Not exact matches
Engage in
Conversations and Oral Story Telling - Capitalize on down time such as the waiting room at a doctor's appointment or
while getting the oil changed in the car by engaging in
conversation, telling stories, or
playing word
games with your child.
They include the pre-game ritual of Madman (Andrew Bryniarski), more of the
games, multiple post-game press conferences, more of James Woods and Matthew Modine's team physician and trainer working and clashing, Taylor's character fingering a woman
while in polite
conversation at a lavish party, a strained meeting between Tony and his estranged son (
played by an otherwise absent Jim Caviezel), Bill Bellamy's character begging for some pharmaceutical assistance, and some post-game closure of Tony meeting with Cap and Christina.
Also,
while playing as Jason, the
game's story is told through an intriguing mix of cutscenes and overheard
conversations that gradually pull back the veil on the Restoration's sinister plans.
We have all had those moments
while playing a sport, a
game, or even
while immersed in an interesting
conversation, where the world falls away.
River Princess features all river - view staterooms; a cozy library that provides the perfect haven for inviting
conversation,
game playing or simply a place for deep contemplation; a fitness centre where you can unwind from a day of sightseeing; and a lounge with a full - service bar where you can gather with friends for cocktails
while the evening's entertainment provides a soothing backdrop.
From the sounds of the guns firing to the characters having their own little
conversations shortly before bursting out the door to battle, Overwatch is just as polished as any other
game I have
played in a
while.
The following details come from Gematsu... - 3D Mode characters move vividly in a three - dimensional world - in 2D Mode, the
game is depicted in nostalgic pixel graphics - at the start of your adventure, 3D Mode is depicted on the upper screen, and 2D Mode is depicted on the lower screen - when the two modes are displayed at the same time,
conversations and such are displayed on the upper screen when using the slide pad - on the lower screen when using the d - pad - As you progress, you will choose which one of the two modes to you want to continue
playing with - can visit the church to switch between modes - in 3D mode, monsters will attack if they notice the protagonist running by - with 2D mode, you will encounter monsters randomly
while walking - will be able to see the «Memories of Your Journey» at certain places - with 3DS version, you can look back on important scenes in the story that you have already seen in your favorite visual mode - allows you to also see how that scene
played out in the style you are not
playing in - a village where a special tribe among the Incarnations of Time known as the «Yocchi» live - here you can make use of the system's StreetPass features - also discover a dungeon that only the Yocchi can enter called the «Labyrinth Beyond Time» - send in the Yocchi you gathered through StreetPass to explore - exploring the Labyrinth Beyond Time may open the door to surprises - Yocchi have an important mission, and want the protagonist to help them carry it out - in order to help the Yocchi, it seems that it is necessary to find «Adventure Log Passwords» in the Labyrinth Beyond Time
Playing as a duo is somewhere between a trolling mode and outright competitive
play, because the
game does absolutely nothing to relieve the obvious tensions that gold distribution might cause,
while also actively encouraging disagreements in
conversations.
«Then I remembered the many
conversations I had with
game devs who hated casual
gamers, hated those who
played the «ville
games, hated people like my wife, even though only a few decades ago we were in pizza shops dumping quarters in machines
while people scoffed at us telling us we we're wasting our money.»
While hiking through the woods on lookout duty (yes, the
game is primarily a «walking simulator»), Henry's supervisor Delilah becomes the best video
game friend you'll ever make (or not, depending on how you decide to
play) exclusively through walkie - talkie
conversations structured around timed dialogue choices.
While the
conversations you have sometimes give you the options for side quests, often the conversational options have little or no impact on the
game; you may be required to go through each option before the
conversation is done, or the
conversation may give you a little more information that will make no difference in how the
game plays out.
While you can
play mobile
games on your smartphone during takeoff, you can't send text messages, or have a phone
conversation.
The new feature - which sounds similar to Facebook's Chat Heads - allows you to
play mobile
games and use apps
while continuing to see notifications from active
conversations and club chats as they come in.
Tonight I will make our traditional v - day meal of lasagna and sugar cookies for snacking
while we
play a
game of
conversation hearts bingo.