Sentences with phrase «core area of the game»

We have been able to make essential updates to the gunplay, combat, and vehicles, get the new map in a state to go live, and add lots of polish to the core areas of the game

Not exact matches

Importantly, we should recognize that the Common Core Standards in language arts and math are outcomes, not subject areas, and that there should be multiple paths to achieving the higher and deeper standards through, for instance, project - based learning, experiences in nature, integration of the arts, and the fast - moving world of games and simulations.
«Equally, the survey has also identified some areas where the industry can step up its game, including better promotion of our high quality food and wine offering, where significant opportunities exist to strengthen what locals already know to be a core strength,» he said.
Here's the gist of how a game goes; you look up which scenario you'll be playing out of the three scenario campaign that comes with the core set of the game and based upon what it says you'll lay out a number of location cards, representing the areas you'll be travelling to, investigating and killing monsters in.
Sadly, the game's core play mechanics just aren't that enjoyable, relegating these ladies to the deep discount area of the moe car lot.
Compared to work in the «core» or «AAA» game space, there are specific development conditions and mandates to consider when entering this region of the industry — and it's a decidedly smokin» hot area of growth right now.
Taking down the Ravenii should be the highlight attraction of this game, and fighting these giant monsters is fun, again for the first hour, but just like everything else here, it falls incredibly short in an area that is the supposed to be at the forefront of Extinctions core experience.
In the final area of the game, when the collective desires of humanity have coalesced into a physical realm where it's no long necessary to think or make conscious choices, the game finally prompts its core question: «Who has the right to free choice — the self or the collective?»
It may underwhelm in some areas, but these are largely optional parts of the game anyway, and don't detract from the core experience.
The environment design is faithful to the subject matter as it includes iconic environments from Star Wars films such as the remote desert planet of Jakku and the ice planet of Starkiller Base containing a deadly energy weapon within the core of the planet, while a new feature which generally sets environments apart from this game in comparison to other LEGO games is the introduction of multi-build paths that effectively allows players to build an object to complete a new objective or reach a new area, dismantle it, then re-build it as an alternative object in order to complete another new objective or reach another new area.
The «v1.05» update offered for the Japanese version back in July added around 30 hours» worth of extra content, and tweaked a few details from the core game (such as making the Hollow Area map easier to navigate).
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