Sentences with phrase «creating a new game studio»

Jade Raymond, the producer for the better Assassin's Creed games (one & two), has announced that she'll be creating a new game studio called Motive that'll be handling Amy Hennig's untitled open - world Star Wars project.

Not exact matches

Microsoft, for one, opened a new studio last year that is devoted to creating Kinect games, while other, smaller game companies quickly moved to try and snap up employees laid off by Radical.
While it looks like the days of big blockbuster games being created in Vancouver may be coming to an end, there is lots of activity going on with independent studios and various new game initiatives.
Horror legend Kane Hodder heads back into the studio to create brand new kills for Friday the 13th: The Game!
Playdemic will stand alongside TT Games studios, Traveller's Tales and TT Fusion, creating new kinds of LEGO games designed and built for the latest generation of players on mobile.
Kojima Productions is official, and with his new studio, Hideo Kojima wants to create something that gamers expect, but feels new on the same time.
According to a recent Tweet from Nintendo, the game and film studio are partnering up to create a new movie Super Mario movie.
He is a rebel who never played the Hollywood game to begin with, making his films his way, most often without studio support, doing more with a $ 300,000 budget in 1978 than most directors could pull off with ten times that amount, only to create new standards that have come to define each of the genres he has entered.
I'm an ex-teacher (Physics, Math) who founded a games studio in order to create new learning tools and to design games with educational and social purpose (www.r3dpixel.com).
Use the information and art you've collected to create a presentation that will sell your dinosaur to a movie studio, a TV production company, a book publisher, an ad agency, or a toy and game manufacturer looking for a new dinosaur product.
So keep in mind your opinion could simply say that you hate everything ever created that isn't made by Microsoft so it's not really as relevant as you might think... what I'm saying has nothing to do with my personal opinion of those games it is simply saying that those individual studios are clearly making new ones just like they did last generation, in Microsoft is slowing down their creation of big AAA games.
They will create a new studio and possibly create new games.
To that end, they'll soon open a new Montreal studio which will be devoted to creating games based on key characters in subsidiary DC Comics» sizable portfolio.
«People should buy SPIFFING because we're determined to bring it to every format ever created,» says William Barr, Writer of the game and Director of Belfast - based studio, Billy Goat Entertainment Ltd. «Next up we're looking at porting to the Atari Jaguar, 3DO and those flashy new fridges that connect to the internet.
Three years ago, an independent French game development studio called Midgar Studio, headlined by three ambitious game developers who call themselves «Fusty Game,» wanted to create a new kind of open world adventure title that combined the style and themes of Jet Set Radio, the movement of Mirror's Edge and the presentation of Sci - Fi movies such as the 5th Element, all wrapped up into a neat and colorful package that can be enjoyed either solo or online with friegame development studio called Midgar Studio, headlined by three ambitious game developers who call themselves «Fusty Game,» wanted to create a new kind of open world adventure title that combined the style and themes of Jet Set Radio, the movement of Mirror's Edge and the presentation of Sci - Fi movies such as the 5th Element, all wrapped up into a neat and colorful package that can be enjoyed either solo or online with friegame developers who call themselves «Fusty Game,» wanted to create a new kind of open world adventure title that combined the style and themes of Jet Set Radio, the movement of Mirror's Edge and the presentation of Sci - Fi movies such as the 5th Element, all wrapped up into a neat and colorful package that can be enjoyed either solo or online with frieGame,» wanted to create a new kind of open world adventure title that combined the style and themes of Jet Set Radio, the movement of Mirror's Edge and the presentation of Sci - Fi movies such as the 5th Element, all wrapped up into a neat and colorful package that can be enjoyed either solo or online with friends.
«Glen Schofield along with Michael Condrey will lead the studio which will be creating a new game based on one of Activision's existing franchises.
We are continuing to research how procedurally generated content can be applied throughout the entire game design process to create new kind of games, and already have other games studios knocking on our door to learn from our best practices.
In November of 2009, MMO industry veteran Jeff Strain set out to create the definitive zombie - survival game for gamers with help from his new Seattle based studio, Undead Labs.
Glen Schofield along with Michael Condrey will lead the studio which will be creating a new game based on one of Activision's existing franchises,» Activision said in a statement today.
What good new IP has Microsoft actually created from scratch with their internal game studios since the Xbox launch?
Rick and Morty's Justin Roiland has announced that he is teaming up with former executive producer for Epic Games, Tanya Watson, to create an all new VR game studio called Squanchtendo.
