It is at the core your run of the mill
cover shooter game.
Not exact matches
Hybrid might alienate
gamers with its predetermined
cover system and the only - for -6-player modes, but it is different from most other
games in this category and is doing a good job in entertaining fans of online
shooters.
Other
shooters, from Gears of War to Halo are all about aim shoot, repeat, throw grenade,
cover - so I find it odd to accuse the
game of this, after all, the huge number of weapons and upgrades are an excellent feature.
The
game offered a high - speed, PlatinumGames - style take on the
cover - based, third - person
shooter genre and was beloved by action
game fans.
Wait, these guys who made these other innovative
games are doing a
cover - based
shooter too?
After making a big splash during its first showing at the 2011
Game Developers Conference, 5th Cell's dizzying
cover - centric 3D
shooter Hybrid was dragged back behind closed doors in May in order to make sure it was the «highest quality title possible».
Game Informer's
cover subject is the co - operative / competitive
shooter, which sounds kinda like, yep, something from Left 4 Dead, for which Turtle Rock Studios is best known.
The PC - only
game is a third - person,
cover - based tactical
shooter developed by Ubisoft Singapore.
Drawing from over 100 interviews, the book
covers the development story of 10 different
games ranging from big to small,
shooter to strategy.
The
game does use a decent
cover system, provided you're on the ground which adds some elements of realism to this third person
shooter.
A nice way to end out the series, and one of the most «highly polished»
games I've ever played - still had some faults though, and I think that ND were cut a little bit too much slack for what is essentially another
cover shooter (albeit a damn good looking one).
Borderlands, Gearbox's open world sci - fi
shooter, continues to distance itself from the term «cel - shading» with the release of a full screenshot from PC
Gamer's upcoming
cover story.
While there are bound to be countless on - the - rails
shooters for the PlayStation Move hardware, this
game might just be setting the standard with destructible environments and a motion sensitive duck and
cover system.
It's a brutal scene that's somewhat marred by the fact that minutes later the
game has turned into
cover - based
shooter and Lara is going to town on people.
Dear retarded Fanboys, Just because MOST of the
games out there are
shooters, have co-op and
cover system, this doesn't mean that ALL
games should be the same.
You can pop in and out of
cover by tapping RB, but it feels rather clunky compared to most other
games, a fact which is forgivable when you consider that this is not a
shooter, and doesn't quite have the responsiveness needed.
Cultured Vultures: If you're looking for some of the best PS4 FPS
games from the hero
shooter to the demon - stomper, we have you
covered.
But for a flagship
game that was supposed to be up there with the best PS4 has to offer, it was a little underwhelming to see the same weary
cover shooter mechanics that populate modern
shooters.
The
game will be a third - person
shooter this time around and will feature a «full
cover system that allows for guerrilla style tactics».
Headtracking would have given players a tactical advantage in
cover shooters (which is pretty much 90 % of both consoles» library regretably) and it would have been a MAJOR draw to woo
gamers over from PS4 that were playing THE EXACT SAME
GAMES.
The main objective in all of the
game's modes is to
cover everything in paint, not frag your opponents like in other
shooters.
The
game is structured as a
cover based run - and - gun
shooter at its core, and being able to identify where to take
cover can mean the difference between getting a kill in or being killed yourself.
At its core The Order is a third person
cover shooter, and the combat does little to stray from the formula most
games in this genre set forth.
The time powers encourage
gamers to play outside the box when compared to the traditional third - person,
cover - based
shooters we've grown to know and love, but they do begin to wear out their welcome as the
game reaches its conclusion.
If you like the Planet of the Apes reboot films then this
game should be on your list of
games to experience, for everyone else, if you like
cover - based
shooters or narrative - driven
games then be sure to check it out!
When playing through the first area and being introduced to Quantum Break's third - person
shooter mechanics, the
game can easily be confused as a
cover - based
shooter.
After moulding the MyPlayer to suit your preferred position and playstyle — whether that's being a 3 - pt
shooter or a dunking enthusiast, the
game has you
covered with the choices on offer — you'll be thrown into the story.
The $ 64.99 edition of the upcoming
shooter spin - off comes with the
game, a softcover art book, CD soundtrack, bonus accessories based on one of the
game's antagonists named Kurokuma, all within a collector's box with Kurokuma on the
cover.
And here's one more newsflash: Just because a
game is a third - person,
cover - based
shooter, doesn't mean it's a Gears of War clone.
As for the
game itself, Hero Hunters is a team - based third - person
shooter which utilizes destructible
cover elements and takes a page out of the MOBA book with a variety of character classes to play as.
The
cover system is generally utilized in
shooter games like the Mass Effect, Uncharted, and Metal Gear Solid franchises to help players avoid gunfire.
The
game takes place in South America with players working co-operatively in a squad - based
cover shooter to take down drug kingpins who are ravishing the region.
The award goes to «MOBAs, online dungeon crawlers, ARPGs, online
shooters, survival sandboxes, and other
games that tread into MMO territory but aren't full MMORPGs» — i.e.,
games we
cover that orbit the MMO genre but aren't full MMORPGs (and therefore aren't eligible for many of the awards we give).
Game Informer revealed today their latest
cover with a new next - gen multiplayer
shooter title Evolve in development by Turtle Rock Studios; best known for creating Left 4 Dead.
Not A Hero is a sidescroller inspired by both the fast - paced action
games of yore, and by the more recent trend of
cover shooters.
If the
game is nothing more than a
cover shooter, it's going to be boring for a lot of people.
It's encouraging to see a
game take a different look at
shooters and the lack of the now overused sticky
cover system makes us stand up and applaud.
Given that the
cover system is the core premise of the
game — not to mention everything feels deliberately slow and clunky in order to make you use it — WinBack: Covert Operations» multiplayer mode just ends up feeling like a bad twitch
shooter instead.
After three completed playthroughs (and counting), I can assure you the
game's swing - and - shoot action soars above its plot, and creates firefights that are far more interesting to navigate than the typical,
cover - based action of other third - person
shooters.
These stages feature plenty of objects for you to stand or crouch behind — as you'd expect from a
cover shooter — and you need to take advantage of this
cover if you're to make it through the
game.
Armature makes
games we're proud of and passionate about; everything from Co-op Sandbox Survival
games to 3rd Person Action Adventures to MOBAs to Arcade
Shooters, VR Puzzlers and more — our versatility allows us to
cover ground in every type of genre and production, from the smallest projects to the largest AAA
games.
A 2.5 D side - scrolling
cover shooter with the same reaction based
game play you would expect from those Roll 7 chaps.
Bravo Team, on the other hand, is an «immersive, first - person
cover shooter built for co-op,» according to SuperMassive
games.
The introduction of
cover based shooting segments sees the
game utilising the same mechanics adopted by a plethora of modern day third person
shooters.
The
game was a 3rd person
cover shooter that was set in alternate history.
The
game wants to be a third - person
shooter like Gears of War with
cover - based shooting but executes said gameplay mechanic haphazardly at best.
Everyone having magic jetpacks also allows the
game to expand vertically more than most modern
shooters, and you'll often find yourself sitting behind
cover that juts out from a roof, upside - down.
In this case, the
game can only be Splatoon, the 2015
shooter that
covers all opposition in colourful ink.
Controls are great, but what really sets this
game apart from every other
shooter out there is the
cover system.
I thought this was the most interesting looking of the PS4
games shown at E3... I did not know it was just a silly
cover based
shooter.