Sentences with phrase «cracked open a bit»

Turn off heat and position lid so that it's cracked open a bit.

Not exact matches

And I also know that by 2:42 a.m. when all has been restored and babies are sleeping again and the window is cracked open for a bit of fresh air, when we are back in our bed and quietly groaning at how over-the-puking-thing we both are by now, it's then, when he reaches out for me and moves the hair back off my neck before resting his calloused hands on the baby still growing within me, when the baby rolls up against his palm, and he whispers, «hey, you» quietly, it's in that moment that I think the love we make or find or reimagine at the unexpected moments is still the sweetest.
Sometimes you simply don't have the time to crack the coconut open, drain the coconut water, extract the coconut flesh from the hard shell, peel the brown bits, chop the flesh into smaller pieces... you get my point.
Let's crack this one open a little bit.
Just as our moon's gravity squeezes and stretches the Earth a bit, causing the oceans to rise and fall, Saturn's massive gravitational pull squeezes and stretches its tiny moon, causing cracks on its icy surface to open and allowing water to shoot out.
The first time I cracked open a pomegranate and took a bite of raw seeds was last week.
You will have to crack open and peel the coconuts, which can be a bit challenging, though fairly simple in theory.
Let's be honest, cracking open the canister of gelatin or collagen can feel a bit odd the first time, but don't be intimated.
With so many dating sites out there, you may be a bit hesitant to crack open the wallet for just anybody.
With so many dating sites, you may be a bit hesitant to crack open the wallet for just anybody.
Regular readers will presume I cracked open a beer to celebrate another investor death - trap biting the dust.
When the animals all feel comfortable, crack open the door to base camp just a little bit, and let them to see each other.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
It's a tough nut for Open Source to crack and the way projects get made and maintained is quite a bit different.
Like I said, I'm just fortunate that we have assembled a group of people that put being a little bit better today and hopefully being a lot better ten years from now to cracking open that piggy bank and focusing on that short term buck.
Next, with a little coconut oil melted in the bottom of the skillet, I cracked open several eggs, added a bit of water (per Julie's suggestion), made sure the temperature was moderate so the eggs didn't cook too fast (another suggestion from my friends) and began to quickly stir the egg mixture with a fork (Suzie's great tip).
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