LittleBigPlanet 2 might just be the most
creative game ever put in the hands of gamers considering it has the tools to create practically whatever kind of game you want.
Not exact matches
we again need about three world class players and in my opinion that includes a genuine Iron man DM with intelligence as well as muscle, a genuine world class 30 goal a season striker, the likes of which will turn a
game around when its looking bad, and with the fall of Santi Cazorla looking
ever more imminant we also now need a genuine
creative midfielder (why did nt Wenger get Cesc when he was an option?)
The
creative midfielder has been getting plenty of stick
ever since he signed for the Gunners from Real Madrid back in 2013, with the usual lines trotted out being about his lack of effort, his unwillingness to get stuck in or his going missing in big
games or away
games.
If
ever you wanted to see what Lucas brings to the table via stats, here it is; bottom in all of the
creative aspects, and top of the bread - and - butter aspects of the
game.
The closest the
game ever gets to
creative mission design is encouraging stealth to avoid some battles.
Bernd Diemer,
creative director at DICE, called Star Wars Battlefront 2 «the biggest, most ambitious
game» he's
ever worked on.
The level design was some of the most
creative ever seen in any
game of any genre, the gameplay additions (such as Dixie and Cranky) were terrific and meaningful, and the soundtrack (composed by the legendary David Wise) is one of the finest in gaming history.
This latest entry is described as the the most technical racing
game ever created, by Turn 10
creative director Dan Greenawalt, and will feature over 700 cars from Porsche, Lamborghini, Ferrari, and more.
Developer The
Creative Assembly said the delay will ensure Warhammer «could be the best Total War
game it has
ever made,»
Creative Director Mike Simpson explained.
Fans of the last
game may also struggle with the tonal and technical shift, but if you want to experience one of the most involving,
creative and expansive open worlds
ever created, Xenoblade Chronicles X is essential»
Super Mario Galaxy and Super Mario Galaxy 2 were some of the best
games on the original Wii, and some of the best Mario
games ever — heck, they were some of the best platform
games in history, showing just how
creative and imaginative the artists at Nintendo are.
All in all Project Spark looks like a dream for
creative people or if you have
ever wanted to try your hand at
game creation.
But in the mainstream console and PC gaming sectors, the prevalent mono - culture relies on an
ever - diminishing pool of staple concepts — war and sports
games dominate the charts, and sequels, tie - ins and spin - offs are the norm; in
creative terms, the industry is imploding.
You can control the
game using Smartglass and do everything that you
ever wanted to do in a
creative game like this.
Confirmed judges for the first
ever IGF Mobile event are: - Mike Yuen, Senior Director, Gaming Group, Qualcomm - David Gosen, CEO, I - play - Arjan Olsder, Writer, Mobilegamesblog.com - Darryl Williams, Senior Director of Content, Playphone - Justin Davis, Editor - in - chief, Modojo - Demetri G. Detsaridis,
Creative Director, Massively Mobile - Stuart Dredge, Writer, Pocket
Gamer - Neil Trevett, Vice President Mobile Content, NVIDIA - Monty Munford, Business Development Director, Player X - Steve Wetherill, President, Uztek
Games - Matthew Hawkins, Writer, zedgeHeadz - Michael Chang, CEO, Greystripe - John Walker, Writer, Rock Paper Shotgun Like the main IGF competition (part of the CMP
Game Group, as is Gamasutra), the IGF Mobile will have its own pavilion featuring the finalists on the show floor at the
Game Developers Conference 2008 next February, and all finalist
games will be available to play at the pavilion.
When he isn't conquering Europe or questing the vast lands of Tamriel, he is
ever searching for a unique and ingenious
game to keep him occupied, until that next offering by
Creative Assembly or Bethesda marches across his desktop.
«
Ever since we announced Serious Sam 3: BFE our fans have asked us to bring the
game to Xbox LIVE Arcade,» said Davor Hunski, Chief
Creative Guy at Croteam.
Steve Papoutsis, Vice President and General Manager of Visceral Games and Executive Producer on Dead Space 3, had this to say on the expansion (presumably giggling with glee about how to further torment poor Isaac): «Dead Space 3 Awakened is some of the most
creative and unsettling content the team has
ever created — it's really going to test
gamers» psyche.
Evidently EA want to position this
game away from everything else they've
ever done, notice how Spore isn't even once referred to as a
game, rather a long series of
creative decisions.
The most
creative guns
ever in a
game.
But after the absolutely abysmal ignition of Rome II, I had almost lost all faith in
Creative Assembly's ability to launch a decent Total War
game ever again.
The book provides the greatest insight I've
ever read on the history, philosophy and
creative process of perhaps the most beloved
game creator in industry history.»
