Over the last fifteen years we've had plenty of 3D games with jumping and
crazy camera work.
Not exact matches
Great
camera work here: Indoor soccer guy has
crazy moves: Kemba Walker's jumper to beat the Raptors in OT.
CRAZY ONES (single -
camera) PICKED UP TO SERIES STUDIO: 20th Century Fox TV TEAM: David E. Kelley (w, ep), Jason Winer (d, ep), Bill D'Elia (ep), Dean Lorey (ep), John Montgomery (ep), Mark Teitelbaum (ep) LOGLINE: A brilliant advertising executive
works alongside his daughter.
«I used to
work in the AAA space, at Pandemic Studios here in LA, and I was
working on Full Spectrum Warrior [a very serious military shooter], and someone says, «wouldn't it be
crazy if you swung the
camera around so quickly that you saw the
camera crew and wouldn't that be hilarious,» but that would never be done in a million years.»
While I enjoyed seeing multiple characters in battle together, it can get very
crazy with so much happening on screen, especially when the
camera works against you in certain situations.
I wanted to do this [one - shot
camera technique] and I had pitched it to Crystal Dynamics when I was there
working on Tomb Raider and everyone was like, «That's
crazy, we don't want to do that.
The Z Play is a bit thicker at 7 millimeters and that made it possible to keep the classic audio jack, something you don't get on the
crazy thin Moto Z. Despite this difference, the Z Play
works with all the Moto Mods, including a brand new one from legendary
camera company Hasselblad.