Sentences with phrase «creative level design»

It had great 2D graphics, really creative level design, and some fun bosses.
The game is a very compelling experience, despite its short length, thanks to a very creative level design which forces players to explore stages in their entirety to find all collectibles.
Later on, the ability to give myself a magnetic charge opened the doors for even more creative level design.
It introduced us to Katarn who would go on to be the main character of one of the most beloved game series within the Star Wars IP, and is altogether a fantastic shooter with creative level design that shows just how different the mentality of games development is today, and will have you thinking «damn, no dev would dare pull something like this today» at least once per map.
The prior mentioned historical set piece story gimmick allows for a wide variety of creative level designs, ranging from a Victorian opera house, a wild west hoverboard sequence and a sakura blossom filled Japanese village.
Super Mario Galaxy 2 refines that concept even more, with some of the most creative level design in Nintendo's history - and that's saying something.
Super Mario Galaxy 2 refines that concept even more, with some of the most creative level design in Nintendo's history - and that's saying something.
Adding three different and fun vehicles and extremely creative level designs to the series» simple but reliably enjoyable action platforming gives Skylanders SuperChargers a healthy boost.
The first Rayman knew exactly what it wanted to be, and built a surprising amount of levels from a small, gradually - increasing list of abilities by instead focusing on creative level design.
The graphics, sound, and creative level designs work well together to bring the feel of classic Sega games to a racer that's fun for gamers of all ages.
It has charm and humour, but of a different kind to Portal, so one shouldn't go into it expecting exactly the same sort of game, but it remains a very polished game with creative level design, wonderful graphics and interesting mechanics.
At a little more than a dollar a level, there is tremendous opportunity for a complete world of creative level design that you'll feel cheated out of.
The game, which has a Spring 2008 release date, could be one of the best uses of the DS's stylus controls but, without some really creative level design, it could really just waste them.
The Good: Beautiful visuals, creative level design, awesome music, very solid gameplay, lots of extra content, Murphy levels provide enjoyable twist to gameplay, different variations of the normal levels (music levels, i...
The feel of the controls is as perfect as ever, and with a good helping of difficult and creative level design to match, it feels better to triple jump onto a flagpole or thread wall jumps through spikes than it has in recent memory.
It's this kind of shake - up and (gasp) creative level design that keeps Overkill from getting boring and repetitive.
And to be more specific: Super Mario 3D Land is basically a dumbed - down version of Super Mario Galaxy, without the cool gravity effects and creative level design.
The feel of the controls is as perfect as ever, and with a good helping of difficult and creative level design to match, it feels better to triple jump onto a flagpole or thread wall jumps through spikes than it has in recent memory.
Thanks to the creative level design plus Corvo's plethora of supernatural lethal and non-lethal abilities, players could choose the way they wanted to accomplish their objectives.
While the actual result isn't exactly the interactive equivalent of the Hope Diamond, it is filled with enough bizarre humor and creative level design to easily avoid Dudsville.
There's a surprisingly interesting setting and funny story bits, creative level design, and plenty of potential.
The faithful way in which the 8 - bit style is implemented; the light - hearted feel the game has; the creative level design ensures you to be on your toes at all times; challenging; the design of all the game's characters; the stunning retro soundtrack; a welcome checkpoint feature.
The sequel introduced more stealth and was praised for its creative level design, winning Best Action / Adventure Game at The Game Awards 2016.
With creative level designs, challenging boss battles and a bounty of power - ups, Shovel Knight strikes every checkbox with unrivalled strength.
The game is set to be a tough but fair adventure with creative level design, inventive boss battles, and like all Capcom classic Nes games, a smokin» soundtrack to battle baddies to.
DKC is all about fun platforming gameplay, creative level design, high difficulty, great music and eye - popping visuals.
The new and returning animal friends, creative level design, and added sense of exploration make it a great game in its own right.
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