NetherRealm's
creative director said: «NetherRealm Studios has created a Mortal Kombat X mobile experience that allows more players than
ever before to play this over-the-top fighting
game through their
ever - present smartphones, tablets, or other devices.»
Ubisoft's
creative superman Michel Ancel discussed targeting the mainstream with his
game adaptation of King Kong, and we had our first
ever Brighton special.
The enemy design was among the most
creative the franchise
ever achieved, the speed and fluidity of combat made the
game simply feel more enjoyably to play and the story and lore pays homage to some of the best horror writers the world has
ever known.
The Total War
games from developer
Creative Assembly and publisher Sega have earned their reputation as being some of the best strategy gaming experiences any strategy enthusiast will
ever have.
Gambitious Digital Entertainment is a publishing label created as a key component of an ongoing effort to offer artist - friendly digital content production and publishing (inspired by Devolver Digital) to an
ever - growing number of developers around the world, utilizing an evolving set of
creative crowd finance tools and techniques to get more great
games funded, produced, and successfully released.
The flexible and
creative gameplay elements are stronger than
ever, backed by arguably the best engine to date for such a
game.
Knowing Bungie's history with Microsoft, and knowing their ambitions to make Destiny a long - lived,
ever - evolving
game, they probably chafed under the shadow of a three -
game contract that could hinder their
creative ideas in the future.
Creative director behind Assassin's Creed II, which remains the greatest sandbox
game I've
ever played.
Mario Party Advance is probably the most
creative Mario Party
game ever!
If you met him on the street, I don't think you'd
ever know that this man and his beautiful silver shoes played a major part in the
creative design of the violence - filled
game, Let it Die.
Revolution said to all backers of the project that they were, «so excited, as for the first time
ever, we have full
creative control of a Broken Sword
game, and it's all down to you.
Tom Hall, Commander Keen's
creative designer claims that he intends to make a new
game if he
ever reclaims the intellectual property rights but you may have to settle for a spiritual sequel.
The day began with
creative director Jenova Chen announcing on the US PlayStation Blog that the majestic Journey has become the fastest - selling
game ever released in the SCEA region on the PlayStation Network.
Now pencil your way into one of the most
creative drawing puzzle
games ever designed in Draw a Stickman: EPIC!
These puzzles do a great job at keeping the
game from
ever getting boring thanks to their simple yet
creative solutions, and new puzzle mechanics keep being added throughout the adventure for more variety, like switching between day and night cycles, among others.
It also had Wario Ware, the most loopily
creative game that Nintendo has
ever made — a crazy collection of mechanically perfect one - shot miniature gamelets that encapsulate many of the things I love about video
games in five seconds or less.
After 14 years, including the recent
creative renaissance under Disney, how is it possible that Star Wars: Knights of the Old Republic is still the best -
ever Star Wars
game?
Donkey Kong Country 2: Diddy's Kong Quest is one of the best and most
creative platformers
ever made, and a perfect example of what a video
game sequel should be.
«NetherRealm Studios has created a Mortal Kombat X mobile experience that allows more players than
ever before to play this over-the-top fighting
game through their
ever - present smartphones, tablets or other devices,» said Ed Boon,
Creative Director, NetherRealm Studios.
The arrival of Crytek's engine on Steam will empower developers of all sizes to achieve their
creative visions in the
ever - changing business environment of the
games industry.
Now, more than
ever, the reality of
game development is not just about technical skills, but more about emotional resilience and an understanding of one's place within the
creative process.
The Scottish
Games Network,
Creative Scotland and Scottish Enterprise are working together to produce the first
ever entirely comprehensive survey of Scotland's
games industry.
Explore hostile skies in an
ever - changing Steampunk world, where everything you see can be created or destroyed, making it a
game without barriers that rewards
creative problem solving and improvisation.
In starting an independent studio, Swery is now able to make more
creative choices than
ever before, making the
games he's most passionate about.
The golden age of indie superstars may be over, Steam and other portals may be awash in thousands of
games, but it's now easier than
ever to drive sales of niche and
creative titles.
Ever since Rocksteady showed off their
creative talent for Batman in video
games with Arkham Asylum, I've been dreaming of a sequel based in the heart of Gotham.
«Dead Space 3 Awakened is some of the most
creative and unsettling content the team has
ever created — it's really going to test
gamers» psyche,» said Steve Papoutsis, Vice President and General Manager of Visceral Games and Executive Producer on Dead Space 3.
Key
game features include: Single player and online multiplayer The ability to collect and craft items and build bases Over 100 dinosaurs and other creatures to tame, train and ride Character progression and customization Procedurally generated worlds, with no two worlds
ever being the same
Creative Mode which allows players to construct whatever they can imagine More than eight unique biomes to explore, including deserts, jungles, caves and more ``