Sentences with phrase «controller as a keyboard»

One of the worst experiences on any Internet enabled console is attempting to use the controller as a keyboard.

Not exact matches

It's not as accurate as playing with a controller, which this reviewer switched to after about 20 minutes fidgeting with the keyboard and mouse and finding them completely impractical at best and frustrating at worst.
Disadvantage: needs Xbox controller as the game control shows and if u wan na the best play, keyboard and mouse are useless on this game.
Being a cRPG, Divinity: Original Sin 2 is best played with mouse and keyboard, but controller support definitely deserves a special mention, as it's been masterfully implemented.
Players can battle their way through single - player arcade mode to shoot for a high score or they can grab a friend for local multiplayer, either by sharing the same keyboard hotseat style or by plugging in a second USB keyboard, which is recognized by the game as a distinct controller.
Management was also a challenge, as controller menu navigation doesn't even compete with the PC's superiority of mouse and keyboard.
For the more standard controllers (the native PS4 / XB1 controller, among others), Dauntless already has profiles set up that makes swapping from keyboard to controller and back as seamless as possible.
Leave the controller or keyboard alone and events will play out as they should with or without your interference.
For fiddly tasks, such as entering an address with the onscreen keyboard or trying to pick one of the dozens of virtual buttons on the hopelessly cluttered Radio screen, the controller had a bad habit of snapping to the wrong virtual button and then blowing past the right one when I nudged the stick to correct.
>> the task switcher now gets enhanced all the more >> home screen widgets can now be made re-sizable >> the update will enable the device to have USB host capabilities, thereby allowing USb peripherals such as mouse, keyboard, game controllers and such to be connected to the tablet.
This makes certain tasks (like entering a password to connect to a wireless network) cumbersome, as you have to navigate an on - screen keyboard with the 5 - way joystick (think of entering your character's name using an old video game controller).
Doing this one - handed is not as comfortable as with Kindle Keyboard because 5 - way controller is located in the middle of the device.
is the 5 - way controller from the previous Kindle, as well as home, back, keyboard, and menu buttons.
There's also a range of accessories available for the Xperia Z2 Tablet, including a slim Bluetooth keyboard and stand case available for # 39 ($ 64), as well as compatibility with the PS3 DualShock controller for gaming.
However, the biggest change will be that Android 3.1 also gets USB hosts, meaning you'll be able to input photos directly from your camera to your tablet, as well as supporting a range of USB accessories like game controllers, keyboards, and mice.
The app is also particularly useful for those who want to use Internet Explorer for Xbox, as it allows users to navigate websites using an onscreen keyboard on their mobile device instead of using the console's onscreen keyboard with a controller.
Android 3.1 also gets USB hosts, meaning you'll be able to input photos directly from your camera to your tablet, as well as supporting a range of USB accessories like game controllers, keyboards, and mice.
There is also better USB host features, which provide access to peripherals such as a standard USB keyboard and XBOX 360 game controller on tablets running the platform.
The Android Honeycomb 3.1 upgrade includes standard enhancements brought to the original version 3.0 Honeycomb, including a USB port that can be used to plug USB 2.0 devices such as mice, keyboards and even games console controllers to the tablet.
Motorola Xoom tablet will have the ability to act as a USB host which means you can pair gaming controllers, mice, keyboards, etc. with it, lets you import photos to your tablet directly from your digital camera, and take advantage of a number of USB devices, even including Xbox 360 and PlayStation 3 controllers..
Android 3.1 brings support for various USB devices such as keyboard mice and game controllers.
I grew up with controllers, and I don't see any world in which I'll ever be as good with a keyboard and mouse as I am with a controller.
Keyboard controls feel just as good as using a controller, which is a huge plus.
With but a few exceptions, the interface of using a controller for these games is nothing compared to the precision of using a mouse and keyboard, but as I playing Bad North, I began to wonder if it's the genre or just how the interface and games are designed?
The keyboard is an acceptable method of piloting your ship, but really a joystick or controller is the best option for making those tight turns as a mouse struggles as the mouse struggles to keep up with the action.
This makes the game look and play very differently, allowing the game to be playable with controllers as well as mouse and keyboard and allowing the game to have much better visuals.
Today we are happy to unveil the game's Accolade Trailer, a video highlighting everything that seduced both journalists and players: the addictive tactical action experience, the gorgeous art style that gave life to a colorful universe, and the innovative control scheme making management of your 100 individual Guardians as smooth with a controller as it is with a keyboard and mouse.
Although the game supports a keyboard / mouse combination, to play the game as it should be played is via a PC controller which transforms the game into a FULL HD arcade console experience.
Again, as the game is local co-op and I have no one to co-op with, I am not sure if player 2 is also allowed to use the controller as well or if they would have to succumb to the controls of the keyboard.
As such, everyone has to be in the same room with four controllers plugged into your PC (keyboard controls are available, but feel far less intuitive and responsive than the controller).
It was always the plan to have controller support, both because our primary focus is consoles, but also because we knew that keyboard controls would not give us as many options for great gameplay.
Console games are designed for physical controllers and so touchscreen controls need to be taken into consideration, and desktop games are typically designed for mouse and keyboard inputs (many times in addition to phsycial controllers) and so care must be given in terms of the interface as well as the controls as our big clunky fingertips are much different than the precise nature of a cursor.
For control, players can opt to use the keyboard or ideally - plug in a controller, allowing every double - jump and special strike to be implemented as fast as it's conceptualized.
Not only will the PC port have all the same content and features as its console counterparts plus Steam Workshop support for your own songs, but it will also support the wireless guitar controller, drum kit and microphone as well as have mouse and keyboard support for menu navigation.
Summon and control large armies of up to 100 Guardians, thanks to intuitive and innovative gameplay made from the ground up for controller play, as well as keyboard and mouse.
I tried it with mouse and keyboard as well as the Xbox 360 controller.
The mouse and keyboard controls are slightly twitchy, and the camera occasionally freaks out when you sprint, but it's just as playable as it is with a controller — which it was obviously designed for.
An Xbox360 controller is required to play, as keyboard and mouse controls are not supported.
Being a cRPG, Divinity: Original Sin 2 is best played with mouse and keyboard, but controller support definitely deserves a special mention, as it's been masterfully implemented.
Some games detect hardware that may give players an edge such as modded controllers, mouses, keyboards etc. and ban them from online play.
As someone stated earlier, the footage we've seen shows the game being optimal for a mouse or mouse and keyboard, which is one of the reasons I am finding it less appealing, since I prefer controllers.
Overwatch handles as tightly and comfortably with a controller in your hands, as it does a mechanical mouse and keyboard beneath your fingers.
It supports keyboard and mouse inputs, as well as various USB and wireless controllers like the Xbox One and Sony's DualShock 4.
You will need either multiple controllers or multiple keyboards to play multiplayer, and as I have only one charger cable for my PS4, I could not play it for this review.
The Steam Link simply acts as a relay for all your controller, keyboard, and mouse inputs while decoding the video stream from the computer's video card.
The rhythm mode is supported on gamepads as well as the keyboard, but since there are five fret buttons, it is a good fit for the guitar controller.
I wonder how it plays w / mouse & keyboard, as My Steam controller probably isn't deft enough for this.
That's something we would really like to add, however it's not that easy as there is no official game support for mouse and keyboard in the PS4 firmware so our focus was clearly on a smooth experience using the amazing DualShock controller.
Because Fantasy Strike's controls are so simple, they work equally well on a variety of input devices, such as keyboard, console controller, or joystick.
The release will include offline play, although it will only feature support for keyboard versus controller on release, as well a rudimentary open - source server to allow for online matchmaking.
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