Sentences with phrase «conversation around games»

As for extending the Plex media server to more devices beyond the PC, Williams said there is «definitely a conversation around game consoles,» and he pointed to the notion of portable Plex servers, such as the one recently announced by Western Digital.

Not exact matches

But imagine you can look at all the social conversations and automatically in real - time build a social profile of all the fans around Game of Thrones, then be able to see if it's growing, accelerating, flattening out, or is there another show taking off quickly?
«It seems so timely right now as we have these conversations about the football players kneeling during the anthem at the NFL games, led by Colin Kaepernick and the controversy that's arisen around it,» he says, referencing the demonstrations by dozens of NFL players protesting racial injustice and police brutality.
I wish all the time she was still here to bake and cook with me, to have adult conversations with, to watch game shows together, and take walks around the neighborhood.
The conversation is as fluid as ever, taking in topics as diverse as goal celebrations and the moral etiquette around showboating whilst still faithfully focussing on the individual performances of Jürgen Klopp's men and the major talking points of the game.
When the conversation went to bringing babies home from the hospital, or visits with extended family, or whatever topic moms were kicking around on the sidelines during T - ball games, I would share stories from our experience, trying for the common ground.
He emerged early on on the game and when Lhota and others came around — even in my discussions with other county chairs - it wasn't expressly stated, but that's the way the conversation was going.»
It's also probably the side that has one - sided conversations with dogs in public (something B just can't get his head around) and wins games of Cards Against Humanity by a mile.
I love sports, music, video games, nature, technology, intelligent conversation, or just hanging around.
This concept of clearing off items from a checklist has even dominated the conversation around modern open - world games.
Another true blue Fire Emblem staple is Support Conversations, they've been around for years, in various games and with Warriors, they're back in an interesting way.
Much of the game will be played with a straight divide right down the middle of the screen — whether played locally or online, you always see this same split - screen presentation — and as one player engages in a conversation, the other can mess around in full view, spinning on the spot or walking into doors.
When I played the game with middle school students in my after - school video game club, I was inspired by the way they interacted and engaged in thoughtful conversation around problem solving within the game.
IMO, the conversation on self pub revolves too often around the platforms and methodologies of publishing, and not enough around the sharing of game changing ideas.
About the Author: JaneA Kelley is a punk - rock cat mom, science nerd and all - around geek with a passion for bad puns, intelligent conversation, and role - play adventure games.
But as a previous game store employee I have to say that its so amazingly annoying getting some hot shot know it all customer who likes to interject in conversations (I mean in your case you actually ARE a game industry professional, but there are lots of Dave Halverson media fans who are just a fount of nerdy technical information and ready to spread it around).
Each and every gamer can think back to at least one conversation in the schoolyard centered around how awesome it would be if consoles could connect and play together, regardless of brand.
I've caught myself exploring around the plaza just to see what everyone is saying and, though you can get it done faster in a menu, it's more interesting to mingle with the Miis and looking at the conversations popping up around games.
When compared to social conversation around broadcast and cable TV programming, The Game Awards was the # 1 program on December 7, excluding live sports.
There has been a to - and - throe conversation around eGamer about the value of nostalgia, its place in gaming and the gamer's psyche.
Conversations about the series usually revolve around Crytek's powerful CryEngine or its in - game tech, toys and gadgets.
Townsfolk will engage in brief expository conversations and challenge you to surprisingly full - featured mini-games, including an addictive collectible card game, or even offer you much - needed moneymaking opportunities like delivering mail around the Wasteland.
It's painful to find myself the odd - man - out in a conversation about video games, blindly stumbling around the outsides of the group as they talk clear strategies and CoD jargon while I ask if anyone else has 242 stars in Super Mario Galaxy 2.
It's a juicy conversation — more than 20 minutes of detailed discussion revolving around the game's conception and how the studio is addressing fan feedback.
That's part of why The Legend of Zelda is near - and - dear to so many around the world; its games have a lasting impression, and spark endless conversations about hidden easter eggs, the encompassing lore, and where future instalments ought to focus on.
The gameplay could revolve around part driving, part conversation (think Mass Effect or LA Noire), part mini games like running the meth business or simply playing cards with your crew.
The game plays out like some bizarre Keith Lemon otaku fantasy, in which everyone is hypersexual and every conversation revolves around sex.
In this game, Pikachu could follow you around on the map, and you could also stop to have a conversation with it to see how the monster felt.
