Sentences with phrase «create video games narrative»

The democratisation of game development is high on Chet Faliszek's agenda, especially when it comes to experimenting with new ways to create video games narrative via artificial intelligence

Not exact matches

His signature style is to create elaborate narratives and histories for the characters in his video - game videos to make them «like a movie.»
His signature style is to create elaborate narratives and histories for the characters in his video games to make them «like a movie.»
As video game tools have evolved, creators have been able to concentrate more on creating robust worlds with compelling narratives and... Read More
«Genital Jousting's story mode is the greatest narrative ever created for the medium of video games.
Part of our ethos at Chaos Created for Ali and I is that whatever we create for Windows Phone will always be narrative driven, feature live action video and have a twist on the traditional game element, whatever that might be.
Trading in tight or complex gameplay for what is often an engaging and thought provoking narrative wrapped in vast exploration, walking simulator video games have created a genre of their own and with any luck are here to stay.
Ericka Beckman creates films, videos, photographs, and installations that are inspired by game structures rather than linear narratives.
Today, artists freely invent their own cosmologies, borrowing from a variety of narrative sources ranging from Renaissance altarpieces to video games; Matthew Barney *, Gregory Crewdson, Anna Gaskell, Pierre Huyghe, Mariko Mori, Pipilotti Rist, and Sam Taylor - Wood each create imaginary universes in their elaborately staged photographs, films, and videos.
«What's fascinating about Rafman's work is the way he uses the very familiar visual language of the internet, social media, and computer games to create immersive narratives that reveal the anxieties and desires of contemporary life,» says Maitreyi Maheshwari, program director at Zabludowicz Collection and curator of the exhibition, which also offered up a waterbed, ball pit, massage chair, and filing cabinets streaming video games in first - person shooter.
«Chop Suey», a talk by Lia Gangitano, Director of Participant Inc., will highlight the work of artist, animator, and critic Theresa Duncan (1966 - 2007), with a special focus on her 1995 experimental narrative video game, CHOP SUEY, a work created in collaboration with David Sedaris and members of the band Fugazi.
Ubisoft Montreal took one of the best franchises around and polished it, cut the fat, and created one of the best and most compelling narratives in video games today.
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