Sentences with phrase «creative options people»

Other than JV - any other creative options people might want to suggest we continue?

Not exact matches

My big mistake, which a more mathematical person would have avoided, has been that my arrangement of a full table of the options in Creative Synthesis, the only book of mine that has it at all, is mathematically inelegant, which considerably reduces its power.
That is, while God will tolerate injustice for the sake of maximizing each person's creative options, God desires us to maximize the quality of freedom for the greatest number, even if this means we must at times unilaterally minimize the freedom of a few.
My critism is not at people working 9 to 5 jobs but at the whole system of 9 to 5 jobs.Having a 9 to 5 job also becomes a status symbol in South Africa cause a job means money, money immediately means a better standard of material living.Its very frustrating actually.There are many creative options as a way of earning a living.Again, to reitterate, its the system that gets me mad, institutionilisation of peoples lives for money...
«We find that when people are given more variety in topping options, they get more creative with their choices.
While fried, scrambled, and poached are perfect options for this hack, there are many creative recipes where people have created desserts, beverages, and bread substitutes with eggs.
«People have very different career and personal paths, and we need to be more creative in offering options, «she says.
Such projects usually take the form of artistic, creative, vocational, and enrichment activities that give young people meaning and direction (and the option of not being on the street).
«Games are now leading the way in the UK's creative industries, yet many young people still do not realise it's a viable career option.
«Alongside the EBacc, the arts are a crucial part of a broad and balanced curriculum and it is great to see that the best schools ensure young people have the option to study both academic and creative subjects.»
If you choose this option, be creative and make sure the post reflects something about you as an author and person.
I think the problem that makes many authors frustrated is that the publishers don't nurture all creative types, and they have been so selective that they've put themselves in the position of people now having options rather than just accepting the status quo of an industry that failed to nurture their talent and passion.
Young people prefer more creative options.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
There are some creative abilities, such as summoning a decoy which is a log dressed up as a person, and other useful options like turning all enemies in the current room into health pickups.
Often because of this weakness it means the cover system while good does not always allow gun play to be a good option unless you know how to quickly line up a shot, in a sense this is where the hacking ability forces you to get creative and use the environment and the people to your advantage.
Twenty - odd years later, I can totally see why most sane people opt out of the «creative» career option - I can totally see why they stick to something more conventional, even if it isn't really all that interesting to them.
Get creative and I'll be the first person to praise a new search option!
These new creative tools will help people experiment and creatively add to their Snaps on a regular basis, while also giving the option to let some Snaps just run endlessly until the person watching them decides to move on.
If you have a creative mind, ability to play with words and convince a person to take action to buy a product just with the use of simple catchphrases, a career as a copywriter can be the right option for you.
It's tough to compete with all the available options for kids out there but some people are getting creative in efforts to bring new spins on things to the table.
Yeah, sometimes it just helps to have lots of creative people brainstorming options to get the wheels turning: — RRB - Thanks Vee!
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