Not exact matches
The demonstrated success
of prediction and
control through the natural sciences and
technology shows that in some sense human intelligence is not
alien to the nonhuman world.
The impression is
of some benign
alien technology that wrestles for
control of light for an obscure but clearly playful purpose.
Andrews cites real, present - day science to justify a seemingly
alien technology of mind
control.
Stellaris, the new strategy game from genre veteran Paradox, lets you take
control of humans or an
alien race who embarking on their first forays into the universe, guiding them through the process
of setting up a galactic empire, building a military, colonizing new planets, researching powerful
technology, handling diplomacy and declaring way.
Inspired by 1950s sci - fi films, players take
control of one -
of - four character classes as they fight swarms
of robot invaders with an arsenal
of Cold War era weapons and experimental
alien technology.
XCOM enemy unknown, a science fiction turn - based strategy game, allows players to
control the fate
of the human race by creating and managing a fully operational base, researching
alien technologies, planning combat missions and
controlling soldier movement in battles.
With ambitions
of global
control, the corporation has plans to utilize the established Nanodomes around the world to use
alien technology for their own malignant purpose.
During the turn - based tactical missions, players
control a squad
of troops as they try to eliminate
alien forces and discover
alien artifacts and
technology.
By chance, humans found a way to gain
control of the attacking
alien technology.