In this article, I'll share 9 best practices for
creating multiplatform - friendly eLearning assessments.
So, when
creating a multiplatform game, developers need to optimize their game for each platform, but that isn't the easiest thing to do.
Kojima told interviewer Mark MacDonald of 8 - 4 that developer Kojima Productions began
creating the multiplatform engine shortly after the completion of Metal Gear Solid 4 for the PlayStation 3.
Not exact matches
With a powerful creation engine, downloadable content packs and
multiplatform functionality, «Project Spark» gives players the power to
create their own worlds, stories and games and then share and play their creations with a dynamic global community of fellow creators.
Charles King's Macro is a
multiplatform media company that focuses on
creating premium content for African American, Latino and multicultural audiences.
This proves just how important it is to have the right team when
creating a game for any system; this really is the issue when it comes to
multiplatform games — split resources.
LiveCode is a
multiplatform development application that allows students to
create apps that run on every major device, including iOS, Android, Mac and Windows.
I mentioned it... I was just wondering if the
multiplatform game with less to do was less interesting than the open world
create your own adventure game... It's amazing how people judge exclusives differently.
Trials Fusion was
created from day one to be a
multiplatform game with a social orientation.
We're a
multiplatform publisher, and I think anytime we have new hardware coming to the market that can be a canvas that our creators can
create on and help them execute their visions, we're supportive of that.
With a powerful creation engine, downloadable content packs and
multiplatform functionality, «Project Spark» gives players the power to
create their own worlds, stories and games and then share and play their creations with a dynamic global community of fellow creators.
Perhaps this five - month experiment's most interesting contribution is that it responds to the dilemma Cembalest articulates by having it both ways:
creating separate spaces for black artists and, by virtue of their close proximity to Arning's and Daderko's shows, allowing their work to be considered on a larger stage — in this instance, a
multiplatform stage.
Created by the folks at Hogar Controls, the Milo boasts
multiplatform access for a number of protocols, including Zigbee, Wi - Fi, and Bluetooth.