Sentences with phrase «creative possibilities as»

Not exact matches

This theory has clear systematic connections to the doctrine of propositions as «lures for feeling» which are linked with possibilities as «a line to creative emergence in the transcendent future.»
What was a possibility one moment becomes actual through the exercise of creative freedom, the free decision of a momentary experience as to how it constitutes itself.
One of the creative process philosophers, Charles Hartshorne, states in the beginning of Man's Vision of God his conviction that «a magnificent intellectual content — far surpassing that of such systems as Thomism, Spinozism, German idealism, positivism (old or new) is implicit in the religious faith most briefly expressed in the three words, God is love».1 If this be true what is needed is not the discarding of metaphysics but the exploration of this new possibility in the doctrine of God's being.
According to Whitehead, the primordial order waits helplessly for creative events to embody in themselves the eternal objects which are presented to them as possibilities by this order.
God is disclosed as the ground of being, the creative energy that maintains order and provides novelty, the lure toward realizing possibilities.
Stephen Crites gives a strikingly similar analysis of divine creation as something to be understood in terms of creative possibilities.
Thus, the Christian story and its reenactment and reappropriation serve as propositions that provide the relational matrix which empowers a creative response to novel possibilities.
This horizontal line moves from possibilities of actualization, as they are available for the actualization which will produce real entities, through the «creative nexus» (of which we shall speak in a moment), to the concrete occasions with which we are confronted in their presentational immediacy to us.
As we then said, such moments have their «importance» in that they illuminate what has gone before, are in themselves a kind of concentration of what is actually present, and provide new opportunities and possibilities both for understanding (which is the «subjective» side) and for that emergence of novelty in concrete experience (which guarantees «objectivity») which is the occasion for further creative advance as the process continues on its waAs we then said, such moments have their «importance» in that they illuminate what has gone before, are in themselves a kind of concentration of what is actually present, and provide new opportunities and possibilities both for understanding (which is the «subjective» side) and for that emergence of novelty in concrete experience (which guarantees «objectivity») which is the occasion for further creative advance as the process continues on its waas the process continues on its way.
Nevertheless, as we have seen, there is a small but growing number of scientists, both in physics and biology, who operate with a relational model, who see some correspondence between the constructs of the mind and reality itself, however inexact, and who also see the possibility of restoring the experience of meaning if the non-human natural world is perceived as dynamic, creative, full of life and purpose, whom process thinkers have engaged in conversation; together they have attempted to explore new visions of reality better suited for adaptation to the urgent needs of the contemporary world.
The enhancement of the divine life in its consequent aspect has opened up new possibilities of relationship with the creation and has also provided new material through which God may act upon creative potentiality, thus bringing to pass that emergence of novelty which is so genuine an element in our experience and (as our observation informs us) of the world at large.
As they achieve, in various degrees, the possibilities inherent in their basic stylistic premises, their creative contribution, to the development of humanity is not despised by God.
If, as Whitehead claims and as process thought in general would assert, the element of «decision» is found everywhere in the creative process, this should not be taken to mean that a quantum of energy, say, knowingly «decides» for this or that among the relevant possibilities that are «offered» to it.
It is the essence of God to move the world toward new possibilities, and his being is «complete» only as an infinite series of creative acts, each of which enriches, modifies, and shapes the whole society of being.
As a possibility, Christ is that aspect of the creative Word addressed to man, and hence part of the Logos.
We can say that, as primordial, God is the continuum of all possibilities, the treasure - house of potentiality to be applied to the creation; that, as consequent (or as affected by that creation), God is the recipient of all value of good achieved in the creative advance; and that, as superjective, God «pours back into the world» (as Whitehead once put it) that which has thus been received from it but is now harmonized within the divine life that is «the Harmony of harmonies.»
Logical possibility as the absence of incompatibility of one concept with another is significant only because the concepts, one by one, express aspects of the creative process.
As noted above, Whitehead's doctrines imply that a narrowing pessimistic attitude, a lack of faith in the possibility of creative advance, is evil, particularly by its obvious tendency to become a self - fulfilling prophecy.
Accordingly, Hartshorne defines metaphysics as «the search for necessary and categorial truth» and describes metaphysical truths as those which no experience can contradict and which any experience must illustrate.4 In a helpful article on this subject, Hartshorne elaborates: «Metaphysics, in an old phrase, explores «being qua being,» or reality qua reality, meaning by this, the strictly universal features of existential possibility, those which can not be unexemplified»; and he gives as an example of such a necessary truth the affirmation that «experience as creative process occurs.
