Dr. Robotnik's Mean Bean Machine», and the team thought it would make a fun boss battle - Iizuka didn't have plans to feature Blue Sphere in the special stages - the Blue Sphere special stages were brought over to Mania as a test, but ended up staying for the final game - the team felt the need to continuously connect stages from various eras, which is doe with the Phantom Ruby story - for Sonic Mania, it was decided that the technological limit would be set at SEGA CD, - this is higher than the Genesis but lower than Saturn - in creating a SEGA CD - grade special stage, they would intentionally make SEGA CD - grade polygons
Instantaneous movement such as this — I was told that you travel in - game at speeds of up to 150m / s — means that your brain doesn't have time to process that you've done any virtual moving at all, which keeps your inner ear as content as it can be.
Of course, these events existed alongside a microtransaction system at a time when gaming news has been swamped with frustration over games hiding content behind microtransaction paywalls or lacking content in general.
At that time, I had just rejoined the game thanks in large part to a massive free update that added a ton of new content to the experience.
(all 12 characters can hold 2 items at a time)-- Consulted with Nogami for the Splatoon stage and characters — Lot of strategy can be used in battle mode — Gyro controls improved — Doesn't completely shutdown the idea of future DLC, but he says the game already has so much content.
At a time when the system plays host to more content than ever, and is set to receive a game that could possibly be the it the defining title of it's life span; it seems as though we are more interested in whether or not it can play Knack.
I'm having a hard time seeing the difference: I can download the game at no charge, play as long as I want with some relatively minor restrictions, and unlock all in - game content on an a la carte basis.
- a «G / Ultimate» version of Monster Hunter X is undecided at this time - since players would simply wait for the expanded version, it wouldn't make any sense at all to announce it right now - will get the same quest system for the DLC - new quests released for free on the same regular basis as for Monster Hunter 4 Ultimate - goal is to keep players interested in the game for a long time - additional content is one of the reasons MH4 Ultimate sold so well in Japan
These are exciting times and it looks like Bungie are making a solid effort at bringing lapsed players back and giving them all the content in this edition seems like a smart move as it's only about # 10 - # 15 more than the base game now.
We're hard at work making the game bigger, badder, and better all the time and today I'm very excited to add even more new features and fun with our third major free content update, Trouble in Zombopolis: Part Two!
The price point is relatively high for the amount of content present in the game and with other titles such as the brilliant Mantis Burn Racing and Table Top Racing being less than half the price with more content and having a better online experience, Micro Machines is going to have a difficult time winning people over at its current price.
In their infinite wisdom, Atlus has ported the game over to the Vita and instead of simply throwing the game onto a cartridge, they threw in all sorts of additional content while at the same time making changes and enhancements to pre-existing gameplay systemIn their infinite wisdom, Atlus has ported the game over to the Vita and instead of simply throwing the game onto a cartridge, they threw in all sorts of additional content while at the same time making changes and enhancements to pre-existing gameplay systemin all sorts of additional content while at the same time making changes and enhancements to pre-existing gameplay systems.
Not content with sticking with the progression from one period of time to another, Evoland 2 borrows from the success of the original by allowing you to travel between them at certain points in the game, in a similar vein to Zelda Ocarina of Ttime to another, Evoland 2 borrows from the success of the original by allowing you to travel between them at certain points in the game, in a similar vein to Zelda Ocarina of TimeTime.
It looks like anticipation levels for Destiny are at an all time high, so high that neither Sony — who has been treating Destiny like a first - party PS4 title thanks to exclusive access to the alpha, early access to the beta and exclusive in - game content — and Bungie, are not entirely equipped to deal with the level of demand.
They'll just get the content at a later time, as they have in the past with games like Infinite Warfare and WWII.
It's less common for other forms of «adult content» in games to be the cause of controversy, but it certainly has done at times.
-- Don't Stop Till You Get Enough — Starting with initial releases at launch, gamers will be able to expand the «Everlong» set list with frequent downloadable singles and track packs — including for the first time ever, in - game downloadable content on Wii.
However, at the same time, there's also plenty of content you can offer that's not directly related to a player's in - game performance.
We can not confirm at this time in what format the new content will be delivered, but in the future there will be original games available for download through the Wii Shop.»
I'm no stranger to the allure of alts in MMO, but there are some games where the content is so massive that I don't have the time nor energy to level up a new character even if I truly wish to be playing a different class at endgame.
While a $ 60.00 price tag is pretty steep for a four - year - old game, at least there's plenty of content packed in that will keep you busy for a long time.
The successor to a Bioware game, developed at a frenzied pace in only a year and a half, littered with cut content to hit its release date, and at times (like, a lot of times) utterly crippled with bugs.
Ubisoft have been quoted as watching project ten dollar closely, CFO Alain Martinez was quoted (link http://www.escapistmagazine.com/news/view/100755-Ubisoft-Planning-Its-Own-Project-Ten-Dollar) as saying «Most of the games that we release next year will have from the start downloadable content available, And we are looking very carefully at what is being done by EA regarding what we call the «ten dollar solution» and we would probably follow that line at some time in the future.»
Not sure if this wasn't in the bill previously but there is a note that «No video game publisher is shall at any time modify the game to contain or otherwise permit the inclusion of additional content for which the game was not appropriately labeled at the time of original sale.»
We're opening the gates to everyone who wanted to play, but didn't make it into the Closed Beta, and — at the same time — we're introducing some pretty significant content and gameplay changes like adding animated versions of cards for every card in the game, new starter decks, or how weather cards work.
Star Wars Battlefront II will have more than three times the content of the previous game at launch, with a brand new story, a new single - player campaign, new modes, characters, vehicles and planets from all eras in the Star Wars universe, as well as a live service plan that will continue to add even more fun for the global community.
«This has been featured at a previous JUEGOS, but if this is your first time hearing about it, it's a pulp fantasy inspired swordfighting game for iPhone & iPad from our own White Whale Games that's got a ton of soul, and is just about to get a big new dose of content in the next couple weeks.»
The heart of the first segment revolves around a debate on control stick placement on video game controllers, but there's also time for Brad to share in the pain of Lux - Pain as I shake my head in disappointment at Sonic Unleashed's extra downloadable content challenges.
With more content on the horizon, as well as hopefully fixes for some of the issues I raised in this review, It seems obvious that My Time at Portia is only going to become an even greater game.
«I can't tell you at this point in time what [DLC] is going to look like, but I can tell you that we are pushing hard to release content to our fans in a way that's going to make them happy and a way that we believe is the right thing to do in this stage in our game's lifespan,» said Bunting.
The mobile version lets you charge your shots and fire powerful ammo at your enemies just like the original, with the addition of (completely optional) microtransactions that let the time - starved unlock weapons, health boosts and other content without the need to work towards them in - game.
a b c d e f g h i j k l m n o p q r s t u v w x y z