Sentences with phrase «creating video game content»

Not exact matches

«What we are looking for now with Tencent is just to find more creative ways... (of) reaching children, and creating bespoke content with Tencent, in this case, video games,» Jacob Kragh, head of Lego in China, told Reuters on Monday at joint event with Tencent in Beijing.
Lucid used movie premieres, sporting events and video - game releases to create relevant content that major outlets were sure to pick up.
«What we are looking for now with Tencent is just to find more creative ways... reaching children, and creating bespoke content with Tencent, in this case, video games,» Jacob Kragh, head of Lego in China, told Reuters on Monday...
Game developer Tyler Hurd, who created a reactive VR music video experience around Future Islands» synthpop ditty «Old Friend» for the HTC Vive, is one of a new wave of digital artists who are being tapped to expand the content side of the VR market.
The past few years, the major studios and production companies that create movies, broadcast television, streaming content, and even online and video games have been under cyber attack.
The game will feature 10 levels of fast - paced gameplay and will feature content from the popular YouTube series created by JamesNintendoNerd also known as «the video game nerd».
One of GlassLab's goals is to take content from «off - the - shelf» video games, which are frequently better designed than typical «drill and kill» educational games, and create lessons and assessments to drive learning.
Social networking, user - created content and video games provide a level of interactivity that was unthinkable a generation ago.
You might have a vast experience in creating content to suit the hierarchy of your organization - making it a combination of text, video, games, and assessment.
Created in partnership with the Roald Dahl Museum and Story Centre in Buckinghamshire, the new multi-media content includes e-books, interactive games and videos, bringing Dahl's work to life for a new generation of learners.
Creating content with games Modern learning games also provide opportunities for creating content with the help of audio or video reCreating content with games Modern learning games also provide opportunities for creating content with the help of audio or video recreating content with the help of audio or video recording.
He has a love of videography and video games and puts the two together to create content for your viewing pleasure.
Geoff Keighley is teaming up with DreamWorksTV's AwesomenessTV to create the Kids» Game Awards, a kid - focused video game awards show that will bring in video game content, with awards presented by musicians and YouTube personalitGame Awards, a kid - focused video game awards show that will bring in video game content, with awards presented by musicians and YouTube personalitgame awards show that will bring in video game content, with awards presented by musicians and YouTube personalitgame content, with awards presented by musicians and YouTube personalities.
In addition, the meeting included Patricia Vance, president of the Entertainment Software Rating Board — a ratings organization created after a series of congressional hearings on explicit content in video games was held in 1992 and 1993, followed by a threat by the federal government to regulate the industry if game makers didn't do so first.
While Thursday's meeting focused on potential age restrictions on violent video games, the ESRB created a ratings system in 1994 indicating what questionable content a game (including violence and sexual material) may contain.
Electronic Arts would finance the illicitly - created start - up in exchange for an ownership interest or exclusive distribution rights to the content created by their new company, which would produce video games for Electronic Arts instead of Activision.
Titled «Mars Mod - Maker's Manual (M4)», the video series aims to help people get started with creating additional or new content for Take On Mars, using the game's Workbench editing suite.
The boom in video games being purchased online has consequently seen an increase in downloadable content (DLC) being created by developers.
Create content that easily could have and should have been a part of the total package and make you think you need it for the experience to be complete and before you know it, you've just spent $ 125 on a single video game.
We cover video games, comic books, tech, movies, television shows, and more by creating original written and video content.
Though engineering has been his trade, Tim has spent his life creating art and developing a video game art pipeline for AAA content generation.
Our goal is to create a community and provide them with useful content to make their video game expirience better.
Taking place August 20 - 22, 2014 at the Marion Oliver McCaw Hall in Seattle, WA, Unite 2014 is an event for developers, publishers, enthusiasts and others interested in Unity to come together to learn more about the market - leading platform for creating high quality video games, training simulations, medical and architectural visualizations and other 3D and 2D interactive content — and how to get the most out of it.
Force Field is one of the world's largest development studios dedicated solely to developing state of the art Virtual Reality (VR) and Augmented Reality (AR), creating high - end games, innovative TV & video content, unique interactive experiences and groundbreaking applications.
Wojciech Pazdur, working in video game industry for 18 years already, for most of the time was focused on creating photorealistic 3D content.
This includes, community management, creating marketing content (like this video: https://youtu.be/6Sry5euPf8E), writing (for dialogues and story), level design, quality assurance and game design (mechanics of the game).
At a time when typical horror games are more action - adventure, content with delivering cheap thrill over deep chills, Frictional have created something that has been crowned the new touchstone of video game horror, usurping the thrones of Silent Hill, Resident Evil and Dead Space.
This technique for creating content in a video game is called «procedural generation,» and game developers have been using the technique for almost four decades.
Taking place August 28 - 30, 2013 at the Vancouver Convention Centre, Unite 2013 is an event for developers, publishers, enthusiasts and others interested in Unity to come together to learn more about the market - leading platform for creating high quality video games, training simulations, medical and architectural visualizations and other 3D interactive content — and how to get the most out of it.
«These platforms have no motivation to maintain the high value of video game software — for them, content is something created by someone else.
(2) Programs like SketchUp and Blender allow the artist to create sketches for paintings that are perhaps more real than a painting could ever be, though the content itself seems to have been passed through some futuristic filter reminiscent of 1980s - era video games.
«Visitors may be able to experience hands - on game play or enjoy specially created video content that highlights the console's wide variety of available games and features,» it reads.
Depending on which type of Wii U sampling station is available at a given store location, visitors may be able to experience hands - on game play or enjoy specially created video content that highlights the console's wide variety of available games and features.
-- Deus Ex and Open Bionics: Augmented Future: 10:30 am to 11:30 am, Room 8 — Game On: Teach Students to Create Content - Themed Games: 12 pm to 1 pm, Shiley Special Events, San Diego Central Library — Career Paths into Game Development: 12 pm to 1 pm, Room 28DE — NASA & Angry Birds on a Journey to Mars: 1:30 pm to 2:30 pm, Room 5AB — Creating Immersive Game Story: 2 pm to 3 pm, Room 28DE — World of Monster Hunter: 3 pm to 4 pm, Room 25ABC — 20 Years of Tomb Raider: Lara Croft's Multimedia Empire: 3:30 pm to 4:30 pm, Room 24ABC — The Road to Pro-Gaming and E-Sports: 4:30 pm to 5:30 pm, Room 24ABC — Pop Culture Influence: Zombie Video Games: 5 pm to 6 pm, Room 25ABC — How to Get a Job in Video Games: 6 pm to 7 pm, Room 25ABC — Ready Writer One: How to Write for Video Games: 8 pm to 9 pm, Room 30CDE
For years, video game developers and publishers have been participating in a ratings system created by the Entertainment Software Ratings Board, which is intended to keep violent and adult content out of the hands of kids.
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