Sentences with phrase «creating something for fans»

The addition of trophies adds some worthwhile incentive, creating something for fans of the series to work on while waiting for a bus (or wherever else a portable game takes them).

Not exact matches

Choices, choices, choices, that's what happened to our once free - flowing, beautiful on the eyes brand of football... the move from Highbury was a friggin hoax played on all Gunner fans... North London football is now for the fat cats and wannabes, not for those of us who rather watch from home because we love the game and we would rather not pay a weeks wage to get a seat a 1/4 mile from the field of play... much like a high - end business that once cared deeply for the artisans who toiled to create something quite brilliant, they have become an assembly - line factory trying to get the most for the least while still raising the prices of their product..
It pits two part - timers against each other, it creates a real legend vs. legend situation that devoted fans of both can easily latch onto, and really, it's just going to look good on a marquee or a banner, because it's something many, many people have been waiting for.
Getting Mahrez would bring a few things of great importance: 1) Lift the fans mood ahead of our LFC game specially after all the frustration build up with the lack 2) Big name signing and finally some intent that we have ambition to do something by forcing Leicester to deal Mahrez the PFA player of the year and involved in 30 goals (G+A) 3) Maybe after that players like Ozil & Sanchez will fill like Renewing & Bellerin will follow the leaders 4) Tactically speaking he would be a proper right winger (something we do not have) that can create havoc with his dribbling & can both create goal for others and himself.
Its built - in fan creates the sound of rushing air; something which might not be music to our ears but is proven to be ideal for your tiny ones.
For lookbooks, we like to create a point of view that our fans can relate to but also something creative and new.
While the film quality isn't the greatest due to the use of digital film, the lack of stars and its classic throwback to the early zombie movies creates a great genre film for both horror fans and those looking for something different.
20th Century Fox has created something really exciting for dedicated X-MEN movie fans!
Not only has Sting captured the essence of what makes those two games great, they've added their own unique spin to create something freshly original while being familiar enough for fans of the genre to jump right in.
As Mr. Sakamoto explained to Game Informer, he loved the idea of creating a 2D Metroid like Samus Returns, and that is definitely something he is interested in doing for another opportunity, however that is solely dependent whether fans are willing to buy a 2D Metroid.
«The Black Ops community means everything to us, so we knew in order to deliver something really special for our fans like Blackout, with the biggest map we've ever created in Call of Duty, we had to push ourselves and our tech to the absolute limits,» Treyarch's Mark Gordon added.
Branded content like «Dear Basketball,» designed to create a counternarrative of the great Kobe, is something that has induced eye rolls from sports fans for 13 years — except for those in Los Angeles and especially Hollywood, where good seats to Lakers games are a status symbol.
While De Laurentiis has seen success with her eponymous restaurant just down the Strip at the The Cromwell, she wanted to create something within reach for fans who can't afford a $ 60 filet, or who want to bring their kids along for a tasty meal from a T.V. star.
No More Heroes fans» voices are still strong, but young gamers have never heard of it, so I want to create something for them as well.»
«Being located in Eastern Europe and having experience developing RPGs, Van Helsing is a natural fit for us; it's a project where we can demonstrate our expertise in both domains and create something novel that RPG fans can appreciate,» said Viktor Juhász, lead writer at NeocoreGames.
Even the VP and General Manager of WildStorm (publishing imprint for DC Comics) says, «PROTOTYPE's back - story, visuals and gameplay are stunning, and we have every intention of bringing those core pillars to our book because this is a great opportunity to expand on the world they've created, and build something new and interesting for comic book fans
- for Sonic's 25th anniversary last year, Iizuka received a task to deliver some sort of product - the target was «dormant fans» who used to play the SEGA Genesis, but haven't really played any games since - Iizuka met Christian Whitehead, which lead to the creation of Sonic Mania - there was talk of another port, but Iizuka thought fans would desire something new from the old games - this is the first time Iizuka partnered with a team of devs spread across various countries - Iizuka said this team had a greater passion to create - this was in comparison to companies that set decisions on a pre-determined schedule (in meetings, etc)- the team had so many features they still wanted to add after the beta version was complete - since there were only a few spots with text that needed to be localized, they could bring the game to more places quicker - the game has Japanese, English, French, Italian, German, and Spanish support - the Studiopolis stage is included due to receiving the most requests from the Sonic Mania development team - Iizuka actually considered reducing the amount of stages at one point in order to meet the development schedule - Sonic Mania doesn't really have much in the way of cut content like scrapped stages - since Sonic Mania was only distributed digitally, the team was able to continue working very close leading up to launch - this let them put in practically all ideas, and there are currently no plans for DLC - Iizuka recommended Flying Battery Zone for inclusion becaues he likes the music - he also likes when the player goes inside and outside the ship - Iizuka likes Mirage Saloon because the stage structure will be different depending on the player character chosen - Puyo Puyo gameplay was added because there was a Puyo Puyo game released in the west for the SEGA Genesis - this game was originally called «Dr. Robotnik's Mean Bean Machine», and the team thought it would make a fun boss battle - Iizuka didn't have plans to feature Blue Sphere in the special stages - the Blue Sphere special stages were brought over to Mania as a test, but ended up staying for the final game - the team felt the need to continuously connect stages from various eras, which is doe with the Phantom Ruby story - for Sonic Mania, it was decided that the technological limit would be set at SEGA CD, - this is higher than the Genesis but lower than Saturn - in creating a SEGA CD - grade special stage, they would intentionally make SEGA CD - grade polygons
While the basic gameplay remains the same other new inclusions alter the game in big ways such as the ability to create your own skatepark, it's a major change for the series and adds something that skate fans have been demanding for a while now.
«If I were to release Shadow Of The Colossus for PSVR, I would feel a responsibility to create something that goes beyond the expectations of the fan base.
This is not DooMero's first attempt at doing something like this, for in December of last year, he created another DOOM modification for the Resident Evil fans.
And not just one — but a great many of them, each responsible for something unique within the series, all took time out of their day to create the following messages, just for the Valkyria Chronicles fans in the west.
The team wanted to do something special for all of the PlayStation fans, so we've created a batch of exclusive hats based on some of our favorite PlayStation characters.
The Dragon Quest series is a powerful force in the world of Japanese RPGs, and Square Enix has quite literally rebuilt the experience from the ground up, creating something exciting for fans and newcomers alike.
«The Black Ops community means everything to us, so we knew in order to deliver something really special for our fans like Blackout, with the biggest map we've ever created in Call of Duty, we had to push ourselves and our tech to the absolute limits,» said Mark Gordon, Co-Studio Head, Treyarch.
«The Black Ops community means everything to us, so we knew in order to deliver something really special for our fans like Blackout, with the biggest map we've ever created in Call of Duty, we had to push ourselves and our tech to the absolute limits,» said Mark GordonCo - Studio Head, Treyarch.
Dragon Quest Builders proved to be quite an intriguing title upon its release last year, splicing together elements of both Minecraft and the Dragon Quest (or Dragon Warrior for you old - school fans) series, to create something unique.
Being a Red Dead Redemption 2 fan - site we're extremely confident (if not a little biased) that Rockstar Game will come out with something special, however being a PC only Western, Wild West Online has definitely created an exclusive niche and player base for itself from the get go.
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