Sentences with phrase «controller is awkward»

The overall design of the controller is awkward.
Using a regular game controller is awkward and harsh limitations dull your ability to be inventive.
The two - display cabin tech suite and physical controller are awkward ergonomically and confusing to use.

Not exact matches

The game's story is somewhat non-existent, the controls feel a little bit awkward for a gamecube controller (But Retro studios and Nintendo still did the effort and I congratulate them) and the fact that you get to explore the same areas for the 3th or 4th time can be a little frustrating and boring.
With awkward button controls due to that not being the right controller?
I bought it for Nvidia's Shield and surprisingly there is controller support for that, but even with, the controls feel awkward and laggy so there's not much hope for ios controllers being any better with this game.
Reggie: Well, we're afraid our new console, the Wii U 2, is substantially weaker than the PS5 and the Xbox 2, and it's also devoid of any gimmicky controller... Audience: * awkward silence * Reggie:... but we have a new Zelda, a new Metroid, a new StarFox, a new F - Zero, 3 new IPS, a Majora's Mask remake and they're all launch titles!
As teased earlier, swimming underwater is the only aspect of the core gameplay that registers as subpar, feeling a little like swimming used to feel in video games before analog controllers were all the rage: awkward and ungraceful.
The navigation screen and its rotary controller are located extremely far apart, making operation awkward.
The iDrive controller is in an awkward position, the center armrest interferes with the parking brake lever, and, despite the adjustable cargo floor, both cargo and passenger space are limited.
What I don't like is the dashboard - mounted MMI control bank, which is both more awkward to reach and more spread out and difficult to use than the console - mounted MMI controller that I've grown used to in Audi's other vehicles.
There was a lesser, non-AVS Luxury GS450h at first as well; all got sat - nav as standard, although the awkward remote touch controller takes some adjustment.
i bet it wont be 1080P, that last minute tacked in ESram is a bottleneck, xbox one is just terrible, look at the machine itself, its uggly big and still has an external power brick, has a fan on top LOL so trashy, do nt ever spill anything on top of of those fan grills lol even the controller is a step back from the 360 controller, its smaller, bumper buttons feel like cheap digital alarm clock buttons and awkward to press and reach,D - pad is still garbage and the right stick is to close to the face buttons, only has 5 min of recording time not to mention its a weaker system.
Part of the problem is because Port Royale 3 offers up a lot of options and thus cramming them all onto a controller is a tricky task, especially since this is a PC game in disguise, but the brunt of the issue simply comes down the fact that it's a clumsy control system that makes doing the most basic of things feel awkward.
The same problem with braking: getting a nice and controller level of braking was a bit awkward.
While this works in some situations (often when bosses have a moment of vulnerability), it does feel a little awkward at times, having to switch controller position on the fly, and can be frustrating when you're trying to fire a rocket when there's a lot going on.
The gamepad is already rather awkward to play games on, so having to worry about moving that behemoth controller around in order to aim was annoying.
As teased earlier, swimming underwater is the only aspect of the core gameplay that registers as subpar, feeling a little like swimming used to feel in video games before analog controllers were all the rage: awkward and ungraceful.
A lot of the functions that are relatively effortless on a controller can be awkward to pull off with a keyboard and mouse.
There is a lot of vibration from the DualShock 4 controller which certainly adds to the immersion of driving over the terrain as the controller will vibrate during crashes with other cars or awkward landings after jumps.
The most used buttons — Triangle and R1 — are awkward to press and hold while also holding the controller.
Maybe it's just me, but with a controller, which is arguably the best way to play a game like this, aiming feels stiff and awkward.
While people may feel more comfortable with a Wii U Pro controller (especially over the rather awkward Wii U gamepad that was the first real way to play the console), Nintendo may be thinking more motion - based controllers like the original Wii motion controllers, or other controllers that will be useful with the console's motion - based gameplay, such as 1 -2-Switch, the launch title that's going to be making heavy use of the Joy - Con controllers.
The PC version of the game warns players that this game is best played with a controller, but even with the controller moving Kate feels awkward and stiff.
At first I was losing, not because of the motions, which I executed impeccably, but because of the awkward way in which you had to use the S buttons on the inside of the controller.
You can play any Switch game with it, but you'll have to give up some controls (ZL is the shield in Zelda, for example), keep another controller on for the home button and get used to awkward mapping.
I also found the general controller scheme to be strange and that most of the shooting feels awkward.
Movement with the Move controllers is also awkward thanks to the lack of analog controls.
The analog sticks would be very awkward on the current controller.
Although passing around a single controller can be a little awkward, it's certainly better than not getting to play at all.
It's a somewhat awkward setup, but at least the game instantly switches back and forth between the different control schemes as soon as the player touches either controller.
The customized controllers that exist today are usually extremely expensive and sometimes require awkward hacks to work in games and applications.
The same could probably be said about Perfect Dark's original N64 release, as it followed close to Goldeneye's rulebook, and there's only so much developers could do to work with that awkward N64 controller.
Dual - stick controls made a world of difference (even if the O.G. Xbox controller's size was hilariously ungainly), turning multiplayer matches from awkward slap - sessions into intense frag-fests.
At first holding the Move controller feels a bit awkward as a pistol, but once you let go of your reality and just immerse yourself into the virtual world, your brain quickly starts to believe that you're holding a gun, so the shooting action starts to feel very natural.
Navigating through the Daydream app store with the headset on was a breeze; it's amazing how much — with the addition of a simple IMU - based motion controller — more natural the user - interaction is with the simple point - and - click interface of Daydream, compared to Gear VR's awkward head - mounted touchpad (or even a gamepad).
I have pretty long fingers, bigger hands, and have found the Xbox controller to be too big and awkward.
The battery housing is also flush with the back of the controller now, eliminating the awkward bump that fingers constantly collided with on every wireless 360 controller.
The instant messaging experience is a little awkward to navigate on a controller.
It has no camera, the display is awkward to use when not using the built - in controller, and for $ 300, some people might want to get more for their money.
, you're probably experiencing two things: the sheer joy of actually being able to snag one, and the frustration of dealing with its short controller cables and awkward navigational issues.
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