Sentences with phrase «controlled team combat»

Three different playable characters, A.I. controlled Team Combat and upgradeable weaponry and defenses help keep players alive as they attempt to eradicate the zombie hordes.

Not exact matches

As an essential member of the Army's weapons maintenance team, the PATRIOT system repairer is primarily responsible for performing field level maintenance on the PATRIOT system, a combat missile system that features a phased array radar set and control station.
Medal of Honor plays like most FPS online games with some nice modes to play like Team Assault, Objective Raid, Combat Mission and Sector Control.
Take control of a range of massive athletic machines in the Mechanized Combat League — a near - future sports league which pits teams of pilots against each other in combat arenas around the Combat League — a near - future sports league which pits teams of pilots against each other in combat arenas around the combat arenas around the world.
The ultimate team - based steampunk airship combat game where six factions vie for control of a world ravaged by machines.
Much of Archangel's campaign is on - the - rails with players controlling combat, aiming and abilities but not movement, however the developers indicated that team deathmatch, consisting of 2v2 matches, will be off rails.
Players will control up to 27 characters in combat, in teams of three, and in addition to the main characters, the player can also hire up to eight mercenaries to fight in their name.
When Itagaki and the rest of Team Ninja rebooted the franchise for the original Xbox, I was blown away by the addictive combat and tight controls.
The ultimate team - based steampunk airship combat game where six factions vie for control of a world ravaged by machines.
From a combat perspective the videos cover everything from planning and engaging, controlling a map, covering your team to how to gain advantage by combining the strengths of your units.
The team combat is intense, but with each team member only controlling one character, one should take note that a match may end without them actually fighting at all.
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
Arma Tactics is a turn - based close - combat strategy game, where you take control of a four - member Special Forces team.
Action - packed yet team - oriented, Games of Glory offers combat mechanics that provide real - time targeting control, a multitude of equipment combinations, and a free weapons system where weapons can be swapped in the heat of battle.
The protagonist is the only character under your control, though your team - mates demonstrate remarkable intelligence in combat, and you can set their tactical approach before each battle.
Featuring turn - based combat in a strategy JRPG, you control members of a new team under the name Unit 13 that had defeated the previous Dragon that decimated the planet in 2020.
This can be done in one of three ways: find and resurrect AI - controlled characters, local co-op or go online and team up with up to three other players on either the PS4, PS3 or Vita, bringing the already chaotic combat to peak insanity.
A top - down perspective, class based, arena combat game where two teams of up to three players (four in local multiplayer) fight for control of the level.
You can even change which character you control, so you can effectively take on whatever role you want in combat, whether you're staying back to heal and manage your team or diving right into the fray trying to draw aggro.
It's mostly standard hack «n slash combat, with combo chaining, dodge rolls, parries, and special moves (team up strikes, ultimates) that can be pulled off in conjunction with party members for more devastating damage and crowd control.
Going the other way, the Combat Pro control scheme that our team implemented into Battle Royale, the Save the World later adapted a version of that.
It is turned based combat and you control a four - person team.
Disappointingly, the co-op missions aren't playable online, but they nonetheless provide a thrilling challenge for two equally skilled strategy gaming fans who are willing to sit in the same seat, having each take control of two teams of two to try and solve puzzle-esque combat scenarios with whatever units, skills and weapons that the game's owner has unlocked in the main adventure.
A new team battle system has players creating custom three - man squ ∂ ds and controlling their choice of ch ∂ racters in melee combat.
On the flip - side, you can just take control of them to make them vulnerable to attacks from Quill, with the game's team - work aspects translating through to combat too.
Most important, if your idea of a good time is scratching your head in sheer awe that the man behind Ninja Gaiden could create a sloppy combat system with controls looser than my well - worn anus and seemingly no regard to balance, if you're desperate to think about how far Tomonobu Itagaki has fallen, and maybe would like to consider Team Ninja deserves a lot more credit than a single man got... you are gonna delight in Devil's Third.
World of Tanks is a freemium multiplayer online tank combat came from Wargaming.net that focuses on team based player vs player combat where players control tanks or armored vehicles from the 20th century onwards.
* Lead your Commander soldier into the firefight, taking part in the battles with full targeting and shooting control * Battle across 7 different combat scenarios, each with its own 3D map and day and night missions * Assemble your team, choosing from 6 unique soldier types — Commander, Medic, Radioman, Breacher, SAW Gunner, and Sniper * Upgrade your soldiers» skills: Speed, Accuracy, Damage, Health, and Defence * Customize your team with different uniforms and headgear * Use powerful tactic cards to shift each battle in your favour * Over 40 achievements to complete and unlock special rewards * Compete against other players» teams to dominate the leaderboards
The livestream will be your first glimpse at the vastly improved starfighter combat, with superior controls, deeper customization, and role - based team play featuring an all new class - based system.
Early Military Career: Weapons System Team Lead / C4I Supervisor — 1998 — 2000 United States Navy / USS CURTIS WILBUR DDG - 54, Yokosuka, Japan Advanced Tomahawk Weapon Control School Manager — 1995 — 1998 United States Navy / Fleet Combat Training Center, Point Loma, CA Fire Control Technician — United States Navy — 1982 — 1995
Worked with team and other first responders to gain control of emergency scenes; combat fires; perform victim search and rescue; treat the injured; and avert further injuries by keeping bystanders out of danger.
Smartronix (CA & MD) 08/2004 — 12/2008 S6 Information Systems Coordinator • Serve as Section Chief and Contract Lead at the MCNOSC providing overall support for the MCNOSC IT Systems • Manage the network, servers, switches, applications, and information and infrastructure security • Utilize DoD applications for network scanning and remediation of the classified and unclassified networks • Develop plans, procedures, and policies to directly support and defend the MCNOSC Network from security threats • Oversee the MCNOSC's PKI (public key infrastructure) and integration with the MCNOSC services with the coordination of recovery strategies with the Alternate Network Operations and Security Center (AltNOSC) • Determine minimum processing requirements for recovery site and provide guidance for recovering infrastructure processing • Provide technical input to the Contingency of Operations (COOP) Plan ensuring all activities, resources and procedures required to recover critical IT infrastructure processing are accurate • Manage the day to day support of the MCNOSC Infrastructure, supervising a team of IT service contractors • Perform complex repairs, upgrades, hardware configuration, and end user training • Serve as project manager for the transition and deployment of the MCNOSC's NMCI plan • Oversee the planning and build out of the network and MCNOSC's new Headquarters and Operations Center • Coordinate with local contractors to ensure timely delivery of the network • Design and coordinate the build out of the MCNOSC Internal Data Center, Server Room, and Testing Lab • Coordinate the movement to the MCNOSC's newly built Operations Center and Head Quarters • Install cabling, servers, racks, environmental controls, a / v systems, and other technical equipment • Develop the MCNOSC IT Lifecycle management for the LAN and other IT devices • Serve as project manager for the MCCDC (Marine Corps Combat Development Center) Studies and Analysis Division and the MCCLL (Marine Corps Center for Lessons Learned)
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