As we covered earlier today, Phil Spencer discussed Xbox Play Anywhere with Xbox Live's Larry Hryb and mentioned the game roster for 2017 thus far being less focused on huge
core franchises like first - person Halo and Gears of War and more on third - party and exclusive titles.
While their new project still needs to be revealed, Codemasters is pushing hard on
its core franchises like F1 2016, due on August 19 for PC, PlayStation 4 and Xbox One.
It's worked well for Sony with many of
their core franchises like Sly Cooper, God of War, and Metal Gear Solid.
Core franchises like Silent Hill, Castlevania and Metal Gear Solid were turned into Pachinko machines.
Grand Theft Auto series publisher Take - Two Boss has revealed the reason behind why they will not annualize some of
their core franchises like Grand Theft Auto, Red Dead Redemption and others.
Not exact matches
And much
like Adobe and Microsoft (MSFT), Autodesk is finding that transitioning users of its
core franchises from licenses to subscriptions is both making its business more predictable and increasing its long - term revenue opportunity with major clients.
No other
franchise has to live under the shadow of a 13 - year - old book, one where the
core message is universal and unchanging, but the surrounding details have aged
like an open can of soda.
He made the right choice, though, as the Maple Leafs» young
core looks
like it could turn the
franchise around.
The process of building mechs then testing their mettle on the battlefield is Armored
Core V's strongest element, but with another showing
like this if there ever is a sixth Armored
Core, the longtime mech
franchise may be dishonorably discharged.
Companies
like Nintendo have built its business on a selection of
core franchises that people adore.
Pettyfer is pretty and easygoing but lacks the sort of charisma that comes with a more focused sense of interior purpose, and the film basically feels, at its
core,
like a mash - up of carefully cross-tabbed teen movie trends, which is probably what happens when you set out in pre-production with the chief intent of manufacturing the next big «Twilight» - type cinematic
franchise.
Whilst it gives you a lot of freedom in respect of what weapons you choose to employ, the
core experience will end up being the same for several people; it just doesn't benefit from the dynamism of its multiplayer component; which leads us to ask the question; why bother with a Single Player campaign anyway if you're not going to stay true to the
core identity of the
franchise, especially when the
likes of Battlefield 2 performed perfectly well with the absence of a single player component?
But let's face it, the entire American Pie
franchise at its
core is
like the National Lampoon movies of the past such as Animal House and Van Wilder, but even Bluto and Van Wilder had to grow up sometime.
At its
core Deadpool is admittedly an origin story (and loosely ties into the current ongoing X-Men
franchise), but it certainly doesn't play out
like your average getting - to - know - you superhero romp.
So it looks
like they'll be bringing some
core handheld
franchises to smartphones.
Why it needs help: Though we enjoyed Resident Evil 6, we definitely felt
like it was the weakest in the
core franchise (as we mentioned in our Resident Evil 6 review), mostly due to conflicted gameplay and poorly designed bosses.
core fighting gameplay, it felt distinct enough from Smash Bros. where I could assure anyone reading this that it feels
like its own
franchise.
I
like the
core ideas Monster Hunter in general presents, but it needs to be redesigned in ways that bring the
franchise forward to the modern era.
The first is distancing itself from the character - based strategy of practically every other toys - to - life
franchise; in Starlink, the
core toys are spaceships, which look
like fun to play with on their own.
I'd
like to see a new
core franchise from Nintendo,
like I already mentioned with Pikmin.
The mechanics of swaying the controller were interesting to evade zombies and I
liked the evolution of
core mechanics for the
franchise.
It's only natural that board game enthusiasts (
like myself) take such a strong
liking to Mario Party's
core setup, and I know I always relish the opportunity to share my experiences with those who have also come to appreciate this treasured
franchise.
That's exactly what YouTuber TheyCallMeConor wanted to figure out — and so,
like Forrest Gump, Conor set off to run across the virtual worlds of each
core entry in the Grand Theft Auto
franchise: that means the original three games, Vice City, San Andreas, GTA IV and finally GTA V.
With Sonic's
core mechanics focusing more on stopping and killing enemies without any way of being able to keep to the old play style where you raced through levels at high speed, was a real disappointment for many fans and it made it feel
like the
franchise was heading in a direction we didn't want to go.
The best thing that can be said about 2017's Power Rangers then — Saban and Lionsgate's new attempt at bringing the iconic title back to life as a large scale blockbuster — is that it doesn't ever feel
like it betrays the
core values of the Power Rangers
franchise.
Hitman GO was built to incorporate the
franchise's
core mechanics (those seen in the brand's many console games),
like disguises, distractions and weapon variety, but offers the simplest possible game to appeal to the most players.
Sure, Hot Shots Golf: World Invitational feels
like it sort of tacked on the touch and motion controls, but the
core gameplay of this golf game remains as fun as any of the titles in the
franchise.
The characters look
like they were ripped straight out of the
core franchise, and of course, the enemies are all familiar as well.