I know you can't speak for other employees, but was there ever a feeling at Nintendo of America's licensing department of: «Man, it would be so much easier to
convince third party companies to support these platforms if we had more powerful hardware.»
Not exact matches
As a result, my theory is that
third -
party developers, who have very strong influence over these platforms,
convinced both
companies to build more powerful machines quickly in order to compensate for the PS3 and 360 overstaying their welcome.
Many major
third -
party companies have built empires on PlayStation and Xbox, so the «normal» Nintendo system would have a hard time
convincing them to bring their games over if it couldn't guarantee turning a profit..