Inspired by Tarek Atoui's current exhibition The Ground: From the Land to the Sea at NTU CCA Singapore, this screening series features artist videos, documentaries, and filmic essays that examine how the image and the sonic
create immersive ways for multiple sensorial elements to come together and form a singular space.
Not exact matches
The company also wants researchers who are working on
ways for HoloLens to
create more
immersive virtual conferences.
«The only
way we can
create these super
immersive narrative experiences is if we can solely focus on the single - player.
But
creating an effective game - based training requires rethinking the learning objectives and designing the experience in a
way that is highly
immersive.
In this article, I discuss 3
ways that VR can be used to
create immersive learning experiences.
The most effective
way to achieve this is to utilize powerful tools, such as Google Sites, that help to
create immersive and motivational eLearning environments.
Are you looking for additional
ways to help you
create immersive and engaging eLearning deliverables?
Consider
creating a series of questions the answers of which lead the eLearning scenario characters to different choices; this
way, you will
create a dialogue between your audience and the situation and the eLearning experience will become more engaging and
immersive.
«Pottermore reaches across multiple digital platforms, and Sony's partnership has allowed us to forge this exciting connection with PlayStation Home,
creating the most
immersive experience possible within that space and giving users wonderful new
ways to explore locations from the Harry Potter stories,» said Pottermore CEO Charlie Redmayne on the Pottermore Insider blog.
The biggest news, though, is that we're working with a number of major publishers (and important smaller ones) to provide a storefront that contains deluxe digital graphic novels aimed at the «real mainstream,» the audience for graphic novels that reads Maus or Fun Home or Dotter of Her Father's Eyes but would never think of going into a comic shop guarded by a dodgy life - size statue of She - Hulk... We think the
immersive «lean back» experience that tablets provide, along with purchase ease - of - use and the ubiquitous availability that app stores provide, can, if handled right,
create a sea change in the consumption of graphic novels — and, if we have our
way, the whole thing will have absolutely * nothing * to do with superheroes.
Abercrombie & Kent has brought together unparalleled expertise in small ship cruising and experiential travel to
create the most
immersive way to experience this island nation, Cuba by Land & Sea: A People - to - People Cruise.
«Grand Theft Auto V continues to push the series forward in new
ways; Rockstar North are
creating our deepest, most beautiful and most
immersive world yet,» said Sam Houser, Founder of Rockstar Games.
Tameem Antoniades, creative director of Ninja Theory, added: «Our end goal is to find
ways to
create fully interactive 3D experiences for future games and VR experiences that feature incredible,
immersive worlds and believable characters.
Velocity 2X just has a
way of pulling you into the game,
creating an
immersive experience that's hard to look away from.
four main
ways in which in - game environmental storytelling «
creates the preconditions for an
immersive narrative experience,» three of which are heavily used by Punchdrunk:
Henry Jenkins describes four main
ways in which in - game environmental storytelling «
creates the preconditions for an
immersive narrative experience,» three of which are heavily used by Punchdrunk:
The
way they went into detail
creating the game made it very
immersive, and there's a great sense of adventure and exploration with how they hid various treasures within their open world.
«Feld's expertise in
creating valuable entertainment experiences combined with Milestone's long - standing experience in developing racing games has paved the
way for this high - quality title, which is setting up to be the most
immersive journey ever in the world of Monster Energy Supercross.»
EA is looking to
create more
immersive and fluid worlds in the
way we play sports games.
Either
way, we think that adding truly alien Xi'an ships at launch will
create an even more
immersive universe.
It's not for nothing that the virtual reality theme park The Void is using practical sets and effects techniques to supplement haptic interfaces and virtual reality goggles, by
way of
creating an
immersive VR experience the likes of which SteamVR and Oculus may not even be able to touch.
«Dreamlands:
Immersive Cinema and Art, 1905 - 2016» highlights the
ways artists have pushed the conventions of cinema — screen, projection, darkness — to
create new experiences with the moving image.
«What's fascinating about Rafman's work is the
way he uses the very familiar visual language of the internet, social media, and computer games to
create immersive narratives that reveal the anxieties and desires of contemporary life,» says Maitreyi Maheshwari, program director at Zabludowicz Collection and curator of the exhibition, which also offered up a waterbed, ball pit, massage chair, and filing cabinets streaming video games in first - person shooter.
Phlegm
creates in this
way a modern bestiary presenting a taxonomic categorisation of his creatures through an
immersive and large - scale installation in wood, clay and plaster.
«Oscar has taken the feeling and meaning of a Barragán space and
created an
immersive physical reference by
way of artists who speak Barragán's language of color and the result is rather extraordinary.
Their combined presence
creates what the gallery aptly characterizes as «one dynamic visual experience» (effectively having it both
ways): an
immersive, Rothko-esque bath of fiery ochres, salving lavenders, and darkling blues, in places interpolated by digital enumeration, notably countdowns.
General admission $ 15 Students & Members $ 10 — About «Dreamlands:
Immersive Cinema and Art, 1905 - 2016» This fall, the Whitney Museum of American Art presents Dreamlands: Immersive Cinema and Art, 1905 — 2016, a landmark exhibition that focuses on the ways in which technology has created new forms of immersive experience using the movi
Immersive Cinema and Art, 1905 - 2016» This fall, the Whitney Museum of American Art presents Dreamlands:
Immersive Cinema and Art, 1905 — 2016, a landmark exhibition that focuses on the ways in which technology has created new forms of immersive experience using the movi
Immersive Cinema and Art, 1905 — 2016, a landmark exhibition that focuses on the
ways in which technology has
created new forms of
immersive experience using the movi
immersive experience using the moving image.
Karla Black is a Scottish artist who
creates abstract,
immersive sculptures that explore physical experience as a
way of communicating and understanding the world around us.
In contrast, Turrell physically constructs similar effects with lights, scrims, and drywall,
creating immersive environments that interrogate the location of phenomena: whether it occurs in the physical attributes of light and space, in the viewers» retinas, or in the
way the brain fuses this sensory information together.
In this
way, the exhibition, documented in this volume,
creates an
immersive space that implicates not only the artist but also the viewer in its interrogation of selfhood and identity.
Surface Studio is a new class of device that transforms from a workstation into a powerful digital canvas, unlocking a more natural and
immersive way to
create on the thinnest display ever built.
It is a new class of device that transforms from a desktop PC into a powerful digital canvas, unlocking a more natural and
immersive way to
create on the thinnest display ever built.
It is a new class of device that transforms from a desktop PC into a powerful digital canvas, unlocking a more natural and
immersive way to
create.
Since we introduced Echo Show, developers have been optimizing their Alexa skills to
create immersive, voice - first experiences that deliver a completely new
way for customers to interact across both voice and graphical user interfaces.
A mild curve could go a long
way towards
creating a more
immersive experience, especially on the rumored iPhone X Plus.
The only
way we can
create these super
immersive narrative experiences is if we can solely focus on the single - player.
Not to be outdone by its rival, DTS launched its competing technology for
immersive audio: DTS: X. DTS: X is in many
ways very similar to Dolby Atmos in that both technologies
create an
immersive three - dimensional sound stage through the addition of overhead speakers; they both treat sounds as objects with metadata describing those sound objects; and they both render those sounds along a three - dimensional axis.
«The only
way we can
create these super
immersive narrative experiences is if we can solely focus on the single - player,» Machine Games Narrative Designer Tommy Tordsson Björk told GI.biz.
Creating a more
immersive experience, sellers are able to showcase their properties in a
way that's much more likely to lead to a sale.