And lockboxes continued to drive conversations around the law, the cost of games development, the press, and gambling, and not just because of EA: Guild Wars 2's mount lockboxes and Star Citizen's land claims sales reminded MMO players that monetization problems aren't just for mainstream gamers.
With this in mind, I ask the developer's co-founder Marcin Iwiński where he and his team stand with loot boxes — suggesting the controversial mechanic has dominated the conversation around single - versus - multiplayer games in the last 12 months.
The game usually centers around conversations you have with your clients and the deeper you go, the more information and stories you get out of them, with more features like
Rachel and I realized that we really need to just start carrying around recording devices to catch our impromptu conversations about video games when we're not writing posts together.
you know, games like these only come around once every 5 or 10 years.The emotion and conversations with complex realistic facial features almost make you feel like you're talking to a real person.
Then at the Electronic Entertainment Expo (E3) around three weeks after the event, they will «continue the conversation and showcase our full lineup of blockbuster games
Another true blue Fire Emblem staple is Support Conversations, they've been around for years, in various games and with Warriors, they're back in an interesting way.
There are two major conversations happening around games and creativity.
The gameplay is great and makes players eager to jump in, so having uninspired cutscenes and conversations (though the animations are vastly improved this time around compared to other Neptunia titles) that feel like they're dragging on feel like an obstruction that's holding the game back from being a JRPG worth having at launch unless you're a big fan of the series.
While hiking through the woods on lookout duty (yes, the game is primarily a «walking simulator»), Henry's supervisor Delilah becomes the best video game friend you'll ever make (or not, depending on how you decide to play) exclusively through walkie - talkie conversations structured around timed dialogue choices.
«What's bizarre on this game is you go out for lunch and you hear the conversations that are going on around headlines which sound very, very similar to what's going on in the game.
The Tribeca Games Festival program includes «X Post Conversations,» a series of cross-cultural conversations, each pairing a creator from the gaming community with someone of equal stature from an outside field; «Retro Active,» a series of talks that take a look back on some of the greatest titles from 2016, exploring every element from art, design and sound to storytelling; «Sneak Peeks,» previews of new and unreleased work from some of the most dynamic independent game studios from around the world, and an interactive arcade allowing attendees to get hands - on with new and unreConversations,» a series of cross-cultural conversations, each pairing a creator from the gaming community with someone of equal stature from an outside field; «Retro Active,» a series of talks that take a look back on some of the greatest titles from 2016, exploring every element from art, design and sound to storytelling; «Sneak Peeks,» previews of new and unreleased work from some of the most dynamic independent game studios from around the world, and an interactive arcade allowing attendees to get hands - on with new and unreconversations, each pairing a creator from the gaming community with someone of equal stature from an outside field; «Retro Active,» a series of talks that take a look back on some of the greatest titles from 2016, exploring every element from art, design and sound to storytelling; «Sneak Peeks,» previews of new and unreleased work from some of the most dynamic independent game studios from around the world, and an interactive arcade allowing attendees to get hands - on with new and unreleased games.
And Overwatch, a game with over 35 million players worldwide, sparked the biggest conversation around loot boxes — with its director Jeff Kaplan having to insist that Overwatch's loot boxes were not «really evil».
Usage of #thegameawards hashtag was up 50 % year - over-year, generating 5.2 million tweets around The Game Awards and related conversation.
While the conversations are mostly based around humor as they are in the original game, they also provide some information on each fighter.
Progress comes in 2 ways: conversations with other characters takes up most of this game's playtime, with a cast of around 15 major characters.
During these conversations, you are free to walk around, explore and interact with the environment which makes the game feel very natural.
The conversations occur consistently throughout the game while you are moving Alex around to explore the island.
He has also installed Variations: Conversations in and around Abstract Painting (2014), Fútbol: The Beautiful Game (2014), and Ends and Exits: Contemporary Art from the Collections of LACMA and the Broad Art Foundation (2013).
He also curated Variations: Conversations in and Around Abstract Painting, Futbol: The Beautiful Game, Ends and Exits: Contemporary Art from the Collections of LACMA and the Broad Art Foundation, and coorganized the exhibition Human Nature: Contemporary Art from the Collection.
Through playful exchanges created by artists, this series invites participants to interact with works of art, have a conversation, and explore how games illustrate the ways we communicate and reflect on the world around us and each other.
The conversation largely revolved around why the game isn't releasing on Nintendo Switch, as it's the hottest new console on the...
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