The democratisation of game development is high on Chet Faliszek's agenda, especially when it comes to experimenting with new ways to
create video games narrative via artificial intelligence
Not exact matches
His signature style is to
create elaborate
narratives and histories for the characters in his
video -
game videos to make them «like a movie.»
His signature style is to
create elaborate
narratives and histories for the characters in his
video games to make them «like a movie.»
As
video game tools have evolved, creators have been able to concentrate more on
creating robust worlds with compelling
narratives and... Read More
«Genital Jousting's story mode is the greatest
narrative ever
created for the medium of
video games.
Part of our ethos at Chaos
Created for Ali and I is that whatever we
create for Windows Phone will always be
narrative driven, feature live action
video and have a twist on the traditional
game element, whatever that might be.
Trading in tight or complex gameplay for what is often an engaging and thought provoking
narrative wrapped in vast exploration, walking simulator
video games have
created a genre of their own and with any luck are here to stay.
Ericka Beckman
creates films,
videos, photographs, and installations that are inspired by
game structures rather than linear
narratives.
Today, artists freely invent their own cosmologies, borrowing from a variety of
narrative sources ranging from Renaissance altarpieces to
video games; Matthew Barney *, Gregory Crewdson, Anna Gaskell, Pierre Huyghe, Mariko Mori, Pipilotti Rist, and Sam Taylor - Wood each
create imaginary universes in their elaborately staged photographs, films, and
videos.
«What's fascinating about Rafman's work is the way he uses the very familiar visual language of the internet, social media, and computer
games to
create immersive
narratives that reveal the anxieties and desires of contemporary life,» says Maitreyi Maheshwari, program director at Zabludowicz Collection and curator of the exhibition, which also offered up a waterbed, ball pit, massage chair, and filing cabinets streaming
video games in first - person shooter.
«Chop Suey», a talk by Lia Gangitano, Director of Participant Inc., will highlight the work of artist, animator, and critic Theresa Duncan (1966 - 2007), with a special focus on her 1995 experimental
narrative video game, CHOP SUEY, a work
created in collaboration with David Sedaris and members of the band Fugazi.
Ubisoft Montreal took one of the best franchises around and polished it, cut the fat, and
created one of the best and most compelling
narratives in
video games today.