Sentences with phrase «crafting certain items»

You'll be tasked with collecting materials, reaching a quota for killing certain types of monsters, taking on large - scale monsters and crafting certain items.
It takes on a more Far Cry feel needing to gather specific materials in order to craft certain items.
These RPG - like elements are what drive the game's economy, as you also need to craft certain items that will allow you to perform intergalactic warps between the star systems.
Like most games these days, you'll have to craft certain items.
While Chu Jelly does not appear in Skyward Sword, Chuchus may sometimes drop Jelly Blobs after being defeated, which can be used to craft certain items.
If you still can't get enough Cotton to craft certain items, make sure you linked your My Nintendo account.

Not exact matches

Items claimed in the desert can be used as materials to craft items to sell at shops in the game, or give to certain traveItems claimed in the desert can be used as materials to craft items to sell at shops in the game, or give to certain traveitems to sell at shops in the game, or give to certain travelers.
These tasks are fairly simple and usually involve slaying certain monsters, finding specific items, talking to citizens, and crafting items.
Meanwhile, there are certain aspects that are essential to learn like forging and upgrading weapons and armor, crafting, item management, and bounties; but there are also aspects that you can choose to ignore if you're not comfortable learning about them yet like cultivating, melding, and investigations.
By default, certain items are set to auto - craft until you have a maximum number of them, but I find it's easier to grasp what you have and what you need if you just craft things up yourself.
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
These changes go hand - in - hand with those made to crafting, as you can now select certain items for the game to automatically make provided you have the right ingredients.
During free time you can take on Missions, which often require you to go to the Common and do things such as defeating certain enemies, picking up a certain number of items, or crafting items and going back to talk to someone at the school.
These are basically collectible missions where certain survivors will require a certain number of a certain item to craft you various weapons and make the group stronger.
Learning what tools are necessary to reach certain areas and fashion new items through crafting has a logical element to it.
It has a mixture of quests but it is mainly made up of «go to and get» missions where you may have to find and collect certain parts to build an armoury for your camp or retrieve a lost item for a fellow survivor in exchange for some intel or some unique crafting parts.
The side quests throughout the game sadly feel like an afterthought, often requiring you to simply collect a certain amount of the required item, but the games crafting was surprisingly enjoyable.
Once you find one, you can also craft it by spending current items and a certain amount of currency.
You don't get full use like being able to build anything everywhere, but you are put in certain situations where you have to craft an item using certain gathered materials to complete a certain puzzle.
Players use the basic materials they «manufacture» in their Factories in certain combinations to create crafted items in their Commercial Buildings.
Instead road signs will indicate where you can find certain animals in order to collect perks points and sell their hides for cash, and herbs will allow you to craft medicinal items.
Unable to select certain items in crafting menu — specifically, some players have reported not being able to select items on the bottom right.
The ability to craft items requires you to have a certain items to make new ones.
A good number of items required for crafts / recipes can be alleviated with workers gathering them for you but for certain items you'll definitely have to get it...
These can be exchanged for certain in - game benefits like items that speed up wait times, or increasing the number of items you can craft simultaneously.
The crafting elements have been increased as well, you can scavenge wood from trees, feathers from birds» nests and certain plant types to produce items.
The main quests, for the moment, act as incentives to explore and create certain items, and as gating mechanics, preventing you from crafting better arms and armour or from accessing harder areas of the universe until you've beaten particular monsters.
Amenities are the items that once crafted, will increase the Friendship Level limit on certain animals.
Like Destiny, you'll often find yourself visiting the same few areas hoping to find certain items to help you craft or upgrade that next piece of armor.
Crafting is important if you want to survive and finish hunts in Monster Hunter World, as you can create recovery items, traps, and other useful items by combining certain materials that you can simply pick up in the game's open world areas.
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