While the limited types in Fusion 2.5 worked fine in the past and has allowed for
the creation of awesome games we still feel like all of this could use a major overhaul.
Not exact matches
This is the largest Zelda
game to date that features a robust item
creation system, an
awesome combat mechanic and a weapons system that is new to the series in which you will find hundreds
of differently leveled weapons that will deteriorate and fail after using it for a certain number
of hits.
We've seen people re-create a number
of classic video
games with LittleBigPlanet's robust content
creation tools such as Contra, Tetris, and Gradius, but this
awesome production by Bra2008 pays homage IGF 2010 multi-award winner and XBLA Summer
of Arcade release Limbo.