The core of custom eLearning
content development begins with a solid body of research on your given course content topic.
Not exact matches
With massive
development by software developers, relevant local
content will drive demand and more business would soon
begin to transform the ideas into value in the market.
As AP Biology, Chemistry, and Physics teachers
begin implementing these mandated shifts in
content and pedagogy, this study will analyze the correlation among the types of professional
development teachers select, teachers» level of participation and perceptions about effectiveness of this professional
development, and their students» performance on the new AP exams.
She led the initiative that
began as the Learning Federation and has continued in a number of iterations to produce digital
content, distribution architecture and
content development standards for all Australian schools.
Susan led the initiative that
began as the Learning Federation and continued in a number of iterations to produce digital
content, distribution architecture and
content development standards for all Australian schools.
PARCC state
content teams and others
begin meeting to focus on design and
development of the PARCC assessment system
It must evolve into a seamless system that
begins at birth, delivers suitable
content at every stage of
development in an appropriate environment, and most importantly, takes the complexity of the whole child into consideration.
The Common Core State Standards, a result of several years of
development by
content and education experts,
began to be adopted by individual states in 2010.
Seeking out a data projector and using PowerPoint followed by a transition to using a SMARTBoard with SMART Notebook software, Kyle
began delivering professional
development with a focus on
content knowledge, pedagogy and effective uses of technology in the mathematics classroom.
A strong pre-service experience builds the
content knowledge and teaching skill of entering teachers to a level of
beginning proficiency with an eye towards the eventual
development of accomplished practice.
Through the efforts of these coordinators, District C's teachers had participated in previous professional
development activities that prepared them to quite quickly
begin weaving the
content standards into their practice.
Department chairs or lead teachers in the four core
content areas can use the qualities to
begin a discussion or professional
development effort on effective teaching with other teachers.
Recently a shift toward
content - based technology preparation has
begun to occur in preservice preparation (e.g., Niess, 2001) and in - service education, (e.g., Crohen, 2001), and there is evidence that school districts are moving away from the short - term approach and building in long - term, ongoing professional
development (Bradshaw, 2002b).
In the spring of 2014 the NAVC and AAHA leadership teams
began the «what if» conversations that quickly led to the realization of the incredible synergy between our organizations in the form of a shared mission, organizational strategy,
content development and commitment to the veterinary profession.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the
beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the
development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of
content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more
content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
Regarding DLC, XIII - 2 was intended to feature such
content from the onset, and the staff
began DLC
development in parallel as the base game neared completion.
Once I hit the soft level cap of 20 though, my opinion
began to change, and it was only a short while before I lost the will to justify the lack of
content, plot, character
development, etc..
In answering a question about
development costs, the famed developer
began to discuss the recently released Pikmin short films he created as well as the demo version and downloadable
content for Pikmin 3.
But the fact remains that the problems that sunk the genre to
begin with are still present: lack of replayability, high cost of
development for
content players can chew through in a chicken minute, pixel hunting, nonsensical puzzle design, verbosity, randomly rubbing items together in the hopes of discovering a solution, and just plain ol' getting stuck with no hope of moving the game forward.
Still in
development, this beta release of Google Video searches the closed captioning
content of a number of TV programs that Google
began indexing in December 2004.
If you're looking to
begin a web
content accessibility initiative for your law firm website, here are the first steps that the Postali
development team recommends.
Since early 2015, emerging blockchain startups have
begun to focus on the
development of blockchain - based identity and authentication systems to assist artists, freelancers and digital
content providers to protect their work from being plagiarised.
So, I implore you,
begin with a resume that promises results; use the resume as a springboard for online
content development.
Leverages deep product knowledge and industry insights around mobile, video, native advertising, and print to guide the
beginning - to - end
development of custom products and editorial
content for advertisers.
As with all
content produced by Sesame Workshop, this outreach initiative
began with a thorough research process, which included consulting with an advisory board of key experts in child
development, early childhood, and mental health fields to guide and shape key
content messages.