Each of the following motor vehicles has its own difficulty in
control during the gameplay.
Not exact matches
A dash of tower defense —
During gameplay credits can be earned by performing acts such as melee kills, repairs, and
control point captures.
Cut the Rope: Triple Treat compiles three standalone adventures, bursting with over 650 levels for more than 50 hours of
gameplay, as well as the precision
control interface of the Nintendo 3DS stylus, online leaderboards, in - game achievements, stereoscopic 3D visuals
during gameplay and cheerfully animated Om Nom Stories.
The decisions made
during the
gameplay of the trailer were by the person playing the game (example: they put the gun away because they wanted to put the gun away), you will have complete
control over Snake's arsenal in - game.
This scheme is based on how we play recent 3rd - person HD shooter games, factoring in the physics of atmospheric and zero - gravity environments, and how Japanese action
controls are mapped as well as
control intuitivity
during fast - paced
gameplay.
The
controls are appropriately mapped to the Vita with the
control scheme consisting of pressing X to attack an enemy Digimon; holding R then pressing X to escape; pressing select to let your Digimon act independently; pressing triangle to pause
gameplay, while opening the Digivice to view the Digimon field guide, look through your inventory, save your progress and more besides; tapping the touch screen to display the DigiLine; changing the direction of the left analogue stick or alternatively pressing left, right, up or down on the d - pad to move Keisuke
during on - foot exploration or navigating between menus whilst battling an enemy Digimon; and pressing start to display the title menu, alongside various scenarios and combinations in which certain buttons have different contexts.
The game introduces a new catch on AI -
controlled allies who hold up the player
during missions and react to situational modify
during gameplay.
The
control system is very accurate
during the
gameplay.
The trailer features much of the
gameplay demoed by the legendary Shigeru Miyamoto
during the announcement, including the Wii Remote / Sword, Nunchuk / Shield
control system and that awesome remote -
control - flying - beetle - contraption... thing.
Press «H» on your keypad
during gameplay to list
controls.
During «mission briefings» you can take
control of the Metal Gear Mk II and inspect areas that are off limits to
gameplay, netting you hidden items, and a special view of the Nomad.
While it's great to have so many items, there are some
control issues with selecting them
during more intense moments of the
gameplay — and it's rarely a challenge to actually decide which disguise or ability is best suited to the situation, as there's almost always only one way to approach a situation.
«Both the
control scheme and the display options can be toggled between at any time
during gameplay.»
During gameplay, you lead a team of computer -
controlled guys in an attack on a team full of more computer -
controlled guys.
The PSP version of «SMT: Persona 3» will feature a new playable female character, as well as some additional options for
gameplay, such as the ability to
control all party members
during combat and an increased number of difficulty levels.
That means we can not identify and
control who players come into contact with
during online
gameplay.
«Drop», from the phrase «Drop off to sleep», is our name for the system in which players alternate between
control of Sora and Riku
during gameplay.
In both games, players take
control of Shaggy Rogers and Scooby - Doo, who help solve various mysteries with other members of Mystery Incorporated who serve minor roles
during gameplay.
It's quite comfortable to use the Move controllers
during gameplay, the motion
control is as intuitive as you could possibly want it to be, and if you prefer not to use it, the feature is never forced on you.
Volume can be
controlled via a dial on the left headphone can, and the mic did a very good job of delivering speech both
during gameplay and on video calls, while also keeping background noise to a minimum.
-- Three different
control schemes for driving and maneuvering — Contextual touchscreen commands, with display buttons only being shown when needed
during gameplay — Compatibility with gaming controllers, such as the MOGA ACE Power and several Made for iOS peripherals — Dynamic and detailed shadows for the game's graphical output — Greater draw distances — An «enriched» colour palette — Enhanced character and vehicle models
These gameshow - like
controls pair with compatible Alexa apps, lighting up
during gameplay and working with titles like Trivial Pursuit Tap and Hanagram.