Sentences with phrase «create great games designed»

Our desire is to create great games designed around Nintendo systems, starting with the Wii U. Instead of treating the system as an afterthought like many developers / publishers have, it is going to be our focus.

Not exact matches

Branded content like «Dear Basketball,» designed to create a counternarrative of the great Kobe, is something that has induced eye rolls from sports fans for 13 years — except for those in Los Angeles and especially Hollywood, where good seats to Lakers games are a status symbol.
Humans love challenges and it's a large part of why we play games and it is a great design tool for creating gamification.
The other great part about bingo is that you can make a game specifically designed for what your students are learning, go to any store and buy a bingo game, or make it an end of unit activity to create a bingo game in small groups — and then play that game in class.
Well, with the power of Unreal Engine 4 and this book... Now your dreams can now be reality!This book has been designed and crafted by independent developer Ryan Shah (of Kitatus Studios), who boasts over 10 years of experience working with video - game development tools as well as 2D / 3D art applications.Ryan Shah will guide you through your adventures with Unreal Engine 4, Teaching you all the important information in an enjoyable, relaxed and entertaining style, which will help make sure you have the greatest possible adventure learning to create the video - game of your dreams.If you enjoyed 3D point and click adventure titles (Such as Telltale's The Walking Dead, Back to the Future, Sam and Max.
Last month, there were eight great game entries that members of Knoxville Game Design created for the Ludum Dare game development competitgame entries that members of Knoxville Game Design created for the Ludum Dare game development competitGame Design created for the Ludum Dare game development competitgame development competition.
The overall presentation of the game is great, especially how the developers have created a variety of great designs on the boards and when you reach certain levels of game, you appear in magazines which is definitely a great incentive.
There's a great deal of video game concept art and game design artwork created every year that goes unseen by the masses, and a large percentage of it is cool - looking art.
It makes a great gift or coffee table book, as it creates discussion about older video game designs and how games have evolved into visual masterpieces.
Having spent over a decade making triple - A PC and mobile games, Cameron believes that great games come from combining data analytics with design instinct to create new and better experiences.
Xbox One X was designed to be the best console to create and play games on, putting the greatest graphic fidelity in the hands of the world's best game creators to create true 4K games.
- Blaze your merciless path of devastation through an expansive non-linear game world with 100 + stages of cortex - shattering cubic mayhem - Test your guts and reflexes against the unrelenting challenge of a design based on randomness, where no level ever plays out exactly the same way twice - Battle a host of insidious enemies that combine abilities to create chaotically unpredictable emergent challenges - Unleash hyper - destructive weaponry to achieve ever greater chain combo supremacy and elevate your score to legendary heights - Seek and destroy brutal boss enemies to unlock a series of wickedly challenging multi-boss duels - Bang your head to the hypnotic beats of a full original soundtrack by visionary techno composer Joey Schmidt Your ultimate indie arcade action nightmare begins now.
The series, rather than making large structural changes from game to game or adding many additional systems, finds more nuance and complexity in the encounter and level design that was created to hold a great deal of depth, and Etrian Odyssey V — which released this week — is particularly, even for the series, stripped to what it's always been and what it's always been good at.
Runewaker has a lot of experience designing online games and of course we are really happy that they use this experience to create a game with a great feature set.
When we designed PlayStation 4, we focused on building an architecture that will allow the greatest game developers in the industry to push boundaries and dig deep within their imaginations to create the most immersive and unique games for you to enjoy.
This means an entire game's art design can be created by just one person - as is the case with Ubisoft's other current UbiArt project Valiant Hearts: The Great War.
One of the greatest challenges in video game design is creating a synergy between Player motivation and Character motivation.
What game developers out there care about the most is designing beautiful and fun games that create great game experiences for the players.
Albeit a short playthrough, Regeria Hope paved a nice road of taking a small niche game design, using great free tools for framework, and created an intriguing and fun game.
The ideal candidates will have experience in game design, strong visual aesthetics, solid problem solving skills and like us are passionate about playing and creating great games!
Pausing real - time combat to allow for strategic gameplay is just fun; taking a step back to assess the situation and create vantage points for your party members is just great game design.
Undertale was successful through every phase: From Kickstarter (where it raised over 50K) to smashing record sales on Steam (over 1 million copies), a truly amazing and inspiring tale of what great game design and story combined with perseverance and hard work can really create.
This is what I love about horror games, the great use of unique map design, lighting and sounds to create tension.
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