Accordingly, there is some validity to pessimism as one contemplates the real capacity of the human race to do evil and the possibility that mankind may precipitate incalculably tragic evil and suffering by its wrong decisions regarding destructive warfare and the population explosion.53 Given creative becoming as an everlastingly continuous process, Hartshorne declares that there will always be some evil in the world; but the amount of evil will always be at least partially determined by creative choices.
He points out that whenever a city or enterprise grows beyond a critical size, the people involved become, at best, «efficient objects» at the expense of losing their possibilities as «creative subjects».
Thus God, as principle of order and novelty, is understood here as the creative ground of the emergent universe, giving it its very being and presenting it with whatever possibilities for further emergent self - transcendence may be relevant at each particular phase.
Think of our flavorful rice varieties as creative canvas to inspire a world of delicious possibilities.
Some of Merchants of Beverage's favorite recipes are included in this collection but the possibilities are nearly limitless, and this collection encourages folks to take creative liberties as far as the imagination will allow.
The flavor possibilities are endless, so be as creative as you'd like.
Such innovations are fueling excitement as well as an atmosphere of creative thinking around the possibilities for alternative food production outside the nation's capitol.
Fine and delicate, this sheer tulle is a designer's dream as it provides infinite possibilities for a creative mind.
Fine and delicate, this lightweight French tulle is a designer's dream as it provides infinite possibilities for a creative mind.
The possibilities are endless indeed, way to go if you want to play with fashion as a form of creative art (which we of course want!)
Fine and delicate, this lightweight tulle is a designer's dream as it provides infinite possibilities for a creative mind.
As you'll see in the comments here, there is no «one way» to have an arrangement, hence the possibilities... We've got some very creative sugar daddies and sugar babies on this blog, need I mention their names?
The found footage / multiplatform approach opened up the film to creative possibilities I hadn't encountered in my previous films, and I think these sorts of films will only continue to push boundaries as the technology changes, said director Barry Levinson.
It also for becomes an opportunity for David to move up the corporate ladder, using Watts, who plays a version of himself, as a creative shaman to discover the endless possibilities that the glasses offer, and the chance for David to explore parts of his psyche that he might not have intended to.
However, Jonah Hill has rejected the playbook that was pre-written for him after Superbad and built a career unlike any actor Hollywood has ever seen by turning down typecast roles and specifically using key roles to springboard him to wider possibilities — thus setting him up as a serious dramatic actor, a major creative force, and an unexpected streetwear ambassador.
New features such as a blog and the possibility of finding a twin class — which offers students the opportunity to connect with a class in another school, anywhere around the globe — will help teachers to develop communication, collaboration and creative skills in their students.
Educators and creative youngsters will see more possibilities as they ponder other famous pairings, edible or not.
And, more cravenly, I fear the possibility of inadvertently burning a bridge with a writer or publication who might have otherwise considered my own creative work as subject matter someday.
When travelling on business, Mercure Korona is an ideal location as events are prepared and organized with special attention.Our 9 air - conditioned meeting rooms with natural daylight and mobile walls offer all of set up possibilities for conferences.Our professional, creative staff and well - equipped rooms ensure the best solution that brings your event to a success in a calm and efficient environment.
I guess we see the genre of music gaming as a broader thing, as having a lot of other creative possibilities outside that domain that we would like to explore.»
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
The creative possibilities aren't endless, however for my limited, ageing brain it more than covers most of what I want to use as solutions, with over 35,000 words included in the Scribblenauts dictionary.
He explained how to use the same lens as a creative - thinking method for imagining possibilities for the next disruptive gameplay.
Both structurally and mechanically, however, you're looking at a confident leap over what the series has done before and as it darts between combat, shooting, vehicles and platforming, you can't help but appreciate that the breadth of possibilities in creative play have effectively made it across to the more traditional «game» part of the package.
Fresh off announcing Raiden as a playable character within Mortal Kombat X, Creative Director Ed Boon was interviewed by Mad Catz about the possibilities of guest characters within the game:
We spend so much time focusing on the creative and modding side of Minecraft and all the amazing possibilities there that we sometimes forget that vanilla Survival Mode is just as exciting in its own way.
«American artists during this period perceived the night as a catalyst for creative inspiration, expressive possibilities, and picturing nature's infinite mystery,» said Homann.
is a clear link between PS1 as a site for both creative and destructive possibility and today's museum.
Artists were drawn to holography, hailed as a medium of the future that turned space inside out, for its spatial, volumetric, and sequential qualities, and to the creative possibilities it offered in contrast to photography, film, and early video.
What is missing from FORTY is a clear link between PS1 as a site for both creative and destructive possibility and today's museum.
By welcoming radical thinkers to take risks as they address complex questions in real time with their public, Recess defines and advances the possibilities of contemporary creative practice.
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