A lyrical and open interaction between form and space
creates rhythmic movement of a musical, even jazzy kind, achieving modern art's frequently declared intention to create visual analogies with the abstract yet palpable language of music.»
Not exact matches
The Ashtanga Yoga Asanas are linked with
rhythmic breathing and flowing
movement that
create heat deep within the core and purify the body, mind, and soul.
Nectar is developed in the physical practice through deep inner listening, relaxation, softening the outer edges, slow and graceful
movements, staying intimate with the breath,
creating a fascial,
rhythmic connection with your intuitive body, and balancing effort with deep surrender.
These methods address the entire body, opening energy pathways, stimulating the nervous system, increasing range of motion, and
creating functional strength through
rhythmic, flowing
movement sequences.
- Iizuka has received a ton of requests from fans to have their own original characters appear in Sonic games - while that couldn't happen, Sonic Forces» custom character recognizes that fan desire - the avatar was
created with the idea of «making straight high - speed action» - this time the concept is that all three styles (Modern, Classic, Avatar) would be high - speed based - make selections for the face, mouth, body color, and gender of custom characters - each species will also have their own unique skills, such as wolves being able to pull nearby rings - you can't change custom characters in the middle of the game - there is some sort of feature that's unlocked after you've cleared the game once related to this - the new avatar style will have a speedy and
rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences in timing for pressing buttons, or the Wisps giving the avatar trickier
movements - the story aims to depict heroes that would feel like Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up for Classic Sonic - the character setting for the avatar is a civilian in an area occupied by Eggman who stands up and fights together with Sonic - during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part of the storyline is that Eggman gathers strong enemies in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved to a smooth development process - the team knew they wanted to bring the game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Japan
Using a process she calls «mono - transfer,» Milhazes puts hand - painted decals on her canvases,
creating a sense of
movement that almost feels musical or
rhythmic in some way.
Patterns of delicate brushwork, poured paint, and a unique use of space and palette
create a complex pathway made from vivid colors and
rhythmic movement, inherent to the artist's work.
The artist's gestural mark - making emphasizes the material qualities of her medium, as frenetic marks and thick, impasto brushstrokes
create a
rhythmic sense of
movement and flux that is at once poetic and chaotic.
When filmed in motion the paper cutout will animate to
create sinuous fluid
movements: Cogs spinning, growing clouds,
rhythmic poofs, and so on.