Made by one man indie game development studio Rainy Night Creations, it looks to create a new approach to survival horror games from the 90s.
The studio seeks to create games that feature new mechanics, exploring topics from everyday life and social questions, through innovative narrative tools.
Today, he resurfaced to reveal that these days he's running a new studio, Pixelmage Games, and together they are working to create and crowdfund their first game, an action RPG named Hero's Song.
After many years at our previous studio, where we created and released many games, we have moved across the city to a new, ultra-modern studio that will be our new home.
Slime - san was created by the critically - acclaimed independent game studio Fabraz from New York and will soon bring more content and fun than ever before.
Remedy Entertainment, the creator of Quantum Break ®, Max Payne ®, Alan Wake ® and Death Rally ® and one of the leading independent game studios in the world, is looking for a World Systems Designer to create innovative and long - lasting gameplay for P7, a new Remedy project.
Additionally, Infinity Ward takes a new approach to multi-platform development with Call of Duty: Ghosts from previous titles in the series, with the studio creating significantly different assets for current and next - gen consoles, and with the PC getting an additional boost in texture resolution above the XO and PS4 versions of the game as well.
The studio claims to have revamped itself to create this new game which allows players to skydive, pilot helicopters, drive cars and -LSB-...]
New studio looking «to create immersive, story - drive games for people who love games that ask something of them.»
The studio is located in the heart of Amsterdam, where an international team of game designers, programmers and artists is dedicated to creating innovative and ambitious new game experiences.
This year's E3 will be vital for Microsoft as they have mentioned that more Xbox One games will be shown at the event, and they have also spent $ 1 billion on the system by creating new studios and investing in new IPs.
A new adventure awaits in the universe with Mass Effect: Andromeda, the first next - generation game in the expansive sci - fi RPG franchise Mass Effect created by acclaimed studio Bioware.
Slime - san was created by the critically - acclaimed independent game studio Fabraz from New York...
In 2006, Raw Thrills merged with the renowned game development studio Play Mechanix, Inc. to create a new world leader in arcade video and video redemption games.
A new video from the studio explains that much of the information that the game offers about the universe and the aliens that players interact with is integrated into the environments that they explore, including buildings or other created structures.
With that in mind, when a comic brand gives permission for a video game studio to create a new villain, it is a big deal!
Well, THQ Nordic has been very open about wanting to partner with other studios to create new games based on these existing IPs.
Last week Metal Gear mastermind Hideo Kojima offered a glimpse into his new and lovely - looking studio, within which he's creating his first independent game Death Stranding.
LOS ANGELES (May 30, 2017)-- Tokyo RPG Factory, the SQUARE ENIX ® studio dedicated to creating games that blend Japanese role - playing games with the latest technology for a new generation of gamers, has announced their all - new title, LOST SPHEAR (read as «Lost Sphere»).
The new launch is a remastering of the sci - fi base building and management game from FireFly Studios, an indie studio famous for creating the Stronghold series.
Next year, the studio will celebrate 10 years of success at its offices in the heart of Amsterdam, where an international team of game designers, programmers and artists is dedicated to creating innovative and ambitious new game experiences that resonate with all gamers.
Deep Silver was more prepared than the unfortunate IP's previous owners and set up a new development studio for the game to be created called Dambuster.
If you're new to the franchise, you may be surprised to find an entire editing studio in the main menu, where an editing suite offers the chance to create your own performances by either using the game's music tracks or using MP3's from the PlayStation 3, and then adding your own note markers for play.
Bungie created the first Halo game, released in 2001, for Microsoft's original Xbox console, but the Bellevue, Wash. game studio has moved on to a new series in conjunction with prominent publisher Activision.
1:59 pm: Microsoft announces its partnership with 5 new development studios to create brand new games.
Above, you can also check out a new «making of» trailer for the new series, in which Amplitude's narrative director, Jeff Spock, explains the guiding philosophy the studio uses in creating its «Endless» games and the stories that are featured in the comics.
Tokyo RPG Factory, the SQUARE ENIX ® studio dedicated to creating games that blend Japanese role - playing games with the latest technology for a new generation of...
Puzzle Dimension is a downloadable puzzle game created by Doctor Entertainment, a new indie studio founded by veteran video game developers Jesper Rudberg and Anders Pistol, who have previously worked on titles such as Chronicles of Riddick: Assault on Dark Athena and The Darkness.
Since leaving Bungie Studios, Marty has been involved with setting up a new studio, Highwire Games, and is currently in the midst of a Kickstarter campaign to create a prequel album of music for Golem, Highwire's new game.
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